More refactoring of implicit smooting class

This commit is contained in:
Paolo Cignoni 2014-11-05 17:23:13 +00:00
parent 34a920a6f9
commit e29b6f4a46
1 changed files with 23 additions and 27 deletions

View File

@ -42,7 +42,6 @@ class ImplicitSmoother
typedef typename MeshType::ScalarType ScalarType;
typedef typename Eigen::Matrix<ScalarType, Eigen::Dynamic, Eigen::Dynamic> MatrixXm;
MeshType &to_smooth_mesh;
public:
@ -69,7 +68,7 @@ public:
}
};
struct SmoothParam
struct Parameter
{
//the amount of smoothness, useful only if we set the mass matrix
ScalarType lambda;
@ -85,7 +84,7 @@ public:
//the set of faces for barycentric constraints
std::vector<FaceConstraint> ConstrainedF;
SmoothParam()
Parameter()
{
lambda=0.2;
useMassMatrix=true;
@ -124,13 +123,12 @@ private:
// }
// }
void InitSparse(const std::vector<std::pair<int,int> > &Index,
static void InitSparse(const std::vector<std::pair<int,int> > &Index,
const std::vector<ScalarType> &Values,
const size_t m,
const size_t n,
Eigen::SparseMatrix<ScalarType>& X)
{
assert(Index.size()==Values.size());
std::vector<Eigen::Triplet<ScalarType> > IJV;
@ -151,14 +149,14 @@ private:
X.setFromTriplets(IJV.begin(),IJV.end());
}
int SystemSize(SmoothParam & SParam)
int SystemSize(MeshType &mesh, Parameter & SParam)
{
int basic_size=to_smooth_mesh.vert.size();
int basic_size=mesh.vert.size();
int constr_size=SParam.ConstrainedF.size();
return (basic_size+constr_size);
}
void CollectHardConstraints(const SmoothParam &SParam,
void CollectHardConstraints(MeshType &mesh,const Parameter &SParam,
std::vector<std::pair<int,int> > &IndexC,
std::vector<ScalarType> &WeightC)
{
@ -168,9 +166,9 @@ private:
if (SParam.fixBorder)
{
//add penalization constra
for (int i=0;i<to_smooth_mesh.vert.size();i++)
for (int i=0;i<mesh.vert.size();i++)
{
if (!to_smooth_mesh.vert[i].IsB())continue;
if (!mesh.vert[i].IsB())continue;
To_Fix.push_back(i);
}
}
@ -237,7 +235,7 @@ public:
// }
// }
void Smooth(SmoothParam &SParam)
static void Compute(MeshType &mesh, Parameter &SParam)
{
//the laplacian and the mass matrix
@ -248,21 +246,21 @@ public:
std::vector<ScalarType> ValuesM;
//add the entries for mass matrix
if (SParam.useMassMatrix) MeshToMatrix<MeshType>::MassMatrixEntry(to_smooth_mesh,IndexM,ValuesM);
if (SParam.useMassMatrix) MeshToMatrix<MeshType>::MassMatrixEntry(mesh,IndexM,ValuesM);
//then also collect hard constraints
//CollectHardConstraints(SParam,IndexM,ValuesM);
//CollectHardConstraints(mesh,SParam,IndexM,ValuesM);
//initialize sparse mass matrix
InitSparse(IndexM,ValuesM,to_smooth_mesh.vert.size()*3,to_smooth_mesh.vert.size()*3,M);
InitSparse(IndexM,ValuesM,mesh.vert.size()*3,mesh.vert.size()*3,M);
//get the entries for laplacian matrix
std::vector<std::pair<int,int> > IndexL;
std::vector<ScalarType> ValuesL;
MeshToMatrix<MeshType>::GetLaplacianMatrix(to_smooth_mesh,IndexL,ValuesL,false);//SParam.useCotWeight);
MeshToMatrix<MeshType>::GetLaplacianMatrix(mesh,IndexL,ValuesL,false);//SParam.useCotWeight);
//initialize sparse laplacian matrix
InitSparse(IndexL,ValuesL,to_smooth_mesh.vert.size()*3,to_smooth_mesh.vert.size()*3,L);
InitSparse(IndexL,ValuesL,mesh.vert.size()*3,mesh.vert.size()*3,L);
//then solve the system
Eigen::SparseMatrix<ScalarType> S = (M + SParam.lambda*L);
@ -273,30 +271,28 @@ public:
fflush(stdout);
assert(solver.info() == Eigen::Success);
int size=to_smooth_mesh.vert.size()*3;
int size=mesh.vert.size()*3;
MatrixXm V(size,1);
for (size_t i=0;i<to_smooth_mesh.vert.size();i++)
for (size_t i=0;i<mesh.vert.size();i++)
{
int index=i*3;
assert(index<size);
V(index,0)=to_smooth_mesh.vert[i].P().X();
V(index+1,0)=to_smooth_mesh.vert[i].P().Y();
V(index+2,0)=to_smooth_mesh.vert[i].P().Z();
V(index,0)=mesh.vert[i].P().X();
V(index+1,0)=mesh.vert[i].P().Y();
V(index+2,0)=mesh.vert[i].P().Z();
}
V = solver.solve(M*V).eval();
for (size_t i=0;i<to_smooth_mesh.vert.size();i++)
for (size_t i=0;i<mesh.vert.size();i++)
{
int index=i*3;
to_smooth_mesh.vert[i].P().X()=V(index,0);
to_smooth_mesh.vert[i].P().Y()=V(index+1,0);
to_smooth_mesh.vert[i].P().Z()=V(index+2,0);
mesh.vert[i].P().X()=V(index,0);
mesh.vert[i].P().Y()=V(index+1,0);
mesh.vert[i].P().Z()=V(index+2,0);
}
}
ImplicitSmoother(MeshType &_to_smooth_mesh):to_smooth_mesh(_to_smooth_mesh){}
};
}//end namespace vcg