diff --git a/vcg/complex/algorithms/voronoi_clustering.h b/vcg/complex/algorithms/voronoi_clustering.h index e2437cfa..f1f31bd8 100644 --- a/vcg/complex/algorithms/voronoi_clustering.h +++ b/vcg/complex/algorithms/voronoi_clustering.h @@ -89,7 +89,9 @@ struct VoronoiProcessingParameter bool preserveFixedSeed; /// If true the 'fixed' seeds are not moved during relaxation. /// \see FixVertexVector function to see how to fix a set of seeds. - bool triangulateRegion; + bool triangulateRegion; /// If true when building the voronoi diagram mesh each region is a + /// triangulated polygon. Otherwise it each voronoi region is a star + /// triangulation with the original seed in the center. bool collapseShortEdge; float collapseShortEdgePerc;