used functor defined in face/distance.h for distance point-face
used functor defined in intersection3.h for ray-triangle intersection added GetKClosest and DoRay Functions
This commit is contained in:
parent
c19fce46a3
commit
e58a99de93
|
@ -24,6 +24,10 @@
|
|||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.13 2005/09/28 08:30:48 cignoni
|
||||
changed name of include, removed use of an undefined type (scalar instead of Scalar)
|
||||
removed unused code portions (the old closest code)
|
||||
|
||||
Revision 1.12 2005/09/21 09:24:30 pietroni
|
||||
Added RayIterators.
|
||||
Added ClosestIterators on Triangles and Vertices.
|
||||
|
@ -79,15 +83,14 @@ header added
|
|||
#include <vcg/space/point4.h>
|
||||
#include <vcg/math/base.h>
|
||||
#include <vcg/simplex/face/distance.h>
|
||||
//#include <vcg/space/index/grid_static_ptr.h>
|
||||
#include <vcg/space/intersection3.h>
|
||||
#include <vcg/space/index/space_iterators.h>
|
||||
#include <vcg/space/index/grid_closest.h>
|
||||
|
||||
namespace vcg {
|
||||
namespace trimesh {
|
||||
|
||||
//**MARKER CLASSES**//
|
||||
template <class MESH_TYPE,class OBJ_TYPE>
|
||||
//**MARKER CLASSES**//
|
||||
template <class MESH_TYPE,class OBJ_TYPE>
|
||||
class Tmark
|
||||
{
|
||||
MESH_TYPE *m;
|
||||
|
@ -108,42 +111,6 @@ template <class MESH_TYPE,class OBJ_TYPE>
|
|||
class VertTmark:public Tmark<MESH_TYPE,typename MESH_TYPE::VertexType>
|
||||
{};
|
||||
|
||||
//**INTERSECTION FUNCTIONS**//
|
||||
///class of functor used to calculate the radius-triangle intersection
|
||||
template <class FACE_TYPE>
|
||||
class FaceIntersection {
|
||||
typedef typename FACE_TYPE FaceType;
|
||||
typedef typename FACE_TYPE::ScalarType ScalarType;
|
||||
typedef typename vcg::Line3<ScalarType> RayType;
|
||||
typedef typename FaceType::CoordType CoordType;
|
||||
|
||||
public:
|
||||
inline bool operator () (const FaceType & f, RayType r,CoordType & Int) {
|
||||
CoordType p0=f.V(0)->P();
|
||||
CoordType p1=f.V(1)->P();
|
||||
CoordType p2=f.V(2)->P();
|
||||
///2 sides of normal test
|
||||
if ((vcg::Intersection<ScalarType>(r,p0,p1,p2,Int))
|
||||
||(vcg::Intersection<ScalarType>(r,p0,p2,p1,Int)))
|
||||
return ((r.Direction()*(Int-r.Origin()))>0);///control side of intersection
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
//**DISTANCE FUNCTIONS**//
|
||||
///class of functor used to calculate the point triangle distance and nearest point
|
||||
template <class FACE_TYPE>
|
||||
class FaceDistance {
|
||||
typedef typename FACE_TYPE FaceType;
|
||||
typedef typename FACE_TYPE::ScalarType ScalarType;
|
||||
typedef typename FaceType::CoordType CoordType;
|
||||
|
||||
public:
|
||||
bool operator () (const FaceType & f, const CoordType & pt, ScalarType & mindist, CoordType & result) {
|
||||
return (vcg::face::PointDistance<FaceType>(f,pt, mindist, result));
|
||||
}
|
||||
};
|
||||
|
||||
///class of functor used to calculate the point triangle distance and nearest point
|
||||
template <class VERTEX_TYPE>
|
||||
class VertexDistance {
|
||||
|
@ -160,96 +127,132 @@ template <class MESH_TYPE,class OBJ_TYPE>
|
|||
}
|
||||
};
|
||||
|
||||
//**CLOSEST FUNCTION DEFINITION**//
|
||||
//**CLOSEST FUNCTION DEFINITION**//
|
||||
|
||||
/*
|
||||
/*
|
||||
|
||||
aka MetroCore
|
||||
data una mesh m e una ug sulle sue facce trova il punto di m piu' vicino ad
|
||||
un punto dato.
|
||||
*/
|
||||
aka MetroCore
|
||||
data una mesh m e una ug sulle sue facce trova il punto di m piu' vicino ad
|
||||
un punto dato.
|
||||
*/
|
||||
|
||||
// input: mesh, punto, griglia (gr), distanza limite (mdist)
|
||||
// output: normale (interpolata) alla faccia e punto piu' vicino su di essa, e coord baricentriche del punto trovato
|
||||
// input: mesh, punto, griglia (gr), distanza limite (mdist)
|
||||
// output: normale (interpolata) alla faccia e punto piu' vicino su di essa, e coord baricentriche del punto trovato
|
||||
|
||||
// Nota che il parametro template GRID non ci dovrebbe essere, visto che deve essere
|
||||
// UGrid<MESH::FaceContainer >, ma non sono riuscito a definirlo implicitamente
|
||||
// Nota che il parametro template GRID non ci dovrebbe essere, visto che deve essere
|
||||
// UGrid<MESH::FaceContainer >, ma non sono riuscito a definirlo implicitamente
|
||||
|
||||
template <class MESH, class GRID, class SCALAR>
|
||||
void Closest( MESH & mesh, const Point3<SCALAR> & p, GRID & gr, SCALAR & mdist,
|
||||
Point3<SCALAR> & normf, Point3<SCALAR> & bestq, typename MESH::FaceType * &f, Point3<SCALAR> &ip)
|
||||
{
|
||||
typedef SCALAR ScalarType;
|
||||
typedef Point3<ScalarType> Point3x;
|
||||
typedef Box3<SCALAR> Box3x;
|
||||
|
||||
|
||||
ScalarType error = mdist;
|
||||
typedef FaceTmark<MESH> MarkerFace;
|
||||
MarkerFace t;
|
||||
t.SetMesh(&mesh);
|
||||
typedef typename FaceDistance<typename MESH::FaceType> FDistFunct;
|
||||
typename MESH::FaceType* bestf= vcg::GetClosest<GRID,FDistFunct,MarkerFace>(p,mdist,FDistFunct() ,error,bestq,t,gr);
|
||||
|
||||
if(mdist > ScalarType(fabs(error)))
|
||||
template <class MESH, class GRID>
|
||||
typename MESH::FaceType * GetClosest( MESH & mesh,GRID & gr,const typename GRID::CoordType & _p,
|
||||
const typename GRID::ScalarType & _maxDist,typename GRID::ScalarType & _minDist,
|
||||
typename GRID::CoordType _closestPt,typename GRID::CoordType & _normf,
|
||||
typename GRID::CoordType & _ip)
|
||||
{
|
||||
f=bestf;
|
||||
typedef GRID::ScalarType ScalarType;
|
||||
typedef Point3<ScalarType> Point3x;
|
||||
|
||||
typedef FaceTmark<MESH> MarkerFace;
|
||||
MarkerFace mf;
|
||||
mf.SetMesh(&mesh);
|
||||
typedef vcg::face::PointDistanceFunctor FDistFunct;
|
||||
_minDist=_maxDist;
|
||||
typename MESH::FaceType* bestf= gr.GetClosest<FDistFunct,MarkerFace>(FDistFunct(),mf,_p,_maxDist,_minDist,_closestPt);
|
||||
|
||||
if(_maxDist> ScalarType(fabs(_minDist)))
|
||||
{
|
||||
// f=bestf;
|
||||
typename MESH::ScalarType alfa, beta, gamma;
|
||||
//calcolo normale con interpolazione trilineare
|
||||
bestf->InterpolationParameters(bestq, alfa, beta, gamma);
|
||||
normf = (bestf->V(0)->cN())*alfa+
|
||||
bestf->InterpolationParameters(_closestPt, alfa, beta, gamma);
|
||||
_normf = (bestf->V(0)->cN())*alfa+
|
||||
(bestf->V(1)->cN())*beta+
|
||||
(bestf->V(2)->cN())*gamma ;
|
||||
ip=Point3x(alfa,beta,gamma);
|
||||
_ip=Point3x(alfa,beta,gamma);
|
||||
//normf.Normalize(); inutile si assume le normali ai vertici benfatte
|
||||
|
||||
mdist = ScalarType(fabs(error));
|
||||
_minDist = fabs(_minDist);
|
||||
return(bestf);
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
}
|
||||
|
||||
template <class MESH, class GRID, class SCALAR>
|
||||
void Closest( MESH & mesh, const Point3<SCALAR> & p, GRID & gr, SCALAR & mdist,
|
||||
Point3<SCALAR> & normf, Point3<SCALAR> & bestq, typename MESH::FaceType * &f)
|
||||
{
|
||||
Point3<SCALAR> ip;
|
||||
Closest<MESH,GRID,SCALAR>(mesh,p,gr,mdist,normf,bestq,f,ip);
|
||||
}
|
||||
///* RICONTROLLARE
|
||||
/*template <class MESH, class GRID>
|
||||
typename MESH::FaceType * GetClosest( MESH & mesh,GRID & gr,const Point3<SCALAR> & _p,
|
||||
const SCALAR & _maxDist,SCALAR & _minDist,Point3<SCALAR> _closestPt,
|
||||
Point3<SCALAR> & _normf)
|
||||
{
|
||||
Point3<SCALAR> _ip;
|
||||
return (GetClosest<MESH,GRID>(mesh,gr,_p,_maxDist,_minDist,_closestPt,_normf,_ip));
|
||||
}*/
|
||||
|
||||
template <class MESH, class GRID, class SCALAR>
|
||||
void ClosestVertex( MESH & mesh, const Point3<SCALAR> & p, GRID & gr, SCALAR & mdist,
|
||||
/* RICONTROLLARE
|
||||
template <class MESH, class GRID, class SCALAR>
|
||||
void ClosestVertex( MESH & mesh, const Point3<SCALAR> & p, GRID & gr, SCALAR & mdist,
|
||||
Point3<SCALAR> & normf, Point3<SCALAR> & bestq, typename MESH::VertexType * &v)
|
||||
{
|
||||
{
|
||||
scalar error = mdist;
|
||||
typedef VertTmark<MESH> MarkerVert;
|
||||
MarkerVert t;
|
||||
t.SetMesh(&mesh);
|
||||
typedef typename VertexDistance<typename MESH::VertexType> PDistFunct;
|
||||
v= vcg::GetClosest<GRID,PDistFunct,MarkerFace>(p,mdist,PDistFunct() ,error,bestq,t,gr);
|
||||
}
|
||||
}*/
|
||||
|
||||
|
||||
//**ITERATORS DEFINITION**//
|
||||
template <class MESH, class GRID, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER>
|
||||
unsigned int GetKClosest(MESH & mesh,GRID & gr, const unsigned int _k,
|
||||
const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist,
|
||||
OBJPTRCONTAINER & _objectPtrs,DISTCONTAINER & _distances, POINTCONTAINER & _points)
|
||||
{
|
||||
typedef FaceTmark<MESH> MarkerFace;
|
||||
MarkerFace mf;
|
||||
mf.SetMesh(&mesh);
|
||||
typedef vcg::face::PointDistanceFunctor FDistFunct;
|
||||
return (gr.GetKClosest<FDistFunct,MarkerFace,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
|
||||
(FDistFunct(),mf,_k,_p,_maxDist,_objectPtrs,_distances,_points));
|
||||
}
|
||||
|
||||
template <class GRID,class MESH>
|
||||
class ClosestFaceIterator:public vcg::ClosestIterator<GRID,FaceDistance<typename MESH::FaceType>,typename FaceTmark<MESH> >
|
||||
{
|
||||
public:
|
||||
template <class MESH, class GRID>
|
||||
typename GRID::ObjPtr DoRay(MESH & mesh,GRID & gr, const Ray3<typename GRID::ScalarType> & _ray,
|
||||
const typename GRID::ScalarType & _maxDist, typename GRID::ScalarType & _t)
|
||||
{
|
||||
typedef MESH::FaceType FaceType;
|
||||
typedef MESH::ScalarType ScalarType;
|
||||
typedef FaceTmark<MESH> MarkerFace;
|
||||
MarkerFace mf;
|
||||
mf.SetMesh(&mesh);
|
||||
typedef vcg::RayTriangleIntersectionFunctor<true> FintFunct;
|
||||
return(gr.DoRay(FintFunct(),mf,_ray,_maxDist,_t));
|
||||
}
|
||||
|
||||
|
||||
//**ITERATORS DEFINITION**//
|
||||
|
||||
template <class GRID,class MESH>
|
||||
class ClosestFaceIterator:public vcg::ClosestIterator<GRID,
|
||||
vcg::face::PointDistanceFunctor,typename FaceTmark<MESH> >
|
||||
{
|
||||
public:
|
||||
typedef typename GRID GridType;
|
||||
typedef typename MESH MeshType;
|
||||
typedef typename FaceTmark<MESH> MarkerFace;
|
||||
typedef typename FaceDistance<typename MESH::FaceType> FDistFunct;
|
||||
typedef typename vcg::ClosestIterator<GRID,FaceDistance<typename MESH::FaceType>,typename FaceTmark<MESH> > ClosestBaseType;
|
||||
typedef typename vcg::face::PointDistanceFunctor PDistFunct;
|
||||
typedef typename vcg::ClosestIterator<GRID,PDistFunct,typename FaceTmark<MESH> > ClosestBaseType;
|
||||
typedef typename MESH::FaceType FaceType;
|
||||
typedef typename MESH::ScalarType ScalarType;
|
||||
|
||||
ClosestFaceIterator(GridType &_Si):ClosestBaseType(_Si,FDistFunct()){}
|
||||
//ClosestFaceIterator(GridType &_Si):ClosestBaseType(_Si,PDistFunct<FaceType,ScalarType>()){}
|
||||
ClosestFaceIterator(GridType &_Si):ClosestBaseType(_Si,PDistFunct()){}
|
||||
|
||||
void SetMesh(MeshType *m)
|
||||
{tm.SetMesh(m);}
|
||||
};
|
||||
};
|
||||
|
||||
template <class GRID,class MESH>
|
||||
class ClosestVertexIterator:public vcg::ClosestIterator<GRID,VertexDistance<typename MESH::VertexType>,typename VertTmark<MESH> >
|
||||
{
|
||||
public:
|
||||
template <class GRID,class MESH>
|
||||
class ClosestVertexIterator:public vcg::ClosestIterator<GRID,VertexDistance<typename MESH::VertexType>,typename VertTmark<MESH> >
|
||||
{
|
||||
public:
|
||||
typedef typename GRID GridType;
|
||||
typedef typename MESH MeshType;
|
||||
typedef typename VertTmark<MESH> MarkerVert;
|
||||
|
@ -260,26 +263,28 @@ public:
|
|||
|
||||
void SetMesh(MeshType *m)
|
||||
{tm.SetMesh(m);}
|
||||
};
|
||||
};
|
||||
|
||||
template <class GRID,class MESH>
|
||||
class TriRayIterator:public vcg::RayIterator<GRID,FaceIntersection<typename MESH::FaceType>,typename FaceTmark<MESH> >
|
||||
{
|
||||
public:
|
||||
template <class GRID,class MESH>
|
||||
class TriRayIterator:public vcg::RayIterator<GRID,vcg::RayTriangleIntersectionFunctor<true>,typename FaceTmark<MESH> >
|
||||
{
|
||||
public:
|
||||
typedef typename GRID GridType;
|
||||
typedef typename MESH MeshType;
|
||||
typedef typename FaceTmark<MESH> MarkerFace;
|
||||
typedef typename FaceIntersection<typename MESH::FaceType> FintFunct;
|
||||
typedef typename vcg::RayIterator<GRID,FaceIntersection<typename MESH::FaceType>,typename FaceTmark<MESH> > RayBaseType;
|
||||
typedef typename vcg::RayTriangleIntersectionFunctor<true> FintFunct;
|
||||
typedef typename vcg::RayIterator<GRID,FintFunct,typename FaceTmark<MESH> > RayBaseType;
|
||||
typedef typename MESH::FaceType FaceType;
|
||||
typedef typename MESH::ScalarType ScalarType;
|
||||
|
||||
TriRayIterator(GridType &_Si):RayBaseType(_Si,FintFunct()){}
|
||||
|
||||
void SetMesh(MeshType *m)
|
||||
{tm.SetMesh(m);}
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
} // end namespace trimesh
|
||||
} // end namespace trimesh
|
||||
} // end namespace vcg
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue