Removed flags clearing (now it should be in the constructor of face and vertex)

This commit is contained in:
Paolo Cignoni 2005-11-10 15:37:58 +00:00
parent 4f73a93dd0
commit e58bf0d711
1 changed files with 5 additions and 1 deletions

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@ -24,6 +24,10 @@
History
$Log: not supported by cvs2svn $
Revision 1.24 2005/10/13 09:32:11 cignoni
Re-inserted the cFFp and cVFp access. If only the const version of the member function exists, the compiler will call it
when a non-const object invokes that function
Revision 1.23 2005/10/12 17:26:19 ponchio
cFFp doesn not exist -> FFp (there is the const version...)
same for cVFp.
@ -168,7 +172,7 @@ static VertexIterator AddVertices(MeshType &m,int n, PointerUpdater<VertexPointe
for(int i=0; i<n; ++i)
{
m.vert.push_back(VertexType());
m.vert.back().ClearFlags();
// m.vert.back().ClearFlags(); // No more necessary, since 9/2005 flags are set to zero in the constuctor.
}
m.vn+=n;