removed no more used files

This commit is contained in:
Paolo Cignoni 2012-10-18 16:06:09 +00:00
parent 5ba6675838
commit e641f6f44c
3 changed files with 0 additions and 93 deletions

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#ifndef MESH_TYPE_H
#define MESH_TYPE_H
///vcg imports
#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/update/bounding.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/simplex/face/topology.h>
#include <vcg/complex/algorithms/parametrization/tangent_field_operators.h>
///wrapper imports
#include <wrap/io_trimesh/import.h>
#include <wrap/io_trimesh/export.h>
#include <wrap/miq/core/param_stats.h>
using namespace vcg;
class CFace;
class CVertex;
struct MyUsedTypes : public UsedTypes< Use<CVertex>::AsVertexType, Use<CFace>::AsFaceType >{};
/// compositing wanted proprieties
class CVertex : public vcg::Vertex< MyUsedTypes,
vcg::vertex::Coord3d, vcg::vertex::Normal3d,
vcg::vertex::BitFlags,vcg::vertex::VFAdj,
vcg::vertex::TexCoord2d,vcg::vertex::Qualityd>{};
class CFace : public vcg::Face< MyUsedTypes, vcg::face::VertexRef,
vcg::face::VFAdj, vcg::face::FFAdj,vcg::face::Normal3d,
vcg::face::WedgeTexCoord2d,vcg::face::BitFlags ,
vcg::face::CurvatureDird,vcg::face::Qualityd,vcg::face::Color4b,
vcg::face::Mark>{};
class CMesh : public vcg::tri::TriMesh< std::vector<CVertex>, std::vector<CFace> >{};
class MyPolyFace;
class MyPolyVertex;
struct PolyUsedTypes: public vcg::UsedTypes<vcg::Use<MyPolyVertex> ::AsVertexType,
vcg::Use<MyPolyFace> ::AsFaceType
>{};
//class DummyEdge: public vcg::Edge<PolyUsedTypes>{};
class MyPolyVertex:public vcg::Vertex< PolyUsedTypes,
vcg::vertex::Coord3f,
vcg::vertex::Normal3f,
vcg::vertex::BitFlags>{} ;
class MyPolyFace:public vcg::Face<
PolyUsedTypes
,vcg::face::PolyInfo // this is necessary if you use component in vcg/simplex/face/component_polygon.h
// It says "this class is a polygon and the memory for its components (e.g. pointer to its vertices
// will be allocated dynamically")
,vcg::face::PFVAdj // Pointer to the vertices (just like FVAdj )
,vcg::face::BitFlags // bit flags
,vcg::face::Normal3f // normal
> {};
class MyPolyMesh: public
vcg::tri::TriMesh<
std::vector<MyPolyVertex>, // the vector of vertices
std::vector<MyPolyFace > // the vector of faces
>{};
#endif

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VCGLIBDIR = ../../../vcg/vcglib
GLEWDIR = ../../../code/lib/glew
ANTDIR = ../../../code/lib/AntTweakBar1.14
COMISODIR = ./CoMISo
# Glew settings
DEFINES += GLEW_STATIC
INCLUDEPATH += $$GLEWDIR/include
SOURCES += $$GLEWDIR/src/glew.c
#Anttweakbar stuff
mac{
LIBS +=$$ANTDIR/lib/libAntTweakBar.dylib
}
#Comiso
mac{
LIBS += -L $$COMISODIR/build/Build/lib/CoMISo/ -lCoMISo
}
mac{
QMAKE_POST_LINK +="cp -P ../../../code/lib/AntTweakBar1.14/lib/libAntTweakBar.dylib . ; "
QMAKE_POST_LINK +="install_name_tool -change ../lib/libAntTweakBar.dylib ./libAntTweakBar.dylib $$TARGET ; "
QMAKE_POST_LINK +="cp -P $$COMISODIR/build/Build/lib/CoMISo/libCoMISo.dylib . ; "
}