[Namespaces changes]
vert->vertex clean up of some namespaces to comply the following naming: Complexes (3 letters namespaces): order 0 (point cloud ) :vrt order 1 (edge meshes) :edg order 2 (triangle meshes) :tri order 3 (triangle meshes) :tet Simplexes (4 letters namespaces): order 0 (vertex) :vert order 1 (edge) :edge order 2 (triangle) :triangle order 3 (tetrahedron) :tetrahedron
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@ -97,7 +97,7 @@ Mainly the trick here is to store a base pointer in each simplex...
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#include <limits>
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#include <limits>
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namespace vcg {
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namespace vcg {
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namespace vert {
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namespace vertex {
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/*
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/*
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All the Components that can be added to a vertex should be defined in the namespace vert:
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All the Components that can be added to a vertex should be defined in the namespace vert:
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