added cutoff distance to geodesic computations

This commit is contained in:
Paolo Cignoni 2011-03-14 15:23:37 +00:00
parent 2b9a2a7249
commit e66769545e
1 changed files with 21 additions and 18 deletions

View File

@ -172,12 +172,13 @@ class Geo{
wrapping function.
*/
static VertexPointer Visit(
MeshType & m,
std::vector<VertDist> & _inputfrontier,
ScalarType & max_distance,
bool farthestOnBorder = false,
typename MeshType::template PerVertexAttributeHandle<VertexPointer> * sources = NULL
)
MeshType & m,
std::vector<VertDist> & seedVec,
ScalarType & max_distance,
bool farthestOnBorder = false,
ScalarType distance_threshold = std::numeric_limits<ScalarType>::max(),
typename MeshType::template PerVertexAttributeHandle<VertexPointer> * sources = NULL
)
{
bool isLeaf;
std::vector<VertDist> frontier;
@ -196,12 +197,12 @@ class Geo{
//Requirements
assert(m.HasVFTopology());
assert(!_inputfrontier.empty());
assert(!seedVec.empty());
TempDataType * TD;
TD = new TempDataType(m.vert,unreached);
for(ifr = _inputfrontier.begin(); ifr != _inputfrontier.end(); ++ifr){
for(ifr = seedVec.begin(); ifr != seedVec.end(); ++ifr){
(*TD)[(*ifr).v].d = 0.0;
(*ifr).d = 0.0;
(*TD)[(*ifr).v].source = (*ifr).v;
@ -215,7 +216,7 @@ class Geo{
max_distance=0.0;
typename std::vector<VertDist >:: iterator iv;
while(!frontier.empty())
while(!frontier.empty() && max_distance < distance_threshold)
{
pop_heap(frontier.begin(),frontier.end(),pred());
curr = (frontier.back()).v;
@ -303,6 +304,7 @@ public:
std::vector<VertexPointer> & fro,
VertexPointer & farthest,
ScalarType & distance,
ScalarType distance_thr = std::numeric_limits<ScalarType>::max(),
typename MeshType::template PerVertexAttributeHandle<VertexPointer> * sources = NULL){
typename std::vector<VertexPointer>::iterator fi;
@ -311,7 +313,7 @@ public:
for( fi = fro.begin(); fi != fro.end() ; ++fi)
fr.push_back(VertDist(*fi,0.0));
farthest = Visit(m,fr,distance,false,sources);
farthest = Visit(m,fr,distance,false,distance_thr,sources);
return true;
}
/*
@ -322,11 +324,12 @@ public:
static void FarthestVertex( MeshType & m,
VertexPointer seed,
VertexPointer & farthest,
ScalarType & distance){
std::vector<VertexPointer> fro;
fro.push_back( seed );
ScalarType & distance,
ScalarType distance_thr = std::numeric_limits<ScalarType>::max()){
std::vector<VertexPointer> seedVec;
seedVec.push_back( seed );
VertexPointer v0;
FarthestVertex(m,fro,v0,distance);
FarthestVertex(m,seedVec,v0,distance,distance_thr);
farthest = v0;
}
@ -335,7 +338,7 @@ public:
Note: update the field Q() of the vertices
*/
static void FarthestBVertex(MeshType & m,
std::vector<VertexPointer> & fro,
std::vector<VertexPointer> & seedVec,
VertexPointer & farthest,
ScalarType & distance,
typename MeshType::template PerVertexAttributeHandle<VertexPointer> * sources = NULL
@ -344,7 +347,7 @@ public:
typename std::vector<VertexPointer>::iterator fi;
std::vector<VertDist>fr;
for( fi = fro.begin(); fi != fro.end() ; ++fi)
for( fi = seedVec.begin(); fi != seedVec.end() ; ++fi)
fr.push_back(VertDist(*fi,-1));
farthest = Visit(m,fr,distance,true,sources);
}
@ -379,10 +382,10 @@ public:
if( (*vi).IsB())
fro.push_back(&(*vi));
if(fro.empty()) return false;
tri::UpdateQuality<CMeshO>::VertexConstant(m,0);
return FarthestVertex(m,fro,farthest,distance,sources);
return FarthestVertex(m,fro,farthest,distance,std::numeric_limits<ScalarType>::max(),sources);
}
};