Finito e debuggato

This commit is contained in:
Federico Ponchio 2004-07-04 14:28:05 +00:00
parent 6febf16dcb
commit e6d41f3df5
1 changed files with 68 additions and 47 deletions

View File

@ -24,6 +24,9 @@
History History
$Log: not supported by cvs2svn $ $Log: not supported by cvs2svn $
Revision 1.2 2004/07/02 17:42:12 ponchio
Backup.
Revision 1.1 2004/07/02 13:03:01 ponchio Revision 1.1 2004/07/02 13:03:01 ponchio
Created Created
@ -74,6 +77,11 @@ int main(int argc, char *argv[]) {
} }
VFile<RemapLink> border_remap;
if(!border_remap.Create(argv[1] + string(".tmp"))) {
cerr << "Could not create temporary border remap file\n";
return -1;
}
Nexus nexus; Nexus nexus;
if(!nexus.Create(argv[2])) { if(!nexus.Create(argv[2])) {
@ -116,7 +124,6 @@ int main(int argc, char *argv[]) {
unsigned int totbord = 0; unsigned int totbord = 0;
VFile<MFHash::Bucket> &border = vert_remap.borders.buffer; VFile<MFHash::Bucket> &border = vert_remap.borders.buffer;
cerr << "border: " << border.Size() << endl;
for(unsigned int i = 0; i < border.Size(); i++) { for(unsigned int i = 0; i < border.Size(); i++) {
MFHash::Bucket &bucket = border[i]; MFHash::Bucket &bucket = border[i];
if(bucket.key == 0xffffffff) continue; if(bucket.key == 0xffffffff) continue;
@ -128,7 +135,7 @@ int main(int argc, char *argv[]) {
} }
if(unreferenced) if(unreferenced)
cerr << "Warning: found " << unreferenced << " vertices.\n"; cerr << "Warning: found " << unreferenced << " unreferenced vertices.\n";
cerr << "Triangles found: " << nexus.totface << endl; cerr << "Triangles found: " << nexus.totface << endl;
cerr << "Vertex found: " << nexus.totvert << endl; cerr << "Vertex found: " << nexus.totvert << endl;
@ -143,11 +150,11 @@ int main(int argc, char *argv[]) {
if(patch_faces[i] == 0 || patch_verts[i] == 0) if(patch_faces[i] == 0 || patch_verts[i] == 0)
cerr << "Warning! Empty patch.\n"; cerr << "Warning! Empty patch.\n";
entry.patch_offset = nexus.totchunks; entry.patch_start = nexus.totchunks;
entry.patch_size = Patch::ChunkSize(patch_verts[i], patch_faces[i]); entry.patch_size = Patch::ChunkSize(patch_verts[i], patch_faces[i]);
nexus.totchunks += entry.patch_size; nexus.totchunks += entry.patch_size;
entry.border_offset = 0; entry.border_start = 0;
} }
nexus.patches.Resize(nexus.totchunks); nexus.patches.Resize(nexus.totchunks);
@ -160,20 +167,28 @@ int main(int argc, char *argv[]) {
Nexus::Entry &entry = nexus.index[npatch]; Nexus::Entry &entry = nexus.index[npatch];
Patch patch = nexus.GetPatch(npatch); Patch patch = nexus.GetPatch(npatch);
if(entry.border_offset == 0) { //first time we find patch if(entry.border_start == 0) { //first time we find patch
entry.border_offset = 0xffffffff; entry.border_start = 0xffffffff;
patch.VertSize() = patch_verts[npatch]; entry.nvert = patch_verts[npatch];
patch.FaceSize() = 0; // patch.VertSize() = patch_verts[npatch];
entry.nface = 0;
// patch.FaceSize() = 0;
} }
Crude::Face *faces = (Crude::Face *)patch.VertBegin(); Crude::Face *faces = (Crude::Face *)patch.VertBegin();
faces[patch.FaceSize()] = face; faces[entry.nface] = face;
patch.FaceSize()++; entry.nface++;
// faces[patch.FaceSize()] = face;
// patch.FaceSize()++;
} }
//finally for every patch we collect the vertices //finally for every patch we collect the vertices
//and fill the patch. //and fill the patch.
//we need to remember start and size in border_remap;
// vector<unsigned int> border_start;
// vector<unsigned int> border_size;
for(unsigned int i = 0; i < nexus.index.size(); i++) { for(unsigned int i = 0; i < nexus.index.size(); i++) {
Patch patch = nexus.GetPatch(i); Patch patch = nexus.GetPatch(i);
assert(patch.FaceSize() == patch_faces[i]); assert(patch.FaceSize() == patch_faces[i]);
@ -187,64 +202,70 @@ int main(int argc, char *argv[]) {
//collect all vertices we need. //collect all vertices we need.
//TODO an hash_map would be faster? //TODO an hash_map would be faster?
unsigned int count = 0;
map<unsigned int, unsigned short> remap; map<unsigned int, unsigned short> remap;
for(unsigned int k = 0; k < patch.FaceSize(); k++) { for(unsigned int k = 0; k < patch.FaceSize(); k++) {
Crude::Face &face = faces[k]; Crude::Face &face = faces[k];
for(int j = 0; j < 3; j++) { for(int j = 0; j < 3; j++) {
if(!remap.count(face[j])) { if(!remap.count(face[j])) {
assert(remap.size() < patch.VertSize()); assert(count < patch.VertSize());
Point3f &v = crude.vert[face[j]]; Point3f &v = crude.vert[face[j]];
patch.VertBegin()[remap.size()] = v; patch.VertBegin()[remap.size()] = v;
entry.sphere.Add(v); entry.sphere.Add(v);
remap[face[j]] = remap.size(); remap[face[j]] = count++;
} }
patch.FaceBegin()[k*3 + j] = remap[face[j]]; patch.FaceBegin()[k*3 + j] = remap[face[j]];
} }
} }
/* //record start of border:
entry.border_start = border_remap.Size();
// border_start.push_back(border_remap.Size());
//costruiamo la mappa dei bordi: //TODO hash_set?
border_remap.resize(border_offset + info.nbord); set<unsigned int> border_patches;
border_remap_offset.push_back(border_offset); map<unsigned int, unsigned short>::iterator m;
border_remap_size.push_back(0);
vector<unsigned int> bord;
hash_map<unsigned int, unsigned short>::iterator m;
for(m = remap.begin(); m != remap.end(); m++) { for(m = remap.begin(); m != remap.end(); m++) {
unsigned int abs_vertex = (*m).first; RemapLink link;
unsigned short rel_vertex = (*m).second; link.abs_vert = (*m).first;
vert_remap.getValues(abs_vertex, bord); link.rel_vert = (*m).second;
if(bord.size() == 0) {
cerr << "EEEEEEEEEKKKKKKK" << endl; vert_remap.GetValues(link.abs_vert, border_patches);
exit(0); assert(border_patches.size() >= 1);
if(border_patches.size() == 1) continue; //its not a border
set<unsigned int>::iterator s;
for(s = border_patches.begin(); s != border_patches.end(); s++) {
if((*s) == i) continue;
link.patch = *s;
border_remap.PushBack(link);
} }
if(bord.size() ==1) continue; // non e' un bordo.
BigLink link;
link.abs_vert = abs_vertex;
link.rel_vert = rel_vertex;
for(unsigned int j = 0; j < bord.size(); j++) {
if(bord[j] == i) continue;
link.patch = bord[j];
border_remap.setElement(border_offset++, link);
border_remap_size.back()++;
} }
}*/ //and number of borders:
entry.border_size = border_remap.Size() - entry.border_start;
//border_size.push_back(border_remap.Size() - border_start.back());
delete []faces; delete []faces;
} }
//we can now update bounding sphere.
for(unsigned int i = 0; i < nexus.index.size(); i++) { for(unsigned int i = 0; i < nexus.index.size(); i++) {
nexus.sphere.Add(nexus.index[i].sphere); nexus.sphere.Add(nexus.index[i].sphere);
} }
//and last convert RemapLinks into Links
nexus.borders.Resize(border_remap.Size());
for(unsigned int i = 0; i < border_remap.Size(); i++) {
RemapLink start_link = border_remap[i];
Nexus::Entry &entry = nexus.index[start_link.patch];
for(unsigned int k = entry.border_start;
k < entry.border_start + entry.border_size; k++) {
RemapLink end_link = border_remap[k];
if(start_link.abs_vert == end_link.abs_vert) { //found the match
nexus.borders[i] = Link(start_link.rel_vert,
end_link.rel_vert, start_link.patch);
}
}
}
nexus.Close(); nexus.Close();
return 0; return 0;
} }