added a const to a parameter passed by reference.

This commit is contained in:
Paolo Cignoni 2014-02-13 16:29:21 +00:00
parent 6efdd91ecc
commit e829dff8af
1 changed files with 308 additions and 308 deletions

View File

@ -63,122 +63,122 @@ namespace vcg{
min_buckets = 8
};
size_t operator()(const Point2i &p) const
{
const size_t _HASH_P0 = 73856093u;
const size_t _HASH_P1 = 19349663u;
//const size_t _HASH_P2 = 83492791u;
size_t operator()(const Point2i &p) const
{
const size_t _HASH_P0 = 73856093u;
const size_t _HASH_P1 = 19349663u;
//const size_t _HASH_P2 = 83492791u;
return size_t(p.V(0))*_HASH_P0 ^ size_t(p.V(1))*_HASH_P1;// ^ size_t(p.V(2))*_HASH_P2;
}
return size_t(p.V(0))*_HASH_P0 ^ size_t(p.V(1))*_HASH_P1;// ^ size_t(p.V(2))*_HASH_P2;
}
bool operator()(const Point2i &s1, const Point2i &s2) const
{ // test if s1 ordered before s2
return (s1 < s2);
}
};
bool operator()(const Point2i &s1, const Point2i &s2) const
{ // test if s1 ordered before s2
return (s1 < s2);
}
};
/** Spatial Hash Table
Spatial Hashing as described in
"Optimized Spatial Hashing for Coll ision Detection of Deformable Objects",
Matthias Teschner and Bruno Heidelberger and Matthias Muller and Danat Pomeranets and Markus Gross
*/
template < typename ObjType,class FLT=double>
class SpatialHashTable2D:public BasicGrid2D<FLT>, public SpatialIndex2D<ObjType,FLT>
{
/** Spatial Hash Table
Spatial Hashing as described in
"Optimized Spatial Hashing for Coll ision Detection of Deformable Objects",
Matthias Teschner and Bruno Heidelberger and Matthias Muller and Danat Pomeranets and Markus Gross
*/
template < typename ObjType,class FLT=double>
class SpatialHashTable2D:public BasicGrid2D<FLT>, public SpatialIndex2D<ObjType,FLT>
{
public:
typedef SpatialHashTable2D SpatialHashType;
typedef ObjType* ObjPtr;
typedef typename ObjType::ScalarType ScalarType;
typedef Point2<ScalarType> CoordType;
typedef typename BasicGrid2D<FLT>::Box2x Box2x;
public:
typedef SpatialHashTable2D SpatialHashType;
typedef ObjType* ObjPtr;
typedef typename ObjType::ScalarType ScalarType;
typedef Point2<ScalarType> CoordType;
typedef typename BasicGrid2D<FLT>::Box2x Box2x;
// Hash table definition
// the hash index directly the grid structure.
// We use a MultiMap because we need to store many object (faces) inside each cell of the grid.
// Hash table definition
// the hash index directly the grid structure.
// We use a MultiMap because we need to store many object (faces) inside each cell of the grid.
typedef typename STDEXT::hash_multimap<Point2i, ObjType *, HashFunctor2D> HashType;
typedef typename HashType::iterator HashIterator;
HashType hash_table; // The real HASH TABLE **************************************
// This vector is just a handy reference to all the allocated cells,
// becouse hashed multimaps does not expose a direct list of all the different keys.
std::vector<Point2i> AllocatedCells;
// This vector is just a handy reference to all the allocated cells,
// becouse hashed multimaps does not expose a direct list of all the different keys.
std::vector<Point2i> AllocatedCells;
///the size of the diagonal of each cell
ScalarType cell_size;
// Class to abstract a HashIterator (that stores also the key,
// while the interface of the generic spatial indexing need only simple object (face) pointers.
// Class to abstract a HashIterator (that stores also the key,
// while the interface of the generic spatial indexing need only simple object (face) pointers.
struct CellIterator
{
CellIterator(){}
HashIterator t;
ObjPtr &operator *(){return (t->second); }
ObjPtr operator *() const {return (t->second); }
bool operator != (const CellIterator & p) const {return t!=p.t;}
void operator ++() {t++;}
};
struct CellIterator
{
CellIterator(){}
HashIterator t;
ObjPtr &operator *(){return (t->second); }
ObjPtr operator *() const {return (t->second); }
bool operator != (const CellIterator & p) const {return t!=p.t;}
void operator ++() {t++;}
};
inline bool Empty() const
{
return hash_table.empty();
}
inline bool Empty() const
{
return hash_table.empty();
}
size_t CellSize(const Point3i &cell)
{
return hash_table.count(cell);
}
size_t CellSize(const Point3i &cell)
{
return hash_table.count(cell);
}
inline bool EmptyCell(const Point3i &cell) const
{
return hash_table.find(cell) == hash_table.end();
}
inline bool EmptyCell(const Point3i &cell) const
{
return hash_table.find(cell) == hash_table.end();
}
void UpdateAllocatedCells()
{
AllocatedCells.clear();
if(hash_table.empty()) return;
AllocatedCells.push_back(hash_table.begin()->first);
for(HashIterator fi=hash_table.begin();fi!=hash_table.end();++fi)
{
if(AllocatedCells.back()!=fi->first) AllocatedCells.push_back(fi->first);
}
}
protected:
void UpdateAllocatedCells()
{
AllocatedCells.clear();
if(hash_table.empty()) return;
AllocatedCells.push_back(hash_table.begin()->first);
for(HashIterator fi=hash_table.begin();fi!=hash_table.end();++fi)
{
if(AllocatedCells.back()!=fi->first) AllocatedCells.push_back(fi->first);
}
}
protected:
///insert a new cell
void InsertObject(ObjType* s, const Point2i &cell)
{
hash_table.insert(typename HashType::value_type(cell, s));
}
///insert a new cell
void InsertObject(ObjType* s, const Point2i &cell)
{
hash_table.insert(typename HashType::value_type(cell, s));
}
///remove all the objects in a cell
void RemoveCell(const Point3i &/*cell*/)
{
}
///remove all the objects in a cell
void RemoveCell(const Point3i &/*cell*/)
{
}
bool RemoveObject(ObjType* s, const Point2i &cell)
{
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(cell);
CellIterator first; first.t=CellRange.first;
CellIterator end; end.t=CellRange.second;
for(CellIterator ci = first; ci!=end;++ci)
{
if (*ci == s)
{
hash_table.erase(ci.t);
return true;
}
}
return false;
}
bool RemoveObject(ObjType* s, const Point2i &cell)
{
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(cell);
CellIterator first; first.t=CellRange.first;
CellIterator end; end.t=CellRange.second;
for(CellIterator ci = first; ci!=end;++ci)
{
if (*ci == s)
{
hash_table.erase(ci.t);
return true;
}
}
return false;
}
void AddBox(ObjType* s,
const Box2<ScalarType> &b)
@ -212,10 +212,10 @@ namespace vcg{
InsertObject(s,Indexes[i]);
}
public:
public:
void Add( ObjType* s,bool subdivideBox=false)
{
{
if (!subdivideBox)
{
@ -231,163 +231,163 @@ namespace vcg{
// AddBox(s,Boxes[i]);
AddBoxes(s,Boxes);
}
}
}
///Remove all the objects contained in the cell containing s
// it removes s too.
bool RemoveCell(ObjType* s)
{
Point3i pi;
PToIP(s->cP(),pi);
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi);
hash_table.erase(CellRange.first,CellRange.second);
return true;
} ///insert a new cell
///Remove all the objects contained in the cell containing s
// it removes s too.
bool RemoveCell(ObjType* s)
{
Point3i pi;
PToIP(s->cP(),pi);
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi);
hash_table.erase(CellRange.first,CellRange.second);
return true;
} ///insert a new cell
/* int RemoveInSphere(const Point3<ScalarType> &p, const ScalarType radius)
{
Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius));
vcg::Box3i bb;
this->BoxToIBox(b,bb);
ScalarType r2=radius*radius;
int cnt=0;
std::vector<HashIterator> toDel;
/* int RemoveInSphere(const Point3<ScalarType> &p, const ScalarType radius)
{
Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius));
vcg::Box3i bb;
this->BoxToIBox(b,bb);
ScalarType r2=radius*radius;
int cnt=0;
std::vector<HashIterator> toDel;
for (int i=bb.min.X();i<=bb.max.X();i++)
for (int j=bb.min.Y();j<=bb.max.Y();j++)
for (int k=bb.min.Z();k<=bb.max.Z();k++)
{
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k));
for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
{
if(SquaredDistance(p,hi->second->cP()) <= r2)
{
cnt++;
toDel.push_back(hi);
}
}
}
for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi)
hash_table.erase(*vi);
for (int i=bb.min.X();i<=bb.max.X();i++)
for (int j=bb.min.Y();j<=bb.max.Y();j++)
for (int k=bb.min.Z();k<=bb.max.Z();k++)
{
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k));
for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
{
if(SquaredDistance(p,hi->second->cP()) <= r2)
{
cnt++;
toDel.push_back(hi);
}
}
}
for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi)
hash_table.erase(*vi);
return cnt;
}*/
//// Specialized version that is able to take in input a
//template<class DistanceFunctor>
//int RemoveInSphereNormal(const Point3<ScalarType> &p, const Point3<ScalarType> &n, DistanceFunctor &DF, const ScalarType radius)
//{
// Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius));
// vcg::Box3i bb;
// this->BoxToIBox(b,bb);
// int cnt=0;
// std::vector<HashIterator> toDel;
return cnt;
}*/
//// Specialized version that is able to take in input a
//template<class DistanceFunctor>
//int RemoveInSphereNormal(const Point3<ScalarType> &p, const Point3<ScalarType> &n, DistanceFunctor &DF, const ScalarType radius)
//{
// Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius));
// vcg::Box3i bb;
// this->BoxToIBox(b,bb);
// int cnt=0;
// std::vector<HashIterator> toDel;
// for (int i=bb.min.X();i<=bb.max.X();i++)
// for (int j=bb.min.Y();j<=bb.max.Y();j++)
// for (int k=bb.min.Z();k<=bb.max.Z();k++)
// {
// std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k));
// for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
// {
// if(DF(p,n,hi->second->cP(),hi->second->cN()) <= radius)
// {
// cnt++;
// toDel.push_back(hi);
// }
// }
// }
// for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi)
// hash_table.erase(*vi);
// for (int i=bb.min.X();i<=bb.max.X();i++)
// for (int j=bb.min.Y();j<=bb.max.Y();j++)
// for (int k=bb.min.Z();k<=bb.max.Z();k++)
// {
// std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k));
// for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
// {
// if(DF(p,n,hi->second->cP(),hi->second->cN()) <= radius)
// {
// cnt++;
// toDel.push_back(hi);
// }
// }
// }
// for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi)
// hash_table.erase(*vi);
// return cnt;
//}
// return cnt;
//}
//// This version of the removal is specialized for the case where
//// an object has a pointshaped box and using the generic bbox interface is just a waste of time.
//// This version of the removal is specialized for the case where
//// an object has a pointshaped box and using the generic bbox interface is just a waste of time.
//void RemovePunctual( ObjType *s)
//{
// Point3i pi;
// PToIP(s->cP(),pi);
// std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi);
// for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
// {
// if (hi->second == s)
// {
// hash_table.erase(hi);
// return;
// }
// }
//}
//void RemovePunctual( ObjType *s)
//{
// Point3i pi;
// PToIP(s->cP(),pi);
// std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi);
// for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
// {
// if (hi->second == s)
// {
// hash_table.erase(hi);
// return;
// }
// }
//}
void Remove( ObjType* s)
{
Box2<ScalarType> b;
s->GetBBox(b);
vcg::Box2i bb;
BoxToIBox(b,bb);
//then remove the obj from all the cell of bb
for (int i=bb.min.X();i<=bb.max.X();i++)
for (int j=bb.min.Y();j<=bb.max.Y();j++)
//for (int k=bb.min.Z();k<=bb.max.Z();k++)
RemoveObject(s,vcg::Point2i(i,j));//,k));
}
void Remove( ObjType* s)
{
Box2<ScalarType> b;
s->GetBBox(b);
vcg::Box2i bb;
BoxToIBox(b,bb);
//then remove the obj from all the cell of bb
for (int i=bb.min.X();i<=bb.max.X();i++)
for (int j=bb.min.Y();j<=bb.max.Y();j++)
//for (int k=bb.min.Z();k<=bb.max.Z();k++)
RemoveObject(s,vcg::Point2i(i,j));//,k));
}
/// set an empty spatial hash table
void InitEmpty(const Box2x &_bbox, vcg::Point2i grid_size)
{
Box2x b;
Box2x &bbox = this->bbox;
CoordType &dim = this->dim;
Point2i &siz = this->siz;
CoordType &voxel = this->voxel;
/// set an empty spatial hash table
void InitEmpty(const Box2x &_bbox, vcg::Point2i grid_size)
{
Box2x b;
Box2x &bbox = this->bbox;
CoordType &dim = this->dim;
Point2i &siz = this->siz;
CoordType &voxel = this->voxel;
assert(!_bbox.IsNull());
bbox=_bbox;
dim = bbox.max - bbox.min;
assert((grid_size.V(0)>0)&&(grid_size.V(1)>0));//&&(grid_size.V(2)>0));
siz=grid_size;
assert(!_bbox.IsNull());
bbox=_bbox;
dim = bbox.max - bbox.min;
assert((grid_size.V(0)>0)&&(grid_size.V(1)>0));//&&(grid_size.V(2)>0));
siz=grid_size;
voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1];
voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1];
cell_size=voxel.Norm();
hash_table.clear();
}
/// Insert a mesh in the grid.
hash_table.clear();
}
/// Insert a mesh in the grid.
/*template <class OBJITER>
void Set(const OBJITER & _oBegin, const OBJITER & _oEnd, const Box2x &_bbox=Box2x() )
{
OBJITER i;
Box2x b;
Box2x &bbox = this->bbox;
CoordType &dim = this->dim;
Point2i &siz = this->siz;
CoordType &voxel = this->voxel;
{
OBJITER i;
Box2x b;
Box2x &bbox = this->bbox;
CoordType &dim = this->dim;
Point2i &siz = this->siz;
CoordType &voxel = this->voxel;
int _size=(int)std::distance<OBJITER>(_oBegin,_oEnd);
if(!_bbox.IsNull()) this->bbox=_bbox;
else
{
for(i = _oBegin; i!= _oEnd; ++i)
{
(*i).GetBBox(b);
this->bbox.Add(b);
}
///inflate the bb calculated
bbox.Offset(bbox.Diag()/100.0) ;
}
int _size=(int)std::distance<OBJITER>(_oBegin,_oEnd);
if(!_bbox.IsNull()) this->bbox=_bbox;
else
{
for(i = _oBegin; i!= _oEnd; ++i)
{
(*i).GetBBox(b);
this->bbox.Add(b);
}
///inflate the bb calculated
bbox.Offset(bbox.Diag()/100.0) ;
}
dim = bbox.max - bbox.min;
BestDim2D( _size, dim, siz );
// find voxel size
voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1];
//voxel[2] = dim[2]/siz[2];
dim = bbox.max - bbox.min;
BestDim2D( _size, dim, siz );
// find voxel size
voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1];
//voxel[2] = dim[2]/siz[2];
for(i = _oBegin; i!= _oEnd; ++i)
Add(&(*i));
for(i = _oBegin; i!= _oEnd; ++i)
Add(&(*i));
}*/
@ -429,10 +429,10 @@ namespace vcg{
}
}
/// Insert a mesh in the grid.
/// Insert a mesh in the grid.
template <class OBJITER>
void SetByPointers(const OBJITER & _oBegin, const OBJITER & _oEnd,
Point2i & cellsize=Point2i(-1,-1), bool subdivideBox=false,const Box2x &_bbox=Box2x() )
const Point2i & cellsize=Point2i(-1,-1), bool subdivideBox=false,const Box2x &_bbox=Box2x() )
{
OBJITER i;
Box2x b;
@ -455,19 +455,19 @@ namespace vcg{
}
if (cellsize[0] < 0 && cellsize[1] < 0)
{
// cell size estimation
dim = bbox.max - bbox.min;
BestDim2D( _size, dim, siz );
voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1];
}
else
{
// cell size assignment
voxel[0] = cellsize[0];
voxel[1] = cellsize[1];
}
{
// cell size estimation
dim = bbox.max - bbox.min;
BestDim2D( _size, dim, siz );
voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1];
}
else
{
// cell size assignment
voxel[0] = cellsize[0];
voxel[1] = cellsize[1];
}
cell_size=voxel.Norm();
@ -477,76 +477,76 @@ namespace vcg{
}
}
///return the simplexes of the cell that contain p
void GridReal( const Point2<ScalarType> & p, CellIterator & first, CellIterator & last )
{
vcg::Point2i _c;
this->PToIP(p,_c);
Grid(_c,first,last);
}
///return the simplexes of the cell that contain p
void GridReal( const Point2<ScalarType> & p, CellIterator & first, CellIterator & last )
{
vcg::Point2i _c;
this->PToIP(p,_c);
Grid(_c,first,last);
}
///return the simplexes on a specified cell
void Grid( int x,int y, CellIterator & first, CellIterator & last )
{
this->Grid(vcg::Point2i(x,y),first,last);
}
///return the simplexes on a specified cell
void Grid( int x,int y, CellIterator & first, CellIterator & last )
{
this->Grid(vcg::Point2i(x,y),first,last);
}
///return the simplexes on a specified cell
void Grid( const Point2i & _c, CellIterator & first, CellIterator & end )
{
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(_c);
first.t=CellRange.first;
end.t=CellRange.second;
}
///return the simplexes on a specified cell
void Grid( const Point2i & _c, CellIterator & first, CellIterator & end )
{
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(_c);
first.t=CellRange.first;
end.t=CellRange.second;
}
void Clear()
{
hash_table.clear();
AllocatedCells.clear();
}
void Clear()
{
hash_table.clear();
AllocatedCells.clear();
}
/*template <class OBJPOINTDISTFUNCTOR, class OBJMARKER>
ObjPtr GetClosest(OBJPOINTDISTFUNCTOR & _getPointDistance, OBJMARKER & _marker,
const CoordType & _p, const ScalarType & _maxDist,ScalarType & _minDist, CoordType & _closestPt)
{
return (vcg::GridClosest<SpatialHashType,OBJPOINTDISTFUNCTOR,OBJMARKER>(*this,_getPointDistance,_marker, _p,_maxDist,_minDist,_closestPt));
}
/*template <class OBJPOINTDISTFUNCTOR, class OBJMARKER>
ObjPtr GetClosest(OBJPOINTDISTFUNCTOR & _getPointDistance, OBJMARKER & _marker,
const CoordType & _p, const ScalarType & _maxDist,ScalarType & _minDist, CoordType & _closestPt)
{
return (vcg::GridClosest<SpatialHashType,OBJPOINTDISTFUNCTOR,OBJMARKER>(*this,_getPointDistance,_marker, _p,_maxDist,_minDist,_closestPt));
}
template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER>
unsigned int GetKClosest(OBJPOINTDISTFUNCTOR & _getPointDistance,OBJMARKER & _marker,
const unsigned int _k, const CoordType & _p, const ScalarType & _maxDist,OBJPTRCONTAINER & _objectPtrs,
DISTCONTAINER & _distances, POINTCONTAINER & _points)
{
return (vcg::GridGetKClosest<SpatialHashType,
OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
(*this,_getPointDistance,_marker,_k,_p,_maxDist,_objectPtrs,_distances,_points));
}
template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER>
unsigned int GetKClosest(OBJPOINTDISTFUNCTOR & _getPointDistance,OBJMARKER & _marker,
const unsigned int _k, const CoordType & _p, const ScalarType & _maxDist,OBJPTRCONTAINER & _objectPtrs,
DISTCONTAINER & _distances, POINTCONTAINER & _points)
{
return (vcg::GridGetKClosest<SpatialHashType,
OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
(*this,_getPointDistance,_marker,_k,_p,_maxDist,_objectPtrs,_distances,_points));
}
template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER, class DISTCONTAINER, class POINTCONTAINER>
unsigned int GetInSphere(OBJPOINTDISTFUNCTOR & _getPointDistance,
OBJMARKER & _marker,
const CoordType & _p,
const ScalarType & _r,
OBJPTRCONTAINER & _objectPtrs,
DISTCONTAINER & _distances,
POINTCONTAINER & _points)
{
return(vcg::GridGetInSphere<SpatialHashType,
OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
(*this,_getPointDistance,_marker,_p,_r,_objectPtrs,_distances,_points));
}*/
template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER, class DISTCONTAINER, class POINTCONTAINER>
unsigned int GetInSphere(OBJPOINTDISTFUNCTOR & _getPointDistance,
OBJMARKER & _marker,
const CoordType & _p,
const ScalarType & _r,
OBJPTRCONTAINER & _objectPtrs,
DISTCONTAINER & _distances,
POINTCONTAINER & _points)
{
return(vcg::GridGetInSphere<SpatialHashType,
OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
(*this,_getPointDistance,_marker,_p,_r,_objectPtrs,_distances,_points));
}*/
template <class OBJMARKER, class OBJPTRCONTAINER>
unsigned int GetInBox(OBJMARKER & _marker,
const Box2x _bbox,
OBJPTRCONTAINER & _objectPtrs)
{
template <class OBJMARKER, class OBJPTRCONTAINER>
unsigned int GetInBox(OBJMARKER & _marker,
const Box2x _bbox,
OBJPTRCONTAINER & _objectPtrs)
{
_objectPtrs.clear();
return(vcg::GridGetInBox2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER>
(*this,_marker,_bbox,_objectPtrs));
}
return(vcg::GridGetInBox2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER>
(*this,_marker,_bbox,_objectPtrs));
}
template <class OBJMARKER, class OBJPTRCONTAINER>
unsigned int GetInBoxes(OBJMARKER & _marker,
@ -557,10 +557,10 @@ namespace vcg{
return(vcg::GridGetInBoxes2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER>
(*this,_marker,_bbox,_objectPtrs));
}
}; // end class
}; // end class
} // end namespace
} // end namespace
#endif