added a const to a parameter passed by reference.

This commit is contained in:
Paolo Cignoni 2014-02-13 16:29:21 +00:00
parent 6efdd91ecc
commit e829dff8af
1 changed files with 308 additions and 308 deletions

View File

@ -63,122 +63,122 @@ namespace vcg{
min_buckets = 8 min_buckets = 8
}; };
size_t operator()(const Point2i &p) const size_t operator()(const Point2i &p) const
{ {
const size_t _HASH_P0 = 73856093u; const size_t _HASH_P0 = 73856093u;
const size_t _HASH_P1 = 19349663u; const size_t _HASH_P1 = 19349663u;
//const size_t _HASH_P2 = 83492791u; //const size_t _HASH_P2 = 83492791u;
return size_t(p.V(0))*_HASH_P0 ^ size_t(p.V(1))*_HASH_P1;// ^ size_t(p.V(2))*_HASH_P2; return size_t(p.V(0))*_HASH_P0 ^ size_t(p.V(1))*_HASH_P1;// ^ size_t(p.V(2))*_HASH_P2;
} }
bool operator()(const Point2i &s1, const Point2i &s2) const bool operator()(const Point2i &s1, const Point2i &s2) const
{ // test if s1 ordered before s2 { // test if s1 ordered before s2
return (s1 < s2); return (s1 < s2);
} }
}; };
/** Spatial Hash Table /** Spatial Hash Table
Spatial Hashing as described in Spatial Hashing as described in
"Optimized Spatial Hashing for Coll ision Detection of Deformable Objects", "Optimized Spatial Hashing for Coll ision Detection of Deformable Objects",
Matthias Teschner and Bruno Heidelberger and Matthias Muller and Danat Pomeranets and Markus Gross Matthias Teschner and Bruno Heidelberger and Matthias Muller and Danat Pomeranets and Markus Gross
*/ */
template < typename ObjType,class FLT=double> template < typename ObjType,class FLT=double>
class SpatialHashTable2D:public BasicGrid2D<FLT>, public SpatialIndex2D<ObjType,FLT> class SpatialHashTable2D:public BasicGrid2D<FLT>, public SpatialIndex2D<ObjType,FLT>
{ {
public: public:
typedef SpatialHashTable2D SpatialHashType; typedef SpatialHashTable2D SpatialHashType;
typedef ObjType* ObjPtr; typedef ObjType* ObjPtr;
typedef typename ObjType::ScalarType ScalarType; typedef typename ObjType::ScalarType ScalarType;
typedef Point2<ScalarType> CoordType; typedef Point2<ScalarType> CoordType;
typedef typename BasicGrid2D<FLT>::Box2x Box2x; typedef typename BasicGrid2D<FLT>::Box2x Box2x;
// Hash table definition // Hash table definition
// the hash index directly the grid structure. // the hash index directly the grid structure.
// We use a MultiMap because we need to store many object (faces) inside each cell of the grid. // We use a MultiMap because we need to store many object (faces) inside each cell of the grid.
typedef typename STDEXT::hash_multimap<Point2i, ObjType *, HashFunctor2D> HashType; typedef typename STDEXT::hash_multimap<Point2i, ObjType *, HashFunctor2D> HashType;
typedef typename HashType::iterator HashIterator; typedef typename HashType::iterator HashIterator;
HashType hash_table; // The real HASH TABLE ************************************** HashType hash_table; // The real HASH TABLE **************************************
// This vector is just a handy reference to all the allocated cells, // This vector is just a handy reference to all the allocated cells,
// becouse hashed multimaps does not expose a direct list of all the different keys. // becouse hashed multimaps does not expose a direct list of all the different keys.
std::vector<Point2i> AllocatedCells; std::vector<Point2i> AllocatedCells;
///the size of the diagonal of each cell ///the size of the diagonal of each cell
ScalarType cell_size; ScalarType cell_size;
// Class to abstract a HashIterator (that stores also the key, // Class to abstract a HashIterator (that stores also the key,
// while the interface of the generic spatial indexing need only simple object (face) pointers. // while the interface of the generic spatial indexing need only simple object (face) pointers.
struct CellIterator struct CellIterator
{ {
CellIterator(){} CellIterator(){}
HashIterator t; HashIterator t;
ObjPtr &operator *(){return (t->second); } ObjPtr &operator *(){return (t->second); }
ObjPtr operator *() const {return (t->second); } ObjPtr operator *() const {return (t->second); }
bool operator != (const CellIterator & p) const {return t!=p.t;} bool operator != (const CellIterator & p) const {return t!=p.t;}
void operator ++() {t++;} void operator ++() {t++;}
}; };
inline bool Empty() const inline bool Empty() const
{ {
return hash_table.empty(); return hash_table.empty();
} }
size_t CellSize(const Point3i &cell) size_t CellSize(const Point3i &cell)
{ {
return hash_table.count(cell); return hash_table.count(cell);
} }
inline bool EmptyCell(const Point3i &cell) const inline bool EmptyCell(const Point3i &cell) const
{ {
return hash_table.find(cell) == hash_table.end(); return hash_table.find(cell) == hash_table.end();
} }
void UpdateAllocatedCells() void UpdateAllocatedCells()
{ {
AllocatedCells.clear(); AllocatedCells.clear();
if(hash_table.empty()) return; if(hash_table.empty()) return;
AllocatedCells.push_back(hash_table.begin()->first); AllocatedCells.push_back(hash_table.begin()->first);
for(HashIterator fi=hash_table.begin();fi!=hash_table.end();++fi) for(HashIterator fi=hash_table.begin();fi!=hash_table.end();++fi)
{ {
if(AllocatedCells.back()!=fi->first) AllocatedCells.push_back(fi->first); if(AllocatedCells.back()!=fi->first) AllocatedCells.push_back(fi->first);
} }
} }
protected: protected:
///insert a new cell ///insert a new cell
void InsertObject(ObjType* s, const Point2i &cell) void InsertObject(ObjType* s, const Point2i &cell)
{ {
hash_table.insert(typename HashType::value_type(cell, s)); hash_table.insert(typename HashType::value_type(cell, s));
} }
///remove all the objects in a cell ///remove all the objects in a cell
void RemoveCell(const Point3i &/*cell*/) void RemoveCell(const Point3i &/*cell*/)
{ {
} }
bool RemoveObject(ObjType* s, const Point2i &cell) bool RemoveObject(ObjType* s, const Point2i &cell)
{ {
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(cell); std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(cell);
CellIterator first; first.t=CellRange.first; CellIterator first; first.t=CellRange.first;
CellIterator end; end.t=CellRange.second; CellIterator end; end.t=CellRange.second;
for(CellIterator ci = first; ci!=end;++ci) for(CellIterator ci = first; ci!=end;++ci)
{ {
if (*ci == s) if (*ci == s)
{ {
hash_table.erase(ci.t); hash_table.erase(ci.t);
return true; return true;
} }
} }
return false; return false;
} }
void AddBox(ObjType* s, void AddBox(ObjType* s,
const Box2<ScalarType> &b) const Box2<ScalarType> &b)
@ -212,10 +212,10 @@ namespace vcg{
InsertObject(s,Indexes[i]); InsertObject(s,Indexes[i]);
} }
public: public:
void Add( ObjType* s,bool subdivideBox=false) void Add( ObjType* s,bool subdivideBox=false)
{ {
if (!subdivideBox) if (!subdivideBox)
{ {
@ -231,163 +231,163 @@ namespace vcg{
// AddBox(s,Boxes[i]); // AddBox(s,Boxes[i]);
AddBoxes(s,Boxes); AddBoxes(s,Boxes);
} }
} }
///Remove all the objects contained in the cell containing s ///Remove all the objects contained in the cell containing s
// it removes s too. // it removes s too.
bool RemoveCell(ObjType* s) bool RemoveCell(ObjType* s)
{ {
Point3i pi; Point3i pi;
PToIP(s->cP(),pi); PToIP(s->cP(),pi);
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi); std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi);
hash_table.erase(CellRange.first,CellRange.second); hash_table.erase(CellRange.first,CellRange.second);
return true; return true;
} ///insert a new cell } ///insert a new cell
/* int RemoveInSphere(const Point3<ScalarType> &p, const ScalarType radius) /* int RemoveInSphere(const Point3<ScalarType> &p, const ScalarType radius)
{ {
Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius)); Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius));
vcg::Box3i bb; vcg::Box3i bb;
this->BoxToIBox(b,bb); this->BoxToIBox(b,bb);
ScalarType r2=radius*radius; ScalarType r2=radius*radius;
int cnt=0; int cnt=0;
std::vector<HashIterator> toDel; std::vector<HashIterator> toDel;
for (int i=bb.min.X();i<=bb.max.X();i++) for (int i=bb.min.X();i<=bb.max.X();i++)
for (int j=bb.min.Y();j<=bb.max.Y();j++) for (int j=bb.min.Y();j<=bb.max.Y();j++)
for (int k=bb.min.Z();k<=bb.max.Z();k++) for (int k=bb.min.Z();k<=bb.max.Z();k++)
{ {
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k)); std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k));
for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi) for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
{ {
if(SquaredDistance(p,hi->second->cP()) <= r2) if(SquaredDistance(p,hi->second->cP()) <= r2)
{ {
cnt++; cnt++;
toDel.push_back(hi); toDel.push_back(hi);
} }
} }
} }
for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi) for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi)
hash_table.erase(*vi); hash_table.erase(*vi);
return cnt; return cnt;
}*/ }*/
//// Specialized version that is able to take in input a //// Specialized version that is able to take in input a
//template<class DistanceFunctor> //template<class DistanceFunctor>
//int RemoveInSphereNormal(const Point3<ScalarType> &p, const Point3<ScalarType> &n, DistanceFunctor &DF, const ScalarType radius) //int RemoveInSphereNormal(const Point3<ScalarType> &p, const Point3<ScalarType> &n, DistanceFunctor &DF, const ScalarType radius)
//{ //{
// Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius)); // Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius));
// vcg::Box3i bb; // vcg::Box3i bb;
// this->BoxToIBox(b,bb); // this->BoxToIBox(b,bb);
// int cnt=0; // int cnt=0;
// std::vector<HashIterator> toDel; // std::vector<HashIterator> toDel;
// for (int i=bb.min.X();i<=bb.max.X();i++) // for (int i=bb.min.X();i<=bb.max.X();i++)
// for (int j=bb.min.Y();j<=bb.max.Y();j++) // for (int j=bb.min.Y();j<=bb.max.Y();j++)
// for (int k=bb.min.Z();k<=bb.max.Z();k++) // for (int k=bb.min.Z();k<=bb.max.Z();k++)
// { // {
// std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k)); // std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k));
// for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi) // for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
// { // {
// if(DF(p,n,hi->second->cP(),hi->second->cN()) <= radius) // if(DF(p,n,hi->second->cP(),hi->second->cN()) <= radius)
// { // {
// cnt++; // cnt++;
// toDel.push_back(hi); // toDel.push_back(hi);
// } // }
// } // }
// } // }
// for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi) // for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi)
// hash_table.erase(*vi); // hash_table.erase(*vi);
// return cnt; // return cnt;
//} //}
//// This version of the removal is specialized for the case where //// This version of the removal is specialized for the case where
//// an object has a pointshaped box and using the generic bbox interface is just a waste of time. //// an object has a pointshaped box and using the generic bbox interface is just a waste of time.
//void RemovePunctual( ObjType *s) //void RemovePunctual( ObjType *s)
//{ //{
// Point3i pi; // Point3i pi;
// PToIP(s->cP(),pi); // PToIP(s->cP(),pi);
// std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi); // std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi);
// for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi) // for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
// { // {
// if (hi->second == s) // if (hi->second == s)
// { // {
// hash_table.erase(hi); // hash_table.erase(hi);
// return; // return;
// } // }
// } // }
//} //}
void Remove( ObjType* s) void Remove( ObjType* s)
{ {
Box2<ScalarType> b; Box2<ScalarType> b;
s->GetBBox(b); s->GetBBox(b);
vcg::Box2i bb; vcg::Box2i bb;
BoxToIBox(b,bb); BoxToIBox(b,bb);
//then remove the obj from all the cell of bb //then remove the obj from all the cell of bb
for (int i=bb.min.X();i<=bb.max.X();i++) for (int i=bb.min.X();i<=bb.max.X();i++)
for (int j=bb.min.Y();j<=bb.max.Y();j++) for (int j=bb.min.Y();j<=bb.max.Y();j++)
//for (int k=bb.min.Z();k<=bb.max.Z();k++) //for (int k=bb.min.Z();k<=bb.max.Z();k++)
RemoveObject(s,vcg::Point2i(i,j));//,k)); RemoveObject(s,vcg::Point2i(i,j));//,k));
} }
/// set an empty spatial hash table /// set an empty spatial hash table
void InitEmpty(const Box2x &_bbox, vcg::Point2i grid_size) void InitEmpty(const Box2x &_bbox, vcg::Point2i grid_size)
{ {
Box2x b; Box2x b;
Box2x &bbox = this->bbox; Box2x &bbox = this->bbox;
CoordType &dim = this->dim; CoordType &dim = this->dim;
Point2i &siz = this->siz; Point2i &siz = this->siz;
CoordType &voxel = this->voxel; CoordType &voxel = this->voxel;
assert(!_bbox.IsNull()); assert(!_bbox.IsNull());
bbox=_bbox; bbox=_bbox;
dim = bbox.max - bbox.min; dim = bbox.max - bbox.min;
assert((grid_size.V(0)>0)&&(grid_size.V(1)>0));//&&(grid_size.V(2)>0)); assert((grid_size.V(0)>0)&&(grid_size.V(1)>0));//&&(grid_size.V(2)>0));
siz=grid_size; siz=grid_size;
voxel[0] = dim[0]/siz[0]; voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1]; voxel[1] = dim[1]/siz[1];
cell_size=voxel.Norm(); cell_size=voxel.Norm();
hash_table.clear();
}
/// Insert a mesh in the grid. hash_table.clear();
}
/// Insert a mesh in the grid.
/*template <class OBJITER> /*template <class OBJITER>
void Set(const OBJITER & _oBegin, const OBJITER & _oEnd, const Box2x &_bbox=Box2x() ) void Set(const OBJITER & _oBegin, const OBJITER & _oEnd, const Box2x &_bbox=Box2x() )
{ {
OBJITER i; OBJITER i;
Box2x b; Box2x b;
Box2x &bbox = this->bbox; Box2x &bbox = this->bbox;
CoordType &dim = this->dim; CoordType &dim = this->dim;
Point2i &siz = this->siz; Point2i &siz = this->siz;
CoordType &voxel = this->voxel; CoordType &voxel = this->voxel;
int _size=(int)std::distance<OBJITER>(_oBegin,_oEnd); int _size=(int)std::distance<OBJITER>(_oBegin,_oEnd);
if(!_bbox.IsNull()) this->bbox=_bbox; if(!_bbox.IsNull()) this->bbox=_bbox;
else else
{ {
for(i = _oBegin; i!= _oEnd; ++i) for(i = _oBegin; i!= _oEnd; ++i)
{ {
(*i).GetBBox(b); (*i).GetBBox(b);
this->bbox.Add(b); this->bbox.Add(b);
} }
///inflate the bb calculated ///inflate the bb calculated
bbox.Offset(bbox.Diag()/100.0) ; bbox.Offset(bbox.Diag()/100.0) ;
} }
dim = bbox.max - bbox.min; dim = bbox.max - bbox.min;
BestDim2D( _size, dim, siz ); BestDim2D( _size, dim, siz );
// find voxel size // find voxel size
voxel[0] = dim[0]/siz[0]; voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1]; voxel[1] = dim[1]/siz[1];
//voxel[2] = dim[2]/siz[2]; //voxel[2] = dim[2]/siz[2];
for(i = _oBegin; i!= _oEnd; ++i) for(i = _oBegin; i!= _oEnd; ++i)
Add(&(*i)); Add(&(*i));
}*/ }*/
@ -429,10 +429,10 @@ namespace vcg{
} }
} }
/// Insert a mesh in the grid. /// Insert a mesh in the grid.
template <class OBJITER> template <class OBJITER>
void SetByPointers(const OBJITER & _oBegin, const OBJITER & _oEnd, void SetByPointers(const OBJITER & _oBegin, const OBJITER & _oEnd,
Point2i & cellsize=Point2i(-1,-1), bool subdivideBox=false,const Box2x &_bbox=Box2x() ) const Point2i & cellsize=Point2i(-1,-1), bool subdivideBox=false,const Box2x &_bbox=Box2x() )
{ {
OBJITER i; OBJITER i;
Box2x b; Box2x b;
@ -455,19 +455,19 @@ namespace vcg{
} }
if (cellsize[0] < 0 && cellsize[1] < 0) if (cellsize[0] < 0 && cellsize[1] < 0)
{ {
// cell size estimation // cell size estimation
dim = bbox.max - bbox.min; dim = bbox.max - bbox.min;
BestDim2D( _size, dim, siz ); BestDim2D( _size, dim, siz );
voxel[0] = dim[0]/siz[0]; voxel[0] = dim[0]/siz[0];
voxel[1] = dim[1]/siz[1]; voxel[1] = dim[1]/siz[1];
} }
else else
{ {
// cell size assignment // cell size assignment
voxel[0] = cellsize[0]; voxel[0] = cellsize[0];
voxel[1] = cellsize[1]; voxel[1] = cellsize[1];
} }
cell_size=voxel.Norm(); cell_size=voxel.Norm();
@ -477,76 +477,76 @@ namespace vcg{
} }
} }
///return the simplexes of the cell that contain p ///return the simplexes of the cell that contain p
void GridReal( const Point2<ScalarType> & p, CellIterator & first, CellIterator & last ) void GridReal( const Point2<ScalarType> & p, CellIterator & first, CellIterator & last )
{ {
vcg::Point2i _c; vcg::Point2i _c;
this->PToIP(p,_c); this->PToIP(p,_c);
Grid(_c,first,last); Grid(_c,first,last);
} }
///return the simplexes on a specified cell ///return the simplexes on a specified cell
void Grid( int x,int y, CellIterator & first, CellIterator & last ) void Grid( int x,int y, CellIterator & first, CellIterator & last )
{ {
this->Grid(vcg::Point2i(x,y),first,last); this->Grid(vcg::Point2i(x,y),first,last);
} }
///return the simplexes on a specified cell ///return the simplexes on a specified cell
void Grid( const Point2i & _c, CellIterator & first, CellIterator & end ) void Grid( const Point2i & _c, CellIterator & first, CellIterator & end )
{ {
std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(_c); std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(_c);
first.t=CellRange.first; first.t=CellRange.first;
end.t=CellRange.second; end.t=CellRange.second;
} }
void Clear() void Clear()
{ {
hash_table.clear(); hash_table.clear();
AllocatedCells.clear(); AllocatedCells.clear();
} }
/*template <class OBJPOINTDISTFUNCTOR, class OBJMARKER> /*template <class OBJPOINTDISTFUNCTOR, class OBJMARKER>
ObjPtr GetClosest(OBJPOINTDISTFUNCTOR & _getPointDistance, OBJMARKER & _marker, ObjPtr GetClosest(OBJPOINTDISTFUNCTOR & _getPointDistance, OBJMARKER & _marker,
const CoordType & _p, const ScalarType & _maxDist,ScalarType & _minDist, CoordType & _closestPt) const CoordType & _p, const ScalarType & _maxDist,ScalarType & _minDist, CoordType & _closestPt)
{ {
return (vcg::GridClosest<SpatialHashType,OBJPOINTDISTFUNCTOR,OBJMARKER>(*this,_getPointDistance,_marker, _p,_maxDist,_minDist,_closestPt)); return (vcg::GridClosest<SpatialHashType,OBJPOINTDISTFUNCTOR,OBJMARKER>(*this,_getPointDistance,_marker, _p,_maxDist,_minDist,_closestPt));
} }
template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER> template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER>
unsigned int GetKClosest(OBJPOINTDISTFUNCTOR & _getPointDistance,OBJMARKER & _marker, unsigned int GetKClosest(OBJPOINTDISTFUNCTOR & _getPointDistance,OBJMARKER & _marker,
const unsigned int _k, const CoordType & _p, const ScalarType & _maxDist,OBJPTRCONTAINER & _objectPtrs, const unsigned int _k, const CoordType & _p, const ScalarType & _maxDist,OBJPTRCONTAINER & _objectPtrs,
DISTCONTAINER & _distances, POINTCONTAINER & _points) DISTCONTAINER & _distances, POINTCONTAINER & _points)
{ {
return (vcg::GridGetKClosest<SpatialHashType, return (vcg::GridGetKClosest<SpatialHashType,
OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER> OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
(*this,_getPointDistance,_marker,_k,_p,_maxDist,_objectPtrs,_distances,_points)); (*this,_getPointDistance,_marker,_k,_p,_maxDist,_objectPtrs,_distances,_points));
} }
template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER, class DISTCONTAINER, class POINTCONTAINER> template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER, class DISTCONTAINER, class POINTCONTAINER>
unsigned int GetInSphere(OBJPOINTDISTFUNCTOR & _getPointDistance, unsigned int GetInSphere(OBJPOINTDISTFUNCTOR & _getPointDistance,
OBJMARKER & _marker, OBJMARKER & _marker,
const CoordType & _p, const CoordType & _p,
const ScalarType & _r, const ScalarType & _r,
OBJPTRCONTAINER & _objectPtrs, OBJPTRCONTAINER & _objectPtrs,
DISTCONTAINER & _distances, DISTCONTAINER & _distances,
POINTCONTAINER & _points) POINTCONTAINER & _points)
{ {
return(vcg::GridGetInSphere<SpatialHashType, return(vcg::GridGetInSphere<SpatialHashType,
OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER> OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
(*this,_getPointDistance,_marker,_p,_r,_objectPtrs,_distances,_points)); (*this,_getPointDistance,_marker,_p,_r,_objectPtrs,_distances,_points));
}*/ }*/
template <class OBJMARKER, class OBJPTRCONTAINER> template <class OBJMARKER, class OBJPTRCONTAINER>
unsigned int GetInBox(OBJMARKER & _marker, unsigned int GetInBox(OBJMARKER & _marker,
const Box2x _bbox, const Box2x _bbox,
OBJPTRCONTAINER & _objectPtrs) OBJPTRCONTAINER & _objectPtrs)
{ {
_objectPtrs.clear(); _objectPtrs.clear();
return(vcg::GridGetInBox2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER> return(vcg::GridGetInBox2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER>
(*this,_marker,_bbox,_objectPtrs)); (*this,_marker,_bbox,_objectPtrs));
} }
template <class OBJMARKER, class OBJPTRCONTAINER> template <class OBJMARKER, class OBJPTRCONTAINER>
unsigned int GetInBoxes(OBJMARKER & _marker, unsigned int GetInBoxes(OBJMARKER & _marker,
@ -557,10 +557,10 @@ namespace vcg{
return(vcg::GridGetInBoxes2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER> return(vcg::GridGetInBoxes2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER>
(*this,_marker,_bbox,_objectPtrs)); (*this,_marker,_bbox,_objectPtrs));
} }
}; // end class }; // end class
} // end namespace
} // end namespace
#endif #endif