function Clear added
This commit is contained in:
parent
ad7b82955c
commit
e8b3080c93
|
@ -1,74 +0,0 @@
|
||||||
/****************************************************************************
|
|
||||||
* VCGLib o o *
|
|
||||||
* Visual and Computer Graphics Library o o *
|
|
||||||
* _ O _ *
|
|
||||||
* Copyright(C) 2004 \/)\/ *
|
|
||||||
* Visual Computing Lab /\/| *
|
|
||||||
* ISTI - Italian National Research Council | *
|
|
||||||
* \ *
|
|
||||||
* All rights reserved. *
|
|
||||||
* *
|
|
||||||
* This program is free software; you can redistribute it and/or modify *
|
|
||||||
* it under the terms of the GNU General Public License as published by *
|
|
||||||
* the Free Software Foundation; either version 2 of the License, or *
|
|
||||||
* (at your option) any later version. *
|
|
||||||
* *
|
|
||||||
* This program is distributed in the hope that it will be useful, *
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
||||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
|
||||||
* for more details. *
|
|
||||||
* *
|
|
||||||
****************************************************************************/
|
|
||||||
/****************************************************************************
|
|
||||||
History
|
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
|
||||||
Revision 1.1 2004/05/13 15:51:40 turini
|
|
||||||
Initial Commit
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
****************************************************************************/
|
|
||||||
#ifndef __VCG_TRI_UPDATE_CLEAR_FLAGS
|
|
||||||
#define __VCG_TRI_UPDATE_CLEAR_FLAGS
|
|
||||||
|
|
||||||
namespace vcg {
|
|
||||||
namespace tri {
|
|
||||||
|
|
||||||
/** \addtogroup trimesh */
|
|
||||||
/*@{*/
|
|
||||||
|
|
||||||
/// Updating of Mesh Vertexes and Faces Flags.
|
|
||||||
/// This class is used to clear the vertex and face flags of a mesh.
|
|
||||||
template <class ComputeMeshType>
|
|
||||||
class UpdateFlags
|
|
||||||
{
|
|
||||||
|
|
||||||
public:
|
|
||||||
typedef ComputeMeshType MeshType;
|
|
||||||
typedef typename MeshType::VertexType VertexType;
|
|
||||||
typedef typename MeshType::VertexPointer VertexPointer;
|
|
||||||
typedef typename MeshType::VertexIterator VertexIterator;
|
|
||||||
typedef typename MeshType::FaceType FaceType;
|
|
||||||
typedef typename MeshType::FacePointer FacePointer;
|
|
||||||
typedef typename MeshType::FaceIterator FaceIterator;
|
|
||||||
|
|
||||||
/// Rimmette a zero tutti i flags della mesh.
|
|
||||||
static void Clear()
|
|
||||||
{
|
|
||||||
FaceIterator fi;
|
|
||||||
VertexIterator vi;
|
|
||||||
for(fi=face.begin(); fi!=face.end(); ++fi)
|
|
||||||
(*fi).Flags() = 0;
|
|
||||||
for(vi=vert.begin(); vi!=vert.end(); ++vi)
|
|
||||||
(*vi).Flags() = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
}; // end class
|
|
||||||
|
|
||||||
} // End namespace
|
|
||||||
} // End namespace
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
|
|
@ -24,6 +24,9 @@
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
|
Revision 1.3 2004/03/12 15:22:19 cignoni
|
||||||
|
Written some documentation and added to the trimes doxygen module
|
||||||
|
|
||||||
Revision 1.2 2004/03/10 00:46:10 cignoni
|
Revision 1.2 2004/03/10 00:46:10 cignoni
|
||||||
changed to the face::IsBorder() style
|
changed to the face::IsBorder() style
|
||||||
|
|
||||||
|
@ -58,6 +61,15 @@ typedef typename MeshType::FaceType FaceType;
|
||||||
typedef typename MeshType::FacePointer FacePointer;
|
typedef typename MeshType::FacePointer FacePointer;
|
||||||
typedef typename MeshType::FaceIterator FaceIterator;
|
typedef typename MeshType::FaceIterator FaceIterator;
|
||||||
|
|
||||||
|
static void Clear(MeshType &m)
|
||||||
|
{
|
||||||
|
FaceIterator fi;
|
||||||
|
VertexIterator vi;
|
||||||
|
for(fi=m.face.begin(); fi!=m.face.end(); ++fi)
|
||||||
|
(*fi).Flags() = 0;
|
||||||
|
for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi)
|
||||||
|
(*vi).Flags() = 0;
|
||||||
|
}
|
||||||
|
|
||||||
static void FaceBorderFromFF(MeshType &m)
|
static void FaceBorderFromFF(MeshType &m)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue