[Namespaces changes]
vert->vertex clean up of some namespaces to comply the following naming: Complexes (3 letters namespaces): order 0 (point cloud ) :vrt order 1 (edge meshes) :edg order 2 (triangle meshes) :tri order 3 (triangle meshes) :tet Simplexes (4 letters namespaces): order 0 (vertex) :vert order 1 (edge) :edge order 2 (triangle) :triangle order 3 (tetrahedron) :tetrahedron
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@ -122,7 +122,7 @@ First working version!
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#include <vcg/space/color4.h>
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#include <vcg/space/color4.h>
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namespace vcg {
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namespace vcg {
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namespace vert {
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namespace vertex {
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/*
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/*
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Some naming Rules
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Some naming Rules
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All the Components that can be added to a vertex should be defined in the namespace vert:
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All the Components that can be added to a vertex should be defined in the namespace vert:
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@ -333,7 +333,7 @@ private:
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ColorType _color;
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ColorType _color;
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};
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};
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template <class TT> class Color4b: public vert::Color<vcg::Color4b, TT> {
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template <class TT> class Color4b: public Color<vcg::Color4b, TT> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Color4b"));TT::Name(name);}
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Color4b"));TT::Name(name);}
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};
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};
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