Corrected another typeclash in the curvature types (a CurVecType definition was missing in the emptycore component)
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@ -124,7 +124,8 @@ public:
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int cVHi() const { static int z=0; return z;}
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static bool HasVHAdjacency() { return false; }
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typedef Point3f VecType;
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typedef float CurScalarType;
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typedef Point3f CurVecType;
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typedef Point2f CurvatureType;
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float &Kh() { static float dummy = 0.f; assert(0);return dummy;}
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float &Kg() { static float dummy = 0.f; assert(0);return dummy;}
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@ -132,15 +133,15 @@ public:
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float cKg() const { static float dummy = 0.f; assert(0); return dummy;}
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typedef CurvatureDirBaseType<float> CurvatureDirType;
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VecType &PD1() {static VecType v(0,0,0); assert(0);return v;}
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VecType &PD2() {static VecType v(0,0,0); assert(0);return v;}
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VecType cPD1() const {static VecType v(0,0,0); assert(0);return v;}
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VecType cPD2() const {static VecType v(0,0,0); assert(0);return v;}
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CurVecType &PD1() {static CurVecType v(0,0,0); assert(0);return v;}
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CurVecType &PD2() {static CurVecType v(0,0,0); assert(0);return v;}
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CurVecType cPD1() const {static CurVecType v(0,0,0); assert(0);return v;}
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CurVecType cPD2() const {static CurVecType v(0,0,0); assert(0);return v;}
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ScalarType &K1() { static ScalarType v = 0.0;assert(0);return v;}
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ScalarType &K2() { static ScalarType v = 0.0;assert(0);return v;}
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ScalarType cK1() const {static ScalarType v = 0.0;assert(0);return v;}
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ScalarType cK2() const {static ScalarType v = 0.0;assert(0);return v;}
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CurScalarType &K1() { static ScalarType v = 0.0;assert(0);return v;}
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CurScalarType &K2() { static ScalarType v = 0.0;assert(0);return v;}
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CurScalarType cK1() const {static ScalarType v = 0.0;assert(0);return v;}
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CurScalarType cK2() const {static ScalarType v = 0.0;assert(0);return v;}
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static bool HasCurvature() { return false; }
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static bool HasCurvatureDir() { return false; }
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