Added a meshassert in the uniform edge sampling

This commit is contained in:
Paolo Cignoni 2017-03-13 15:47:33 +01:00
parent 610e8e49c8
commit ebb747ecf5
1 changed files with 1 additions and 1 deletions

View File

@ -761,7 +761,7 @@ static void EdgeMeshUniform(MeshType &m, VertexSampler &ps, float radius, bool c
tri::RequirePerVertexFlags(m);
tri::UpdateTopology<MeshType>::EdgeEdge(m);
tri::UpdateFlags<MeshType>::EdgeClearV(m);
tri::MeshAssert<MeshType>::EEOneManifold(m);
for (EdgeIterator ei = m.edge.begin(); ei != m.edge.end(); ++ei)
{
if (!ei->IsV())