Outdated confusing projects
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#include <stdio.h>
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#include<vcg/math/base.h>
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#include<vcg/space/point3.h>
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#include<vcg/space/point4.h>
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#include<vcg/space/color4.h>
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using namespace vcg;
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int main(int argc, char *argv[])
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{
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printf("Hello Library!\n");
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Point3f pp0(0,1,2);
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Point3f pp1(2,1,0);
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Point3f pp2=pp1+pp0;
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Point3i ppi=Point3i::Construct(pp1+pp0);
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Point4i size(0,0,1,1);
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Color4b cb(Color4b::LightBlue);
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Color4f cf(Color4f::LightBlue);
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Color4b cbi; cbi.Import(cf);
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printf("ci %i %i %i %i\n",cbi.V(0),cbi.V(1),cbi.V(2),cbi.V(3));
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return -1;
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}
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@ -1,21 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "smalltest", "smalltest.vcproj", "{D33C33B0-8191-43E5-BBD8-357B631BE1BC}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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Release = Release
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{D33C33B0-8191-43E5-BBD8-357B631BE1BC}.Debug.ActiveCfg = Debug|Win32
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{D33C33B0-8191-43E5-BBD8-357B631BE1BC}.Debug.Build.0 = Debug|Win32
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{D33C33B0-8191-43E5-BBD8-357B631BE1BC}.Release.ActiveCfg = Release|Win32
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{D33C33B0-8191-43E5-BBD8-357B631BE1BC}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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@ -1,137 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="smalltest"
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ProjectGUID="{D33C33B0-8191-43E5-BBD8-357B631BE1BC}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="C:\Documenti\sf"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/smalltest.exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/smalltest.pdb"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="C:\Documenti\sf"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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RuntimeLibrary="4"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/smalltest.exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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<File
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RelativePath=".\main.cpp">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
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<File
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RelativePath="..\..\vcg\space\color4.h">
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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@ -1,88 +0,0 @@
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#include <vcg/traced_vector.h>
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#include <vcg/simple_temporary_data.h>
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#include<vcg/space/point3.h>
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#include<vcg/space/color4.h>
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using namespace vcg;
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#include <vcg/simplex/vertexplus/base.h>
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#include<vcg/math/base.h>
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class EdgeProto{};
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class Vertex0 : public VertexSimp1< Vertex0,EdgeProto,vcg::vert::Coord3fOpt>{};
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typedef TVector<Vertex0> TVect;
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int main(){
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int i;
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// partial test for CORE DATA ***********
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// put some vertex in a vector
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TVector<Vertex0> c1;
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for( i = 0; i < 10; i++)
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c1.push_back(Vertex0());
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c1.EnableAttribute<Vertex0::CoordType>();
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// put some more vertex inthe vector
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for( i= 0; i < 10; i++)
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c1.push_back(Vertex0());
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c1[2].P()=Point3f(1.0,2,3);
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Point3f p = c1[2].P();
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// drop the attributes
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c1.DisableAttribute<Vertex0::CoordType>();
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// *****************************************
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// USER DATA
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// si puo' fare in 2 modi: Se il container e'di tipo TVector (traced vector)
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// si puo'usare
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//(1) c.NewTempData<TIPO_ATTRIBUTO>(); che si occupa di resizare
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// i container di dati temporanei (cioe' riflette tutte le push_back,reserve,resize
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// eventualemnte fatte sul vettore). NewTempoData resituisce una handle per accedere
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// al dato.
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// (2) si usa SimpleTempData che e' come uno tranne che non supporta automaticamente
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// le variazioni di dimensione
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// del vettore (si puo' fare a mano pero')...s
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// partial test for USER DATA ***********
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// modo (1)
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for( i = 0; i < 10; i++)
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c1.push_back(Vertex0());
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CATEntry<TVect,EntryCATMulti<TVect> >::Insert(c1); // questa riga sparira'
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TempData<TVect,int> handle = c1.NewTempData<int>();
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handle[&c1[3]] = 71;
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// put some more vertex inthe vector
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for( i = 0; i < 10; i++)
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c1.push_back(Vertex0());
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int h = handle[&c1[3]];
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c1.DeleteTempData(handle);
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// *****************************************
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// partial test for USER DATA ***********
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// modo (2)
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std::vector<Vertex0> c;
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for( i = 0; i < 10; i++)
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c.push_back(Vertex0());
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SimpleTempData<std::vector<Vertex0>,int> tmp(c);
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tmp.Start();
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tmp[&c[1]] = 22;
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int hh = tmp[&c[1]];
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tmp.Stop();
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// **************************************
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}
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@ -1,51 +0,0 @@
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#include <vector>
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#include<vcg/simplex/vertex/vertex.h>
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#include<vcg/simplex/face/with/af.h>
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#include<vcg/complex/trimesh/base.h>
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// loader
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#include<wrap/io_trimesh/import_ply.h>
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// topology computation
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#include<vcg/complex/trimesh/update/topology.h>
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// half edge iterators
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#include<vcg/simplex/face/pos.h>
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using namespace vcg;
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class MyFace;
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class MyEdge;
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class MyVertex:public Vertex<float,MyEdge,MyFace>{};
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class MyFace :public FaceAF<MyVertex,MyEdge,MyFace>{};
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class MyMesh: public tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace > >{};
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int main(int argc,char ** argv){
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MyMesh m;
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//load the mesh
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vcg::tri::io::ImporterPLY<MyMesh>::Open(m,argv[1]);
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//update the face-face topology
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vcg::tri::UpdateTopology<MyMesh>::FaceFace(m);
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// declare an iterator on the mesh
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vcg::face::Pos<MyMesh::FaceType> he;
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// set as the half edge: (first face of the mesh, edge 0,vertex 0)
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he.Set(&*m.face.begin(),0,(*m.face.begin()).V(0));
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// same vertex and edge..adjacent face
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he.FlipF();
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//again (it went back..it it manifold)
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he.FlipF();
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}
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@ -1,21 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "topology", "topology.vcproj", "{9889985A-56A2-48DB-8CA8-52345904E8BD}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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Release = Release
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{9889985A-56A2-48DB-8CA8-52345904E8BD}.Debug.ActiveCfg = Debug|Win32
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{9889985A-56A2-48DB-8CA8-52345904E8BD}.Debug.Build.0 = Debug|Win32
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{9889985A-56A2-48DB-8CA8-52345904E8BD}.Release.ActiveCfg = Release|Win32
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{9889985A-56A2-48DB-8CA8-52345904E8BD}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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@ -1,137 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="topology"
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ProjectGUID="{9889985A-56A2-48DB-8CA8-52345904E8BD}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="d:/sf"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/topology.exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/topology.pdb"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
|
||||
<Tool
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||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
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<Configuration
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Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="d:\sf"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="4"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/topology.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath=".\main.cpp">
|
||||
</File>
|
||||
<File
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RelativePath="..\..\..\wrap\ply\plylib.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -1,82 +0,0 @@
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#pragma warning(disable : 4267)
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#include <stdio.h>
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#include <vector>
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#include<vcg/math/base.h>
|
||||
#include<vcg/space/point3.h>
|
||||
#include<vcg/space/point4.h>
|
||||
#include<vcg/space/color4.h>
|
||||
#include<vcg/simplex/vertex/with/n.h>
|
||||
#include<vcg/simplex/vertex/with/cn.h>
|
||||
#include<vcg/simplex/face/with/fn.h>
|
||||
#include<vcg/simplex/face/with/fafc.h>
|
||||
#include<vcg/simplex/face/pos.h>
|
||||
#include<vcg/complex/trimesh/base.h>
|
||||
#include<vcg/complex/trimesh/platonic.h>
|
||||
#include<vcg/complex/trimesh/update/flag.h>
|
||||
#include<vcg/complex/trimesh/update/normal.h>
|
||||
#include<vcg/complex/trimesh/update/topology.h>
|
||||
#include<vcg/complex/trimesh/update/color.h>
|
||||
#include<wrap/io_trimesh/export_stl.h>
|
||||
#include<wrap/io_trimesh/import_ply.h>
|
||||
#include<wrap/io_trimesh/import_stl.h>
|
||||
#include<wrap/io_trimesh/export_ply.h>
|
||||
|
||||
using namespace vcg;
|
||||
using namespace std;
|
||||
//using namespace tri;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
printf("Hello Library!\n");
|
||||
|
||||
VertexNf vnf;
|
||||
VertexNd vnd;
|
||||
|
||||
FaceFN<VertexNf> fnf;
|
||||
FaceFN<VertexNd> fnd;
|
||||
|
||||
|
||||
typedef tri::TriMesh< vector<VertexCNf>, vector< FaceFAFC<VertexCNf> > > MyMeshAdj;
|
||||
MyMeshAdj ta;
|
||||
|
||||
printf("Sizeof(VertexNf) = %i (%i + %i + %i)\n",sizeof(VertexNf),sizeof(Point3f),sizeof(int),sizeof(Point3f));
|
||||
printf("Sizeof(VertexNd) = %i (%i + %i + %i) \n",sizeof(VertexNd),sizeof(Point3d),sizeof(int),sizeof(Point3d));
|
||||
printf("Sizeof(FaceFN<VertexNf>) = %i \n",sizeof(FaceFN<VertexNf>));
|
||||
//printf("Sizeof(FaceFA<VertexCNd>) = %i \n",sizeof(FaceFA<VertexCNd>));
|
||||
|
||||
typedef tri::TriMesh< vector<VertexNf>, vector< FaceFN<VertexNf> > > MyMesh;
|
||||
MyMesh tm;
|
||||
tri::Tetrahedron(tm);
|
||||
tri::io::ExporterPLY<MyMesh>::Save(tm,"Tetrabin.ply");
|
||||
tri::Octahedron(tm);
|
||||
tri::io::ExporterPLY<MyMesh>::Save(tm,"Octbin.ply");
|
||||
tri::Icosahedron(tm);
|
||||
tri::io::ExporterPLY<MyMesh>::Save(tm,"Icobin.ply");
|
||||
|
||||
//tri::io::ExporterSTL<MyMesh>::Save(tm,"Tetra.stl",false);
|
||||
//tri::io::ExporterPLY<MyMesh>::Save(tm,"Tetraascii.ply",false);
|
||||
//tri::io::ExporterSTL<MyMesh>::Save(tm,"armawarp.stl",false);
|
||||
//tri::UpdateNormals<MyMesh>::PerVertexNormalized(tm);
|
||||
//tri::UpdateNormals<MyMesh>::PerFaceNormalized(tm);
|
||||
//tri::UpdateNormals<MyMesh>::PerVertex(tm);
|
||||
//tri::UpdateNormals<MyMesh>::PerFace(tm);
|
||||
|
||||
/*tri::io::ImporterPLY<MyMeshAdj>::Open(ta,"bigtest.ply");
|
||||
printf("Loaded Mesh Has %i vn %i fn\n",ta.vn,ta.fn);
|
||||
tri::UpdateTopology<MyMeshAdj>::FaceFace(ta);
|
||||
tri::UpdateFlags<MyMeshAdj>::FaceBorderFromFF(ta);
|
||||
tri::UpdateColor<MyMeshAdj>::FaceBF(ta);
|
||||
tri::io::PlyInfo pi;
|
||||
pi.mask=tri::io::PLYMask::PM_FACECOLOR;
|
||||
tri::io::ExporterPLY<MyMeshAdj>::Save(ta,"color.ply",true, pi);*/
|
||||
|
||||
face::Pos<MyMeshAdj::FaceType> fp;
|
||||
|
||||
tri::io::ImporterSTL<MyMeshAdj>::Open(ta,"knotbin.stl");
|
||||
tri::io::ExporterPLY<MyMeshAdj>::Save(ta,"knotbin.ply");
|
||||
|
||||
tri::io::ImporterSTL<MyMeshAdj>::Open(ta,"knotasc.stl");
|
||||
tri::io::ExporterPLY<MyMeshAdj>::Save(ta,"knotasc.ply");
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue