added a missing const (otherwise clang would not compile)
This commit is contained in:
parent
ce4b264dfd
commit
eeccd23f71
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@ -8,7 +8,7 @@
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* \ *
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* All rights reserved. *
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* *
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* This program is Free software; you can redistribute it and/or modify *
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* This program is Free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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@ -28,7 +28,7 @@
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Revision 1.1 2007/02/14 01:20:37 ganovelli
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working draft of VCG Mesh Image importer and exporter. Does not consider optional attributes. The mesh atributes are only vn and fn (no bbox, texture coordiantes)
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****************************************************************************/
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@ -44,7 +44,7 @@
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passed to the function Save(SaveMeshType m)
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NOTE: THIS IS NOT A FILE FORMAT. IT IS ONLY USEFUL FOR DUMPING MESH IMAGES FOR DEBUG PURPOSE.
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Example of use: say you are running a time consuming mesh processing and you want to save intermediate
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state, but no file format support all the attributes you need in your vertex/face type.
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state, but no file format support all the attributes you need in your vertex/face type.
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NOTE2: At the present if you add members to your TriMesh these will NOT be saved. More precisely, this file and
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import_vmi must be updated to reflect changes in vcg/complex/trimesh/base.h
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@ -84,7 +84,7 @@ namespace io {
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else
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T::template AddAttrib<0>(m,name,s,data);
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break;
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case 2:
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case 2:
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if(s == sizeof(A)){
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typename MeshType::template PerMeshAttributeHandle<A> h = vcg::tri::Allocator<MeshType>:: template AddPerMeshAttribute<A>(m,name);
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memcpy(&h(), (void*) ((A*)data),sizeof(A)); // we don't want the type conversion
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@ -131,9 +131,9 @@ namespace io {
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assert(new_pa.second);
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}
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else
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T::template AddAttrib<0>(m,name,s,data);
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T::template AddAttrib<0>(m,name,s,data);
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break;
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case 1:
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case 1:
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if(s == sizeof(A)){
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typename MeshType::template PerVertexAttributeHandle<A> h = vcg::tri::Allocator<MeshType>::template AddPerVertexAttribute<A>(m,name);
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for(unsigned int i = 0; i < m.vert.size(); ++i)
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@ -158,7 +158,7 @@ namespace io {
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assert(new_pa.second);
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}
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else
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T::template AddAttrib<1>(m,name,s,data);
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T::template AddAttrib<1>(m,name,s,data);
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break;
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case 2:
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if(s == sizeof(A)){
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@ -172,7 +172,7 @@ namespace io {
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typename MeshType::template PerMeshAttributeHandle<A> h = vcg::tri::Allocator<MeshType>::template AddPerMeshAttribute<A>(m,name);
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char * dest = & ((char*)(&h()))[0];
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memcpy( (void *)dest , (void*)((A*)data),s); // we don't want the type conversion
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typename MeshType::PointerToAttribute pa;
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pa._name = std::string(name);
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HWIte res = m.mesh_attr.find(pa);
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@ -183,7 +183,7 @@ namespace io {
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assert(new_pa.second);
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}
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else
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T::template AddAttrib<2>(m,name,s,data);
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T::template AddAttrib<2>(m,name,s,data);
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break;
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default: assert(0);break;
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}
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@ -195,9 +195,9 @@ namespace io {
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*/
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template <class MeshType> struct K {
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template <int VoF>
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static void AddAttrib(MeshType &/*m*/, const char * /*name*/, unsigned int /*s*/, void * /*data*/){
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static void AddAttrib(MeshType &/*m*/, const char * /*name*/, unsigned int /*s*/, void * /*data*/){
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// if yohu got this your attribute is larger than 1048576. Honestly...
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assert(0);
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assert(0);
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}
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};
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@ -215,20 +215,20 @@ namespace io {
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template <class MeshType, class B0, class B1, class B2,class B3,class B4,class B5,class B6,class B7,class B8,class B9,class B10,class B11> struct K11 : public DerK< MeshType, B11, K10<MeshType, B0, B1, B2, B3, B4, B5, B6, B7, B8, B9, B11 > > {};
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template <class MeshType, class B0, class B1, class B2,class B3,class B4,class B5,class B6,class B7,class B8,class B9,class B10,class B11,class B12>struct K12 : public DerK< MeshType, B12, K11<MeshType, B0, B1, B2, B3, B4, B5, B6, B7, B8, B9, B11, B12 > > {};
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template <class MeshType, class A0,
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template <class MeshType, class A0,
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class B0 = DummyType<1048576>,
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class B1 = DummyType<2048>,
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class B2 = DummyType<1024>,
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class B3 = DummyType<512>,
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class B4 = DummyType<256>,
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class B4 = DummyType<256>,
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class B5 = DummyType<128>,
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class B6 = DummyType<64>,
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class B7 = DummyType<32>,
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class B8 = DummyType<16>,
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class B9 = DummyType<8>,
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class B10 = DummyType<4>,
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class B11 = DummyType<2>,
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class B12 = DummyType<1>
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class B7 = DummyType<32>,
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class B8 = DummyType<16>,
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class B9 = DummyType<8>,
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class B10 = DummyType<4>,
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class B11 = DummyType<2>,
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class B12 = DummyType<1>
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> struct C0 : public DerK< MeshType, A0, K12<MeshType, B0, B1, B2, B3, B4,B5,B6,B7,B8,B9,B10,B11,B12> > {};
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template <class MeshType, class A0, class A1> struct C1 : public Der< MeshType, A1, C0<MeshType, A0> > {};
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@ -238,29 +238,29 @@ namespace io {
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template <class OpenMeshType,class A0 = long, class A1 = double, class A2 = int,class A3 = short, class A4 = char >
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template <class OpenMeshType,class A0 = long, class A1 = double, class A2 = int,class A3 = short, class A4 = char >
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class ImporterVMI: public AttrAll<OpenMeshType,A0,A1,A2,A3,A4>
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{
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static void ReadString(std::string & out){
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static void ReadString(std::string & out){
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unsigned int l; Read(&l,4,1);
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char * buf = new char[l+1];
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char * buf = new char[l+1];
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Read(buf,1,l);buf[l]='\0';
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out = std::string(buf);
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delete [] buf;
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}
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out = std::string(buf);
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delete [] buf;
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}
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static void ReadInt( unsigned int & i){ Read(&i,1,4);}
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static void ReadFloat( float & v){ Read(&v,1,sizeof(float));}
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static int LoadVertexOcfMask( ){
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static int LoadVertexOcfMask( ){
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int mask =0;
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std::string s;
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std::string s;
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// vertex quality
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ReadString( s);
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if( s == std::string("HAS_VERTEX_QUALITY_OCF")) mask |= Mask::IOM_VERTQUALITY;
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if( s == std::string("HAS_VERTEX_QUALITY_OCF")) mask |= Mask::IOM_VERTQUALITY;
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// vertex color
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ReadString( s);
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// vertex normal
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ReadString( s);
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if( s == std::string("HAS_VERTEX_NORMAL_OCF")) mask |= Mask::IOM_VERTNORMAL;
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if( s == std::string("HAS_VERTEX_NORMAL_OCF")) mask |= Mask::IOM_VERTNORMAL;
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// vertex mark
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ReadString( s);
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//if( s == std::string("HAS_VERTEX_MARK_OCF")) mask |=
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//if( s == std::string("HAS_VERTEX_MARK_OCF")) mask |=
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// vertex texcoord
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ReadString( s);
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if( s == std::string("HAS_VERTEX_TEXCOORD_OCF")) mask |= Mask::IOM_VERTTEXCOORD;
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if( s == std::string("HAS_VERTEX_TEXCOORD_OCF")) mask |= Mask::IOM_VERTTEXCOORD;
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// vertex-face adjacency
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ReadString( s);
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//if( s == std::string("HAS_VERTEX_VFADJACENCY_OCF")) mask |=
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//if( s == std::string("HAS_VERTEX_VFADJACENCY_OCF")) mask |=
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// vertex curvature
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ReadString( s);
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//if( s == std::string("HAS_VERTEX_CURVATURE_OCF")) mask |=
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//if( s == std::string("HAS_VERTEX_CURVATURE_OCF")) mask |=
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//// vertex curvature dir
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ReadString( s);
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//if( s == std::string("HAS_VERTEX_CURVATUREDIR_OCF")) mask |=
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//if( s == std::string("HAS_VERTEX_CURVATUREDIR_OCF")) mask |=
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// vertex radius
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ReadString( s);
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if( s == std::string("HAS_VERTEX_RADIUS_OCF")) mask |= Mask::IOM_VERTRADIUS;
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if( s == std::string("HAS_VERTEX_RADIUS_OCF")) mask |= Mask::IOM_VERTRADIUS;
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return mask;
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return mask;
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}
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template <typename MeshType, typename CONT>
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template <typename MeshType>
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struct
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LoadVertexOcf<MeshType,vertex::vector_ocf<typename OpenMeshType::VertexType> >{
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typedef typename OpenMeshType::VertexType VertexType;
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typedef typename OpenMeshType::VertexType VertexType;
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LoadVertexOcf( FILE * f, vertex::vector_ocf<typename OpenMeshType::VertexType> & vert){
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std::string s;
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// do nothing, it is a std::vector
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}
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};
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static int LoadFaceOcfMask( ){
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int mask=0;
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std::string s;
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// face quality
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ReadString( s);
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if( s == std::string("HAS_FACE_QUALITY_OCF")) mask |= Mask::IOM_FACEQUALITY;
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if( s == std::string("HAS_FACE_QUALITY_OCF")) mask |= Mask::IOM_FACEQUALITY;
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// face color
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ReadString( s);
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// face normal
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ReadString( s);
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if( s == std::string("HAS_FACE_NORMAL_OCF")) mask |= Mask::IOM_FACENORMAL;
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if( s == std::string("HAS_FACE_NORMAL_OCF")) mask |= Mask::IOM_FACENORMAL;
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//// face mark
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ReadString( s);
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//if( s == std::string("HAS_FACE_MARK_OCF")) mask |=
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//if( s == std::string("HAS_FACE_MARK_OCF")) mask |=
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// face wedgetexcoord
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ReadString( s);
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// vertex-face adjacency
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ReadString( s);
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//if( s == std::string("HAS_FACE_VFADJACENCY_OCF")) mask |=
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//if( s == std::string("HAS_FACE_VFADJACENCY_OCF")) mask |=
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// face WedgeColor
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ReadString( s);
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if( s == std::string("HAS_FACE_WEDGECOLOR_OCF")) mask |= Mask::IOM_WEDGCOLOR;
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if( s == std::string("HAS_FACE_WEDGECOLOR_OCF")) mask |= Mask::IOM_WEDGCOLOR;
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// face WedgeNormal
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ReadString( s);
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if( s == std::string("HAS_FACE_WEDGENORMAL_OCF")) mask |= Mask::IOM_WEDGNORMAL;
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return mask;
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if( s == std::string("HAS_FACE_WEDGENORMAL_OCF")) mask |= Mask::IOM_WEDGNORMAL;
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return mask;
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}
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/* partial specialization for vector_ocf */
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template <typename MeshType>
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struct LoadFaceOcf< MeshType, face::vector_ocf<typename OpenMeshType::FaceType> >{
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typedef typename OpenMeshType::FaceType FaceType;
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typedef typename OpenMeshType::FaceType FaceType;
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LoadFaceOcf( face::vector_ocf<FaceType> & face){
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std::string s;
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@ -530,7 +530,7 @@ namespace io {
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static FILE *& F(){static FILE * f; return f;}
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static void * Malloc(unsigned int n){ return (n)?malloc(n):0;}
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static void Free(void * ptr){ if(ptr) free (ptr);}
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typedef typename OpenMeshType::VertexType VertexType;
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public:
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enum VMIErrorCodes {
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enum VMIErrorCodes {
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VMI_NO_ERROR = 0,
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VMI_INCOMPATIBLE_VERTEX_TYPE,
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VMI_INCOMPATIBLE_FACE_TYPE,
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@ -576,9 +576,9 @@ namespace io {
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as a vcg::Box3f, even if the scalar type is not float. The bounding box of the mesh will
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be set properly on loading.
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*/
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static bool GetHeader( std::vector<std::string>& fnameV,
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std::vector<std::string>& fnameF,
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unsigned int & vertSize,
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static bool GetHeader( std::vector<std::string>& fnameV,
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std::vector<std::string>& fnameF,
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unsigned int & vertSize,
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unsigned int &faceSize,
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vcg::Box3f & bbox,
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int & mask){
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@ -587,14 +587,14 @@ namespace io {
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ReadString( name); ReadInt( nameFsize);
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for(i=0; i < nameFsize; ++i)
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for(i=0; i < nameFsize; ++i)
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{ReadString( name);fnameF.push_back( name );mask |= FaceMaskBitFromString(name);}
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mask |= LoadFaceOcfMask();
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ReadString( name); ReadInt( faceSize);
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ReadString( name); ReadInt( nameVsize);
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for(i=0; i < nameVsize; ++i)
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for(i=0; i < nameVsize; ++i)
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{ReadString( name) ;fnameV.push_back( name);mask |= VertexMaskBitFromString(name);}
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mask |= LoadVertexOcfMask();
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@ -612,15 +612,15 @@ namespace io {
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}
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static bool GetHeader(const char * filename,std::vector<std::string>& nameV, std::vector<std::string>& nameF, unsigned int & vertSize, unsigned int &faceSize,vcg::Box3f & bbox,int & mask){
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static bool GetHeader(const char * filename,std::vector<std::string>& nameV, std::vector<std::string>& nameF, unsigned int & vertSize, unsigned int &faceSize,vcg::Box3f & bbox,int & mask){
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F() = fopen(filename,"rb");
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bool res = GetHeader(nameV, nameF, vertSize, faceSize,bbox,mask);
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fclose(F());
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return res;
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}
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public:
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static char * & In_mem(){static char * in_mem; return in_mem;}
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public:
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static const char * & In_mem(){static const char * in_mem; return in_mem;}
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static unsigned int & In_mode(){static unsigned int in_mode = 0; return in_mode;}
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@ -639,10 +639,10 @@ namespace io {
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}
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static bool LoadMask(const char * f, int & mask){
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static bool LoadMask(const char * f, int & mask){
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std::vector<std::string> nameV;
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std::vector<std::string> nameF;
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unsigned int vertSize, faceSize;
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unsigned int vertSize, faceSize;
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vcg::Box3f bbox;
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F() = fopen(f,"rb");
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In_mode() = 1;
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@ -681,36 +681,36 @@ namespace io {
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static int Deserialize(OpenMeshType &m, int & mask)
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{
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typedef typename OpenMeshType::VertexType VertexType;
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typedef typename OpenMeshType::FaceType FaceType;
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typename OpenMeshType::FaceIterator fi;
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typename OpenMeshType::VertexIterator vi;
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typedef typename OpenMeshType::FaceType FaceType;
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typename OpenMeshType::FaceIterator fi;
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typename OpenMeshType::VertexIterator vi;
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std::vector<std::string> nameF,nameV,fnameF,fnameV;
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unsigned int vertSize,faceSize;
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/* read the header */
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/* read the header */
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vcg::Box3f lbbox;
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GetHeader(fnameV, fnameF, vertSize, faceSize,lbbox,mask);
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m.bbox.Import(lbbox);
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/* read the mesh type */
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OpenMeshType::FaceType::Name(nameF);
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OpenMeshType::VertexType::Name(nameV);
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/* read the mesh type */
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OpenMeshType::FaceType::Name(nameF);
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OpenMeshType::VertexType::Name(nameV);
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/* check if the type is the very same, otherwise return */
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/* check if the type is the very same, otherwise return */
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if(fnameV != nameV) return VMI_INCOMPATIBLE_VERTEX_TYPE;
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if(fnameF != nameF) return VMI_INCOMPATIBLE_FACE_TYPE;
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void * offsetV = 0,*offsetF = 0;
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void * offsetV = 0,*offsetF = 0;
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if(vertSize!=0)
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/* read the address of the first vertex */
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Read(&offsetV,sizeof( void *),1 );
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Read(&offsetV,sizeof( void *),1 );
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if(faceSize!=0)
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/* read the address of the first face */
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Read(&offsetF,sizeof( void *),1 );
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Read(&offsetF,sizeof( void *),1 );
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/* read the object mesh */
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/* read the object mesh */
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Read(&m.shot,sizeof(Shot<typename OpenMeshType::ScalarType>),1 );
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Read(&m.vn,sizeof(int),1 );
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Read(&m.fn,sizeof(int),1 );
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@ -723,10 +723,10 @@ namespace io {
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m.vert.resize(vertSize);
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size_t read = 0;
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size_t read = 0;
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/* load the vertices */
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if(vertSize>0){
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read=Read((void*)& m.vert[0],sizeof(VertexType),vertSize );
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read=Read((void*)& m.vert[0],sizeof(VertexType),vertSize );
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LoadVertexOcf<OpenMeshType,VertContainer>(F(),m.vert);
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}
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@ -734,34 +734,34 @@ namespace io {
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m.face.resize(faceSize);
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if(faceSize>0){
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/* load the faces */
|
||||
read = Read((void*)& m.face[0],sizeof(FaceType),faceSize );
|
||||
LoadFaceOcf<OpenMeshType,FaceContainer>(m.face);
|
||||
read = Read((void*)& m.face[0],sizeof(FaceType),faceSize );
|
||||
LoadFaceOcf<OpenMeshType,FaceContainer>(m.face);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* load the per vertex attributes */
|
||||
std::string _string,_trash;
|
||||
unsigned int n,sz;
|
||||
|
||||
|
||||
ReadString( _trash); ReadInt( n);
|
||||
|
||||
for(size_t ia = 0 ; ia < n; ++ia){
|
||||
for(size_t ia = 0 ; ia < n; ++ia){
|
||||
ReadString(_trash); ReadString(_string);
|
||||
ReadString(_trash); ReadInt(sz);
|
||||
|
||||
void * data = Malloc(sz*m.vert.size());
|
||||
void * data = Malloc(sz*m.vert.size());
|
||||
Read(data,sz,m.vert.size());
|
||||
AttrAll<OpenMeshType,A0,A1,A2,A3,A4>::template AddAttrib<0>(m,_string.c_str(),sz,data);
|
||||
Free(data);
|
||||
}
|
||||
AttrAll<OpenMeshType,A0,A1,A2,A3,A4>::template AddAttrib<0>(m,_string.c_str(),sz,data);
|
||||
Free(data);
|
||||
}
|
||||
|
||||
/* load the per face attributes */
|
||||
ReadString(_trash); ReadInt( n);
|
||||
for(size_t ia = 0 ; ia < n; ++ia){
|
||||
for(size_t ia = 0 ; ia < n; ++ia){
|
||||
ReadString(_trash); ReadString( _string);
|
||||
ReadString(_trash); ReadInt( sz);
|
||||
void * data = Malloc(sz*m.face.size());
|
||||
Read(data,sz,m.face.size() );
|
||||
Read(data,sz,m.face.size() );
|
||||
AttrAll<OpenMeshType,A0,A1,A2,A3,A4>::template AddAttrib<1>(m,_string.c_str(),sz,data);
|
||||
Free(data);
|
||||
}
|
||||
|
@ -772,7 +772,7 @@ namespace io {
|
|||
ReadString( _trash); ReadString( _string);
|
||||
ReadString( _trash); ReadInt( sz);
|
||||
void * data = Malloc(sz);
|
||||
Read(data,1,sz );
|
||||
Read(data,1,sz );
|
||||
AttrAll<OpenMeshType,A0,A1,A2,A3,A4>::template AddAttrib<2>(m,_string.c_str(),sz,data);
|
||||
Free(data);
|
||||
}
|
||||
|
@ -785,14 +785,14 @@ namespace io {
|
|||
(*vi).VFp() = (*vi).VFp()-(FaceType*)offsetF+ &m.face[0];
|
||||
}
|
||||
|
||||
if(FaceVectorHasFVAdjacency(m.face))
|
||||
if(FaceVectorHasFVAdjacency(m.face))
|
||||
for(fi = m.face.begin(); fi != m.face.end(); ++fi){
|
||||
(*fi).V(0) = (*fi).V(0)-(VertexType*)offsetV+ &m.vert[0];
|
||||
(*fi).V(1) = (*fi).V(1)-(VertexType*)offsetV+ &m.vert[0];
|
||||
(*fi).V(2) = (*fi).V(2)-(VertexType*)offsetV+ &m.vert[0];
|
||||
}
|
||||
|
||||
if(FaceVectorHasFFAdjacency(m.face))
|
||||
if(FaceVectorHasFFAdjacency(m.face))
|
||||
for(fi = m.face.begin(); fi != m.face.end(); ++fi){
|
||||
(*fi).FFp(0) = (*fi).FFp(0)-(FaceType*)offsetF+ &m.face[0];
|
||||
(*fi).FFp(1) = (*fi).FFp(1)-(FaceType*)offsetF+ &m.face[0];
|
||||
|
@ -801,8 +801,8 @@ namespace io {
|
|||
|
||||
}
|
||||
|
||||
return VMI_NO_ERROR; // zero is the standard (!) code of success
|
||||
}
|
||||
return VMI_NO_ERROR; // zero is the standard (!) code of success
|
||||
}
|
||||
|
||||
}; // end class
|
||||
|
||||
|
|
Loading…
Reference in New Issue