added a missing const (otherwise clang would not compile)

This commit is contained in:
Paolo Cignoni 2013-09-23 16:23:45 +00:00
parent ce4b264dfd
commit eeccd23f71
1 changed files with 93 additions and 93 deletions

View File

@ -8,7 +8,7 @@
* \ *
* All rights reserved. *
* *
* This program is Free software; you can redistribute it and/or modify *
* This program is Free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
@ -28,7 +28,7 @@
Revision 1.1 2007/02/14 01:20:37 ganovelli
working draft of VCG Mesh Image importer and exporter. Does not consider optional attributes. The mesh atributes are only vn and fn (no bbox, texture coordiantes)
****************************************************************************/
@ -44,7 +44,7 @@
passed to the function Save(SaveMeshType m)
NOTE: THIS IS NOT A FILE FORMAT. IT IS ONLY USEFUL FOR DUMPING MESH IMAGES FOR DEBUG PURPOSE.
Example of use: say you are running a time consuming mesh processing and you want to save intermediate
state, but no file format support all the attributes you need in your vertex/face type.
state, but no file format support all the attributes you need in your vertex/face type.
NOTE2: At the present if you add members to your TriMesh these will NOT be saved. More precisely, this file and
import_vmi must be updated to reflect changes in vcg/complex/trimesh/base.h
@ -84,7 +84,7 @@ namespace io {
else
T::template AddAttrib<0>(m,name,s,data);
break;
case 2:
case 2:
if(s == sizeof(A)){
typename MeshType::template PerMeshAttributeHandle<A> h = vcg::tri::Allocator<MeshType>:: template AddPerMeshAttribute<A>(m,name);
memcpy(&h(), (void*) ((A*)data),sizeof(A)); // we don't want the type conversion
@ -131,9 +131,9 @@ namespace io {
assert(new_pa.second);
}
else
T::template AddAttrib<0>(m,name,s,data);
T::template AddAttrib<0>(m,name,s,data);
break;
case 1:
case 1:
if(s == sizeof(A)){
typename MeshType::template PerVertexAttributeHandle<A> h = vcg::tri::Allocator<MeshType>::template AddPerVertexAttribute<A>(m,name);
for(unsigned int i = 0; i < m.vert.size(); ++i)
@ -158,7 +158,7 @@ namespace io {
assert(new_pa.second);
}
else
T::template AddAttrib<1>(m,name,s,data);
T::template AddAttrib<1>(m,name,s,data);
break;
case 2:
if(s == sizeof(A)){
@ -172,7 +172,7 @@ namespace io {
typename MeshType::template PerMeshAttributeHandle<A> h = vcg::tri::Allocator<MeshType>::template AddPerMeshAttribute<A>(m,name);
char * dest = & ((char*)(&h()))[0];
memcpy( (void *)dest , (void*)((A*)data),s); // we don't want the type conversion
typename MeshType::PointerToAttribute pa;
pa._name = std::string(name);
HWIte res = m.mesh_attr.find(pa);
@ -183,7 +183,7 @@ namespace io {
assert(new_pa.second);
}
else
T::template AddAttrib<2>(m,name,s,data);
T::template AddAttrib<2>(m,name,s,data);
break;
default: assert(0);break;
}
@ -195,9 +195,9 @@ namespace io {
*/
template <class MeshType> struct K {
template <int VoF>
static void AddAttrib(MeshType &/*m*/, const char * /*name*/, unsigned int /*s*/, void * /*data*/){
static void AddAttrib(MeshType &/*m*/, const char * /*name*/, unsigned int /*s*/, void * /*data*/){
// if yohu got this your attribute is larger than 1048576. Honestly...
assert(0);
assert(0);
}
};
@ -215,20 +215,20 @@ namespace io {
template <class MeshType, class B0, class B1, class B2,class B3,class B4,class B5,class B6,class B7,class B8,class B9,class B10,class B11> struct K11 : public DerK< MeshType, B11, K10<MeshType, B0, B1, B2, B3, B4, B5, B6, B7, B8, B9, B11 > > {};
template <class MeshType, class B0, class B1, class B2,class B3,class B4,class B5,class B6,class B7,class B8,class B9,class B10,class B11,class B12>struct K12 : public DerK< MeshType, B12, K11<MeshType, B0, B1, B2, B3, B4, B5, B6, B7, B8, B9, B11, B12 > > {};
template <class MeshType, class A0,
template <class MeshType, class A0,
class B0 = DummyType<1048576>,
class B1 = DummyType<2048>,
class B2 = DummyType<1024>,
class B3 = DummyType<512>,
class B4 = DummyType<256>,
class B4 = DummyType<256>,
class B5 = DummyType<128>,
class B6 = DummyType<64>,
class B7 = DummyType<32>,
class B8 = DummyType<16>,
class B9 = DummyType<8>,
class B10 = DummyType<4>,
class B11 = DummyType<2>,
class B12 = DummyType<1>
class B7 = DummyType<32>,
class B8 = DummyType<16>,
class B9 = DummyType<8>,
class B10 = DummyType<4>,
class B11 = DummyType<2>,
class B12 = DummyType<1>
> struct C0 : public DerK< MeshType, A0, K12<MeshType, B0, B1, B2, B3, B4,B5,B6,B7,B8,B9,B10,B11,B12> > {};
template <class MeshType, class A0, class A1> struct C1 : public Der< MeshType, A1, C0<MeshType, A0> > {};
@ -238,29 +238,29 @@ namespace io {
template <class OpenMeshType,class A0 = long, class A1 = double, class A2 = int,class A3 = short, class A4 = char >
template <class OpenMeshType,class A0 = long, class A1 = double, class A2 = int,class A3 = short, class A4 = char >
class ImporterVMI: public AttrAll<OpenMeshType,A0,A1,A2,A3,A4>
{
static void ReadString(std::string & out){
static void ReadString(std::string & out){
unsigned int l; Read(&l,4,1);
char * buf = new char[l+1];
char * buf = new char[l+1];
Read(buf,1,l);buf[l]='\0';
out = std::string(buf);
delete [] buf;
}
out = std::string(buf);
delete [] buf;
}
static void ReadInt( unsigned int & i){ Read(&i,1,4);}
static void ReadFloat( float & v){ Read(&v,1,sizeof(float));}
static int LoadVertexOcfMask( ){
static int LoadVertexOcfMask( ){
int mask =0;
std::string s;
std::string s;
// vertex quality
ReadString( s);
if( s == std::string("HAS_VERTEX_QUALITY_OCF")) mask |= Mask::IOM_VERTQUALITY;
if( s == std::string("HAS_VERTEX_QUALITY_OCF")) mask |= Mask::IOM_VERTQUALITY;
// vertex color
ReadString( s);
@ -268,33 +268,33 @@ namespace io {
// vertex normal
ReadString( s);
if( s == std::string("HAS_VERTEX_NORMAL_OCF")) mask |= Mask::IOM_VERTNORMAL;
if( s == std::string("HAS_VERTEX_NORMAL_OCF")) mask |= Mask::IOM_VERTNORMAL;
// vertex mark
ReadString( s);
//if( s == std::string("HAS_VERTEX_MARK_OCF")) mask |=
//if( s == std::string("HAS_VERTEX_MARK_OCF")) mask |=
// vertex texcoord
ReadString( s);
if( s == std::string("HAS_VERTEX_TEXCOORD_OCF")) mask |= Mask::IOM_VERTTEXCOORD;
if( s == std::string("HAS_VERTEX_TEXCOORD_OCF")) mask |= Mask::IOM_VERTTEXCOORD;
// vertex-face adjacency
ReadString( s);
//if( s == std::string("HAS_VERTEX_VFADJACENCY_OCF")) mask |=
//if( s == std::string("HAS_VERTEX_VFADJACENCY_OCF")) mask |=
// vertex curvature
ReadString( s);
//if( s == std::string("HAS_VERTEX_CURVATURE_OCF")) mask |=
//if( s == std::string("HAS_VERTEX_CURVATURE_OCF")) mask |=
//// vertex curvature dir
ReadString( s);
//if( s == std::string("HAS_VERTEX_CURVATUREDIR_OCF")) mask |=
//if( s == std::string("HAS_VERTEX_CURVATUREDIR_OCF")) mask |=
// vertex radius
ReadString( s);
if( s == std::string("HAS_VERTEX_RADIUS_OCF")) mask |= Mask::IOM_VERTRADIUS;
if( s == std::string("HAS_VERTEX_RADIUS_OCF")) mask |= Mask::IOM_VERTRADIUS;
return mask;
return mask;
}
template <typename MeshType, typename CONT>
@ -309,7 +309,7 @@ namespace io {
template <typename MeshType>
struct
LoadVertexOcf<MeshType,vertex::vector_ocf<typename OpenMeshType::VertexType> >{
typedef typename OpenMeshType::VertexType VertexType;
typedef typename OpenMeshType::VertexType VertexType;
LoadVertexOcf( FILE * f, vertex::vector_ocf<typename OpenMeshType::VertexType> & vert){
std::string s;
@ -385,15 +385,15 @@ namespace io {
// do nothing, it is a std::vector
}
};
static int LoadFaceOcfMask( ){
int mask=0;
std::string s;
// face quality
ReadString( s);
if( s == std::string("HAS_FACE_QUALITY_OCF")) mask |= Mask::IOM_FACEQUALITY;
if( s == std::string("HAS_FACE_QUALITY_OCF")) mask |= Mask::IOM_FACEQUALITY;
// face color
ReadString( s);
@ -401,11 +401,11 @@ namespace io {
// face normal
ReadString( s);
if( s == std::string("HAS_FACE_NORMAL_OCF")) mask |= Mask::IOM_FACENORMAL;
if( s == std::string("HAS_FACE_NORMAL_OCF")) mask |= Mask::IOM_FACENORMAL;
//// face mark
ReadString( s);
//if( s == std::string("HAS_FACE_MARK_OCF")) mask |=
//if( s == std::string("HAS_FACE_MARK_OCF")) mask |=
// face wedgetexcoord
ReadString( s);
@ -418,23 +418,23 @@ namespace io {
// vertex-face adjacency
ReadString( s);
//if( s == std::string("HAS_FACE_VFADJACENCY_OCF")) mask |=
//if( s == std::string("HAS_FACE_VFADJACENCY_OCF")) mask |=
// face WedgeColor
ReadString( s);
if( s == std::string("HAS_FACE_WEDGECOLOR_OCF")) mask |= Mask::IOM_WEDGCOLOR;
if( s == std::string("HAS_FACE_WEDGECOLOR_OCF")) mask |= Mask::IOM_WEDGCOLOR;
// face WedgeNormal
ReadString( s);
if( s == std::string("HAS_FACE_WEDGENORMAL_OCF")) mask |= Mask::IOM_WEDGNORMAL;
return mask;
if( s == std::string("HAS_FACE_WEDGENORMAL_OCF")) mask |= Mask::IOM_WEDGNORMAL;
return mask;
}
/* partial specialization for vector_ocf */
template <typename MeshType>
struct LoadFaceOcf< MeshType, face::vector_ocf<typename OpenMeshType::FaceType> >{
typedef typename OpenMeshType::FaceType FaceType;
typedef typename OpenMeshType::FaceType FaceType;
LoadFaceOcf( face::vector_ocf<FaceType> & face){
std::string s;
@ -530,7 +530,7 @@ namespace io {
static FILE *& F(){static FILE * f; return f;}
static void * Malloc(unsigned int n){ return (n)?malloc(n):0;}
static void Free(void * ptr){ if(ptr) free (ptr);}
@ -544,7 +544,7 @@ namespace io {
typedef typename OpenMeshType::VertexType VertexType;
public:
enum VMIErrorCodes {
enum VMIErrorCodes {
VMI_NO_ERROR = 0,
VMI_INCOMPATIBLE_VERTEX_TYPE,
VMI_INCOMPATIBLE_FACE_TYPE,
@ -576,9 +576,9 @@ namespace io {
as a vcg::Box3f, even if the scalar type is not float. The bounding box of the mesh will
be set properly on loading.
*/
static bool GetHeader( std::vector<std::string>& fnameV,
std::vector<std::string>& fnameF,
unsigned int & vertSize,
static bool GetHeader( std::vector<std::string>& fnameV,
std::vector<std::string>& fnameF,
unsigned int & vertSize,
unsigned int &faceSize,
vcg::Box3f & bbox,
int & mask){
@ -587,14 +587,14 @@ namespace io {
ReadString( name); ReadInt( nameFsize);
for(i=0; i < nameFsize; ++i)
for(i=0; i < nameFsize; ++i)
{ReadString( name);fnameF.push_back( name );mask |= FaceMaskBitFromString(name);}
mask |= LoadFaceOcfMask();
ReadString( name); ReadInt( faceSize);
ReadString( name); ReadInt( nameVsize);
for(i=0; i < nameVsize; ++i)
for(i=0; i < nameVsize; ++i)
{ReadString( name) ;fnameV.push_back( name);mask |= VertexMaskBitFromString(name);}
mask |= LoadVertexOcfMask();
@ -612,15 +612,15 @@ namespace io {
}
static bool GetHeader(const char * filename,std::vector<std::string>& nameV, std::vector<std::string>& nameF, unsigned int & vertSize, unsigned int &faceSize,vcg::Box3f & bbox,int & mask){
static bool GetHeader(const char * filename,std::vector<std::string>& nameV, std::vector<std::string>& nameF, unsigned int & vertSize, unsigned int &faceSize,vcg::Box3f & bbox,int & mask){
F() = fopen(filename,"rb");
bool res = GetHeader(nameV, nameF, vertSize, faceSize,bbox,mask);
fclose(F());
return res;
}
public:
static char * & In_mem(){static char * in_mem; return in_mem;}
public:
static const char * & In_mem(){static const char * in_mem; return in_mem;}
static unsigned int & In_mode(){static unsigned int in_mode = 0; return in_mode;}
@ -639,10 +639,10 @@ namespace io {
}
static bool LoadMask(const char * f, int & mask){
static bool LoadMask(const char * f, int & mask){
std::vector<std::string> nameV;
std::vector<std::string> nameF;
unsigned int vertSize, faceSize;
unsigned int vertSize, faceSize;
vcg::Box3f bbox;
F() = fopen(f,"rb");
In_mode() = 1;
@ -681,36 +681,36 @@ namespace io {
static int Deserialize(OpenMeshType &m, int & mask)
{
typedef typename OpenMeshType::VertexType VertexType;
typedef typename OpenMeshType::FaceType FaceType;
typename OpenMeshType::FaceIterator fi;
typename OpenMeshType::VertexIterator vi;
typedef typename OpenMeshType::FaceType FaceType;
typename OpenMeshType::FaceIterator fi;
typename OpenMeshType::VertexIterator vi;
std::vector<std::string> nameF,nameV,fnameF,fnameV;
unsigned int vertSize,faceSize;
/* read the header */
/* read the header */
vcg::Box3f lbbox;
GetHeader(fnameV, fnameF, vertSize, faceSize,lbbox,mask);
m.bbox.Import(lbbox);
/* read the mesh type */
OpenMeshType::FaceType::Name(nameF);
OpenMeshType::VertexType::Name(nameV);
/* read the mesh type */
OpenMeshType::FaceType::Name(nameF);
OpenMeshType::VertexType::Name(nameV);
/* check if the type is the very same, otherwise return */
/* check if the type is the very same, otherwise return */
if(fnameV != nameV) return VMI_INCOMPATIBLE_VERTEX_TYPE;
if(fnameF != nameF) return VMI_INCOMPATIBLE_FACE_TYPE;
void * offsetV = 0,*offsetF = 0;
void * offsetV = 0,*offsetF = 0;
if(vertSize!=0)
/* read the address of the first vertex */
Read(&offsetV,sizeof( void *),1 );
Read(&offsetV,sizeof( void *),1 );
if(faceSize!=0)
/* read the address of the first face */
Read(&offsetF,sizeof( void *),1 );
Read(&offsetF,sizeof( void *),1 );
/* read the object mesh */
/* read the object mesh */
Read(&m.shot,sizeof(Shot<typename OpenMeshType::ScalarType>),1 );
Read(&m.vn,sizeof(int),1 );
Read(&m.fn,sizeof(int),1 );
@ -723,10 +723,10 @@ namespace io {
m.vert.resize(vertSize);
size_t read = 0;
size_t read = 0;
/* load the vertices */
if(vertSize>0){
read=Read((void*)& m.vert[0],sizeof(VertexType),vertSize );
read=Read((void*)& m.vert[0],sizeof(VertexType),vertSize );
LoadVertexOcf<OpenMeshType,VertContainer>(F(),m.vert);
}
@ -734,34 +734,34 @@ namespace io {
m.face.resize(faceSize);
if(faceSize>0){
/* load the faces */
read = Read((void*)& m.face[0],sizeof(FaceType),faceSize );
LoadFaceOcf<OpenMeshType,FaceContainer>(m.face);
read = Read((void*)& m.face[0],sizeof(FaceType),faceSize );
LoadFaceOcf<OpenMeshType,FaceContainer>(m.face);
}
/* load the per vertex attributes */
std::string _string,_trash;
unsigned int n,sz;
ReadString( _trash); ReadInt( n);
for(size_t ia = 0 ; ia < n; ++ia){
for(size_t ia = 0 ; ia < n; ++ia){
ReadString(_trash); ReadString(_string);
ReadString(_trash); ReadInt(sz);
void * data = Malloc(sz*m.vert.size());
void * data = Malloc(sz*m.vert.size());
Read(data,sz,m.vert.size());
AttrAll<OpenMeshType,A0,A1,A2,A3,A4>::template AddAttrib<0>(m,_string.c_str(),sz,data);
Free(data);
}
AttrAll<OpenMeshType,A0,A1,A2,A3,A4>::template AddAttrib<0>(m,_string.c_str(),sz,data);
Free(data);
}
/* load the per face attributes */
ReadString(_trash); ReadInt( n);
for(size_t ia = 0 ; ia < n; ++ia){
for(size_t ia = 0 ; ia < n; ++ia){
ReadString(_trash); ReadString( _string);
ReadString(_trash); ReadInt( sz);
void * data = Malloc(sz*m.face.size());
Read(data,sz,m.face.size() );
Read(data,sz,m.face.size() );
AttrAll<OpenMeshType,A0,A1,A2,A3,A4>::template AddAttrib<1>(m,_string.c_str(),sz,data);
Free(data);
}
@ -772,7 +772,7 @@ namespace io {
ReadString( _trash); ReadString( _string);
ReadString( _trash); ReadInt( sz);
void * data = Malloc(sz);
Read(data,1,sz );
Read(data,1,sz );
AttrAll<OpenMeshType,A0,A1,A2,A3,A4>::template AddAttrib<2>(m,_string.c_str(),sz,data);
Free(data);
}
@ -785,14 +785,14 @@ namespace io {
(*vi).VFp() = (*vi).VFp()-(FaceType*)offsetF+ &m.face[0];
}
if(FaceVectorHasFVAdjacency(m.face))
if(FaceVectorHasFVAdjacency(m.face))
for(fi = m.face.begin(); fi != m.face.end(); ++fi){
(*fi).V(0) = (*fi).V(0)-(VertexType*)offsetV+ &m.vert[0];
(*fi).V(1) = (*fi).V(1)-(VertexType*)offsetV+ &m.vert[0];
(*fi).V(2) = (*fi).V(2)-(VertexType*)offsetV+ &m.vert[0];
}
if(FaceVectorHasFFAdjacency(m.face))
if(FaceVectorHasFFAdjacency(m.face))
for(fi = m.face.begin(); fi != m.face.end(); ++fi){
(*fi).FFp(0) = (*fi).FFp(0)-(FaceType*)offsetF+ &m.face[0];
(*fi).FFp(1) = (*fi).FFp(1)-(FaceType*)offsetF+ &m.face[0];
@ -801,8 +801,8 @@ namespace io {
}
return VMI_NO_ERROR; // zero is the standard (!) code of success
}
return VMI_NO_ERROR; // zero is the standard (!) code of success
}
}; // end class