- improved support for double precision floating point attributes
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@ -152,7 +152,7 @@ struct LoadPly_Camera
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float k4;
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};
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#define _VERTDESC_LAST_ 29
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#define _VERTDESC_LAST_ 30
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static const PropDescriptor &VertDesc(int i)
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{
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static const PropDescriptor pv[_VERTDESC_LAST_]={
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@ -186,7 +186,7 @@ static const PropDescriptor &VertDesc(int i)
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/*26*/ {"vertex", "ny", ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,n) + 1*sizeof(ScalarType),0,0,0,0,0 ,0},
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/*27*/ {"vertex", "nz", ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,n) + 2*sizeof(ScalarType),0,0,0,0,0 ,0},
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/*28*/ {"vertex", "radius", ply::T_DOUBLE, ply::T_FLOAT, offsetof(LoadPly_VertAux<ScalarType>,radius),0,0,0,0,0 ,0},
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/*29*/ {"vertex", "quality", ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0 ,0}
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};
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return pv[i];
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}
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@ -453,6 +453,9 @@ static int Open( OpenMeshType &m, const char * filename, PlyInfo &pi )
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if( pf.AddToRead(VertDesc(4))!=-1 ||
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pf.AddToRead(VertDesc(11))!=-1 )
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pi.mask |= Mask::IOM_VERTQUALITY;
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else
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if (pf.AddToRead(VertDesc(29))!=-1)
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pi.mask |= Mask::IOM_VERTQUALITY;
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}
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if(vcg::tri::HasPerVertexColor(m) )
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@ -1118,6 +1121,7 @@ static bool LoadMask(const char * filename, int &mask, PlyInfo &pi)
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if( pf.AddToRead(VertDesc(11))!=-1 ) mask |= Mask::IOM_VERTQUALITY;
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if( pf.AddToRead(VertDesc(15))!=-1 ) mask |= Mask::IOM_VERTRADIUS;
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if( pf.AddToRead(VertDesc(28))!=-1 ) mask |= Mask::IOM_VERTRADIUS;
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if( pf.AddToRead(VertDesc(29))!=-1 ) mask |= Mask::IOM_VERTQUALITY;
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if( pf.AddToRead(VertDesc( 5))!=-1 &&
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pf.AddToRead(VertDesc( 6))!=-1 &&
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pf.AddToRead(VertDesc( 7))!=-1 ) mask |= Mask::IOM_VERTCOLOR;
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