qualifier Camera<S>:: removed in inline definition (thanks Oscar Barney)
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@ -215,7 +215,7 @@ public:
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inline vcg::Point2<S> ViewportPxToLocal(const vcg::Point2<S> & p) const;
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inline vcg::Point2<S> ViewportPxToLocal(const vcg::Point2<S> & p) const;
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/// transforms vieport (pixel) coords to [-1 1] coords
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/// transforms vieport (pixel) coords to [-1 1] coords
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inline vcg::Point2<S> Camera<S>::ViewportPxTo_neg1_1(const vcg::Point2<S> & p) const;
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inline vcg::Point2<S> ViewportPxTo_neg1_1(const vcg::Point2<S> & p) const;
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/// transforms local plane coords to [0 1] coords
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/// transforms local plane coords to [0 1] coords
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inline vcg::Point2<S> LocalTo_0_1(const vcg::Point2<S> & p) const;
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inline vcg::Point2<S> LocalTo_0_1(const vcg::Point2<S> & p) const;
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