added template on corrdinate type (default Point3)
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@ -23,6 +23,9 @@
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.19 2004/09/28 15:24:56 fiorin
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DUMMY classes definition moved into vcg namespace
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Revision 1.18 2004/08/25 15:15:27 ganovelli
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minor changes to comply gcc compiler (typename's and stuff)
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@ -48,6 +51,9 @@ Revision 1.12 2004/05/10 13:31:13 ganovelli
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function for edge adjacency added
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$Log: not supported by cvs2svn $
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Revision 1.19 2004/09/28 15:24:56 fiorin
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DUMMY classes definition moved into vcg namespace
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Revision 1.18 2004/08/25 15:15:27 ganovelli
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minor changes to comply gcc compiler (typename's and stuff)
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@ -131,14 +137,14 @@ namespace vcg {
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@param FLTYPE (Template Parameter) Specifies the scalar field of the vertex coordinate type.
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@param VFTYPE (Template Parameter) Specifies the type for the face, needed only for VF adjacency.
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*/
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template <class FLTYPE, class VETYPE = DUMMYEDGETYPE, class VFTYPE = DUMMYFACETYPE, class VTTYPE = DUMMYTETRATYPE,class TCTYPE = TCoord2<float,1> > class VERTEX_TYPE
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template <class FLTYPE, class VETYPE = DUMMYEDGETYPE, class VFTYPE = DUMMYFACETYPE, class VTTYPE = DUMMYTETRATYPE,class TCTYPE = TCoord2<float,1>, class CoordTYPE= Point3<FLTYPE> > class VERTEX_TYPE
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{
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public:
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/// The scalar type used to represent coords (i.e. float, double, ...)
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typedef FLTYPE ScalarType;
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/// The coordinate type used to represent the point (i.e. Point3f, Point3d, ...)
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typedef Point3<ScalarType> CoordType;
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typedef CoordTYPE CoordType;
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typedef Point3<ScalarType> NormalType;
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/// The type base of the vertex, useful for recovering the original typename after user subclassing
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typedef VERTEX_TYPE BaseVertexType;
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@ -0,0 +1,22 @@
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#ifndef __VCGLIB_VERTEX__BASE__TYPE
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#define __VCGLIB_VERTEX__BASE__TYPE
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#define VERTEX_TYPE Vertex
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#include <vcg/simplex/vertex/base.h>
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#undef VERTEX_TYPE
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namespace vcg {
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template < class VETYPE, class VFTYPE, class VTTYPE,class TCTYPE = TCoord2<float,1>, class CoordTYPE= Point3<float> >
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class Vertexf : public Vertex<float,VETYPE,VFTYPE,VTTYPE, TCTYPE , CoordTYPE> {};
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template < class VETYPE, class VFTYPE, class VTTYPE>
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class Vertexd : public Vertex<double,VETYPE,VFTYPE,VTTYPE> {};
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}
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#endif
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