changed IntersectionPlaneMesh to deal with different ScalarType rather then just floats
This commit is contained in:
parent
9a1704379f
commit
f1233c24f3
|
@ -142,8 +142,8 @@ bool IntersectionPlaneMesh(TriMeshType & m,
|
|||
Plane3<ScalarType> pl,
|
||||
EdgeMeshType & em)
|
||||
{
|
||||
std::vector<Point3f> ptVec;
|
||||
std::vector<Point3f> nmVec;
|
||||
std::vector<Point3<ScalarType> > ptVec;
|
||||
std::vector<Point3<ScalarType> > nmVec;
|
||||
|
||||
typename TriMeshType::template PerVertexAttributeHandle < ScalarType > qH =
|
||||
tri::Allocator<TriMeshType> :: template AddPerVertexAttribute < ScalarType >(m,"TemporaryPlaneDistance");
|
||||
|
@ -161,18 +161,18 @@ bool IntersectionPlaneMesh(TriMeshType & m,
|
|||
{
|
||||
if((qH[m.face[i].V0(j)] * qH[m.face[i].V1(j)])<0)
|
||||
{
|
||||
const Point3f &p0 = m.face[i].V0(j)->cP();
|
||||
const Point3f &p1 = m.face[i].V1(j)->cP();
|
||||
const Point3f &n0 = m.face[i].V0(j)->cN();
|
||||
const Point3f &n1 = m.face[i].V1(j)->cN();
|
||||
const Point3<ScalarType> &p0 = m.face[i].V0(j)->cP();
|
||||
const Point3<ScalarType> &p1 = m.face[i].V1(j)->cP();
|
||||
const Point3<ScalarType> &n0 = m.face[i].V0(j)->cN();
|
||||
const Point3<ScalarType> &n1 = m.face[i].V1(j)->cN();
|
||||
float q0 = qH[m.face[i].V0(j)];
|
||||
float q1 = qH[m.face[i].V1(j)];
|
||||
// printf("Intersection ( %3.2f %3.2f %3.2f )-( %3.2f %3.2f %3.2f )\n",p0[0],p0[1],p0[2],p1[0],p1[1],p1[2]);
|
||||
Point3f pp;
|
||||
Segment3f seg(p0,p1);
|
||||
Point3<ScalarType> pp;
|
||||
Segment3<ScalarType> seg(p0,p1);
|
||||
IntersectionPlaneSegment(pl,seg,pp);
|
||||
ptVec.push_back(pp);
|
||||
Point3f nn =(n0*fabs(q1) + n1*fabs(q0))/fabs(q0-q1);
|
||||
Point3<ScalarType> nn =(n0*fabs(q1) + n1*fabs(q0))/fabs(q0-q1);
|
||||
nmVec.push_back(nn);
|
||||
}
|
||||
if(qH[m.face[i].V(j)]==0) ptVec.push_back(m.face[i].V(j)->cP());
|
||||
|
|
Loading…
Reference in New Issue