Corrected a Meshlab leftover (Scalarm->ScalarType

This commit is contained in:
Paolo Cignoni 2016-07-17 16:48:25 +02:00
parent b76aed2fa0
commit f20540d563
1 changed files with 1 additions and 1 deletions

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@ -400,7 +400,7 @@ static void PerVertexPerlinNoise(MeshType& m, CoordType period, CoordType offset
Simple Perlin color mixing. Color 1 and 2 are mixed according the perlin noise function, with period and offset.
*/
static void PerVertexPerlinColoring(MeshType& m, Scalarm period, CoordType offset = CoordType(0, 0, 0), Color4b color1 = Color4b(0, 0, 0, 255), Color4b color2 = Color4b(255, 255, 255, 255), bool onSelected = false)
static void PerVertexPerlinColoring(MeshType& m, ScalarType period, CoordType offset = CoordType(0, 0, 0), Color4b color1 = Color4b::Black, Color4b color2 = Color4b::White, bool onSelected = false)
{
RequirePerVertexColor(m);