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This commit is contained in:
Paolo Cignoni 2005-10-01 21:24:00 +00:00
parent a60af2bbb7
commit f380895202
7 changed files with 367 additions and 0 deletions

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ply
format ascii 1.0
comment VCGLIB generated
element vertex 4
property float x
property float y
property float z
element face 4
property list uchar int vertex_indices
end_header
1 1 1
-1 1 -1
-1 -1 1
1 -1 -1
3 0 1 2
3 0 2 3
3 0 3 1
3 3 2 1

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VCGLib http://vcg.sf.net o o
Visual and Computer Graphics Library o o
_ O _
Copyright(C) 2005-2006 \/)\/
Visual Computing Lab http://vcg.isti.cnr.it /\/|
ISTI - Italian National Research Council |
\
Metro 4.04 25/01/2005
All rights reserved.
2005/04/04 Release 4.05
Added saving of Error Histogram
2005/01/26 Release 4.04
Gcc compiling issues
Moved to the library core the code for computing min distance froma a point to a mesh using a uniform grid.
Slightly faster.
2005/01/03 Release 4.03
Better ply compatibility, and improved error reporting
2004/11/29 Release 4.02
removed bug in printing Hausdorf distance,
removed bug in command line parsing,
upgraded import mesh library to support off format

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ply
format ascii 1.0
comment VCGLIB generated
element vertex 4
property float x
property float y
property float z
element face 2
property list uchar int vertex_indices
end_header
-1 -1 0
1 -1 0
1 1 0
-1 1 0
3 0 1 2
3 0 2 3

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ply
format ascii 1.0
comment VCGLIB generated
element vertex 5
property float x
property float y
property float z
element face 4
property list uchar int vertex_indices
end_header
-1 -1 0
1 -1 0
1 1 0
-1 1 0
0 0 0
3 0 1 4
3 1 2 4
3 2 3 4
3 3 0 4

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ply
format ascii 1.0
comment VCGLIB generated
element vertex 6
property float x
property float y
property float z
element face 6
property list uchar int vertex_indices
end_header
-1 -1 0
1 -1 0
1 1 0
-1 1 0
-.1 -.1 0
.1 .1 0
3 0 1 4
3 1 4 5
3 1 2 5
3 2 3 5
3 3 4 5
3 3 0 4

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VCGLib http://vcg.sf.net o o
Visual and Computer Graphics Library o o
_ O _
Copyright(C) 2005-2006 \/)\/
Visual Computing Lab http://vcg.isti.cnr.it /\/|
ISTI - Italian National Research Council |
\
Metro 4.05 04/05/2005
All rights reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License (http://www.gnu.org/licenses/gpl.txt)
for more details.
--- Synopsis ---
Metro is a tool designed to evaluate the difference between two triangular meshes.
Metro adopts an approximated approach based on surface sampling and point-to-surface distance computation.
Please, when using this tool, cite the following reference:
P. Cignoni, C. Rocchini and R. Scopigno
"Metro: measuring error on simplified surfaces"
Computer Graphics Forum, Blackwell Publishers, vol. 17(2), June 1998, pp 167-174
Available at http://vcg.sf.net
You can find some sample mesh to test in the 'Metro Sample dataset' package downloadable from sourceforge.
For any question about this software please contact:
Paolo Cignoni ( p.cignoni@isti.cnr.it )
--- General Info ---
Metro is a tool designed to evaluate the difference between two triangular meshes.
Metro adopts an approximated approach based on surface sampling and point-to-surface distance computation.
Three different surface sampling methods are implemented:
* Montecarlo sampling (pick k random samples in the interior of each face)
* Subdivision sampling (recursively subdivide each face along the longest edge and choose the sample in the center of each cell)
* Similar Triangles sampling (subdivide each face F in k polygons similar to F and sample the face in correspondence with the vertices of these polygons, internal to F)
Note that the three methods described above are used to sample only the interior of each face.
A different scheme is used to sample vertices and edges: vertices are sampled in the straightforward manner,
while edges are sampled by uniformly interleaving samples along each edge.
--- Basic usage ---
Metro is a command-line tool which allows the user to select among different sampling schemes.
A list of the command-line parameters accepted by the tool is shown in the following.
Usage: Metro file1 file2 [opts]
where "file1" and "file2" are the input meshes in PLY, OFF or STL format, and opts can be:
-v disable vertex sampling
-e disable edge sampling
-f disable face sampling
-u does not ignore unreferred vertices and sample also unreferenced vertices
(useful for sampling point clouds against meshes)
-sx set the face sampling mode
where x can be:
-S0 montecarlo sampling
-S1 subdivision sampling
-S2 similar triangles sampling (Default)
-n# set the required number of samples (overrides -a)
-a# set the required number of samples per area unit (overrides -n)
-c save computed error as vertex colour and quality in two ply files
-C # # Set the min/max values used for color mapping (useful for taking snapshot with coherent color ramp)
-L Remove duplicated and unreferenced vertices before processing to avoid
-H write files with histograms of error distribution

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#include <vector>
#include <stdio.h>
#include <stdlib.h>
using namespace std;
// stuff to define the mesh
#include <vcg/simplex/vertex/with/afvmvn.h>
#include <vcg/simplex/edge/edge.h>
#include <vcg/math/quadric.h>
#include <vcg/complex/trimesh/base.h>
#include <vcg/simplex/face/with/av.h>
// io
#include <wrap/io_trimesh/import.h>
#include <wrap/io_trimesh/export_ply.h>
// update
#include <vcg/complex/trimesh/update/topology.h>
// local optimization
#include <vcg/complex/local_optimization.h>
#include <vcg/complex/local_optimization/tri_edge_collapse_quadric.h>
using namespace vcg;
using namespace tri;
class MyEdge;
class MyFace;
class MyVertex;
// for edge collpases we need verteses with:
// AF V->F adjacency
// VM per vertex incremental mark
// VN per vertex Normal
// Moreover for using this vertex also in a quadric based collapse it must have also a Quadric member Q();
class MyVertex:public vcg::VertexAFVMVNd<MyEdge , MyFace,DUMMYTETRATYPE>{
public:
ScalarType w;
vcg::math::Quadric<double>q;
ScalarType & W(){return w;}
};
class MyEdge: public Edge<MyEdge,MyVertex> {
//public:
//inline MyEdge():Edge<MyEdge,MyVertex>(){UberFlags()=0;}
inline MyEdge(MyVertex* a,MyVertex* b):Edge<MyEdge,MyVertex>(a,b){UberFlags()=0;}
};
// for edge collpases we need faces and verteses with V->F adjacency
class MyFace : public vcg::FaceAV<MyVertex,Edge<MyEdge,MyVertex> , MyFace>{};
class MyMesh: public vcg::tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace > >{};
class MyTriEdgeCollapse: public vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse > {
public:
typedef vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse > TECQ;
typedef TECQ::EdgeType EdgeType;
inline MyTriEdgeCollapse( const EdgeType &p, int i) :TECQ(p,i){}
};
// mesh to simplify
MyMesh mesh;
void Usage()
{
printf(
"---------------------------------\n"
" TriSimp V.1.0 \n"
" http://vcg.isti.cnr.it\n"
" http://vcg.sourceforge.net\n"
" release date: "__DATE__"\n"
"---------------------------------\n\n"
"TriDecimator 1.0 \n"__DATE__"\n"
"Copyright 2003-2004 Visual Computing Lab I.S.T.I. C.N.R.\n"
"\nUsage: "\
"tri_decimator file1 file2 face_num [opt]\n"\
"Where opt can be:\n"\
" -e# QuadricError threshold (range [0,inf) default inf)\n"
" -b# Boundary Weight (default .5)\n"
" -q# Quality threshold (range [0.0, 0.866], default .1 )\n"
" -n# Normal threshold (degree range [0,180] default 90)\n"
" -E# Minimal admitted quadric value (default 1e-15, must be >0)\n"
" -Q[y|n] Use or not Quality Threshold (default yes)\n"
" -N[y|n] Use or not Normal Threshold (default no)\n"
" -A[y|n] Use or not Area Weighted Quadrics (default yes)\n"
" -O[y|n] Use or not vertex optimal placement (default yes)\n"
" -S[y|n] Use or not Scale Independent quadric measure(default yes) \n"
" -B[y|n] Preserve or not mesh boundary (default no)\n"
" -T[y|n] Preserve or not Topology (default no)\n"
" -H[y|n] Use or not Safe Heap Update (default no)\n"
" ----- Preprocessing Options ---------------\n"
" -Pv Remove duplicate vertices\n"
" -Pf Remove degenerated faces\n"
" -Pa Remove face with null area\n"
" -Pu Remove unreferenced vertices \n"
" -PA All the above preprocessing options\n"
);
exit(-1);
}
int main(int argc ,char**argv){
if(argc<4) Usage();
int FinalSize=atoi(argv[3]);
//int t0=clock();
int err=vcg::tri::io::Importer<MyMesh>::Open(mesh,argv[1]);
if(err)
{
printf("Unable to open mesh %s : '%s'\n",argv[1],vcg::tri::io::Importer<MyMesh>::ErrorMsg(err));
exit(-1);
}
printf("mesh loaded %d %d \n",mesh.vn,mesh.fn);
printf("reducing it to %i\n",FinalSize);
clock_t u=clock();
vcg::tri::UpdateTopology<MyMesh>::VertexFace(mesh);
printf("vf topology %i\n",int(clock()-u));
MyMesh::VertexIterator vi;
vcg::tri::UpdateBounding<MyMesh>::Box(mesh);
//int i=0;
// decimator initialization
vcg::LocalOptimization<MyMesh> DeciSession(mesh);
MyTriEdgeCollapse::SetDefaultParams();
// parse command line.
for(int i=4; i < argc;)
{
if(argv[i][0]=='-')
switch(argv[i][1])
{
case 'H' : MyTriEdgeCollapse::Params().SafeHeapUpdate=true; printf("Using Safe heap option\n"); break;
case 'Q' : if(argv[i][2]=='y') { MyTriEdgeCollapse::Params().QualityCheck = true; printf("Using Quality Checking\n"); }
else { MyTriEdgeCollapse::Params().QualityCheck = false; printf("NOT Using Quality Checking\n"); } break;
case 'N' : if(argv[i][2]=='y') { MyTriEdgeCollapse::Params().NormalCheck = true; printf("Using Normal Deviation Checking\n"); }
else { MyTriEdgeCollapse::Params().NormalCheck = false; printf("NOT Using Normal Deviation Checking\n"); } break;
case 'O' : if(argv[i][2]=='y') { MyTriEdgeCollapse::Params().OptimalPlacement = true; printf("Using OptimalPlacement\n"); }
else { MyTriEdgeCollapse::Params().OptimalPlacement = false; printf("NOT Using OptimalPlacement\n"); } break;
case 'S' : if(argv[i][2]=='y') { MyTriEdgeCollapse::Params().ScaleIndependent = true; printf("Using ScaleIndependent\n"); }
else { MyTriEdgeCollapse::Params().ScaleIndependent = false; printf("NOT Using ScaleIndependent\n"); } break;
case 'T' : if(argv[i][2]=='y') { MyTriEdgeCollapse::Params().PreserveTopology = true; printf("Preserving Topology\n"); }
else { MyTriEdgeCollapse::Params().PreserveTopology = false; printf("NOT Preserving Topology\n"); } break;
case 'q' : MyTriEdgeCollapse::Params().QualityThr = atof(argv[i]+2); printf("Setting Quality Thr to %f\n",atof(argv[i]+2)); break;
case 'n' : MyTriEdgeCollapse::Params().NormalThr = atof(argv[i]+2)*M_PI/180.0; printf("Setting Normal Thr to %f deg\n",atof(argv[i]+2)); break;
case 'b' : MyTriEdgeCollapse::Params().BoundaryWeight = atof(argv[i]+2); printf("Setting Boundary Weight to %f\n",atof(argv[i]+2)); break;
default : printf("Unknown option '%s'\n", argv[i]);
exit(0);
}
i++;
}
int t1=clock();
DeciSession.Init<MyTriEdgeCollapse >();
int t2=clock();
printf("Initial Heap Size %i\n",DeciSession.h.size());
DeciSession.SetTargetSimplices(FinalSize);
DeciSession.DoOptimization();
int t3=clock();
printf(" vol %d \n lkv %d \n lke %d \n lkf %d \n ood %d\n bor %d\n ",
MyTriEdgeCollapse::FailStat::Volume() ,
MyTriEdgeCollapse::FailStat::LinkConditionFace(),
MyTriEdgeCollapse::FailStat::LinkConditionEdge(),
MyTriEdgeCollapse::FailStat::LinkConditionVert(),
MyTriEdgeCollapse::FailStat::OutOfDate() ,
MyTriEdgeCollapse::FailStat::Border()
);
vcg::tri::io::ExporterPLY<MyMesh>::Save(mesh,argv[2]);
printf("Completed in (%i+%i) msec\n",t2-t1,t3-t2);
printf("mesh %d %d \n",mesh.vn,mesh.fn);
return 0;
}