From f58b646616905638ccf7bfdcb01245c95f50d8ec Mon Sep 17 00:00:00 2001 From: granzuglia Date: Tue, 7 Jun 2011 14:37:27 +0000 Subject: [PATCH] added several missing include file --- vcg/complex/algorithms/update/normal.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/vcg/complex/algorithms/update/normal.h b/vcg/complex/algorithms/update/normal.h index d682f007..808222e8 100644 --- a/vcg/complex/algorithms/update/normal.h +++ b/vcg/complex/algorithms/update/normal.h @@ -26,9 +26,10 @@ #include #include +#include +#include #include - namespace vcg { namespace tri { @@ -85,7 +86,7 @@ static void PerFace(ComputeMeshType &m) if( !m.HasPerFaceNormal()) return; FaceIterator f; for(f=m.face.begin();f!=m.face.end();++f) - if( !(*f).IsD() ) face::ComputeNormal(*f); + if( !(*f).IsD() ) face::ComputeNormal(*f); } /// \brief Calculates the vertex normal. Exploiting or current face normals.