cheanges to comply the change of class structure in ball_pivoting.h
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@ -88,12 +88,12 @@ int main(int argc, char **argv)
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int t0=clock();
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// Initialization
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tri::Pivot<MyMesh> pivot(m, radius, clustering);
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tri::BallPivoting<MyMesh> pivot(m, radius, clustering);
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printf("Ball radius: %f\nClustering points withing %f radii\n", pivot.radius, clustering);
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int t1=clock();
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// the main processing
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pivot.buildMesh(callback);
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pivot.BuildMesh(callback);
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int t2=clock();
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