in "ComputeRigidMatchMatrix(std::vector<ScalarType> weights,Matrix44x &res,std::vector<Point3x> &Pfix,std::vector<Point3x> &Pmov)" I changed:
Quaterniond qtmp; ----->to------> Quaternionx qtmp; Point3d tr; ----->to------> Point3x tr;
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@ -99,8 +99,8 @@ static bool ComputeRigidMatchMatrix(std::vector<ScalarType> weights,
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std::vector<Point3x> &Pfix, // vertici corrispondenti su fix (rossi)
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std::vector<Point3x> &Pfix, // vertici corrispondenti su fix (rossi)
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std::vector<Point3x> &Pmov) // normali scelti su mov (verdi)
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std::vector<Point3x> &Pmov) // normali scelti su mov (verdi)
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{
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{
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Quaterniond qtmp;
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Quaternionx qtmp;
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Point3d tr;
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Point3x tr;
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return ComputeWeightedRigidMatchMatrix(res,Pfix,Pmov,weights,qtmp,tr);
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return ComputeWeightedRigidMatchMatrix(res,Pfix,Pmov,weights,qtmp,tr);
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}
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}
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