Corrected the behavoiour of the allocate::Compact when managing uninitialized and null element in adjacency
This commit is contained in:
parent
4665f36e40
commit
f62e07ee66
vcg/complex
|
@ -74,8 +74,8 @@ namespace tri {
|
|||
It also provide an accessory class vcg::tri::PointerUpdater for updating pointers to mesh elements that are kept by the user.
|
||||
*/
|
||||
template <class MeshType>
|
||||
class Allocator
|
||||
{
|
||||
class Allocator
|
||||
{
|
||||
|
||||
public:
|
||||
typedef typename MeshType::VertexType VertexType;
|
||||
|
@ -118,31 +118,31 @@ namespace tri {
|
|||
{
|
||||
public:
|
||||
PointerUpdater(void) : newBase(0), oldBase(0), newEnd(0), oldEnd(0), preventUpdateFlag(false) { ; }
|
||||
void Clear(){newBase=oldBase=newEnd=oldEnd=0;}
|
||||
/*! \brief Update a pointer to an element of a mesh after a reallocation
|
||||
void Clear(){newBase=oldBase=newEnd=oldEnd=0;}
|
||||
/*! \brief Update a pointer to an element of a mesh after a reallocation
|
||||
|
||||
The updating is correctly done only if this PointerUpdater have been passed to the corresponing allocation call. \sa \ref allocation
|
||||
*/
|
||||
void Update(SimplexPointerType &vp)
|
||||
{
|
||||
//if(vp>=newBase && vp<newEnd) return;
|
||||
if(vp<oldBase || vp>oldEnd) return;
|
||||
assert(vp>=oldBase);
|
||||
assert(vp<oldEnd);
|
||||
vp=newBase+(vp-oldBase);
|
||||
if(!remap.empty())
|
||||
void Update(SimplexPointerType &vp)
|
||||
{
|
||||
//if(vp>=newBase && vp<newEnd) return;
|
||||
if(vp<oldBase || vp>oldEnd) return;
|
||||
assert(vp>=oldBase);
|
||||
assert(vp<oldEnd);
|
||||
vp=newBase+(vp-oldBase);
|
||||
if(!remap.empty())
|
||||
vp = newBase + remap[vp-newBase];
|
||||
}
|
||||
}
|
||||
/*!
|
||||
\brief return true if the allocation operation that initialized this PointerUpdater has caused a reallocation
|
||||
*/
|
||||
bool NeedUpdate() {if((oldBase && newBase!=oldBase && !preventUpdateFlag) || !remap.empty()) return true; else return false;}
|
||||
bool NeedUpdate() {if((oldBase && newBase!=oldBase && !preventUpdateFlag) || !remap.empty()) return true; else return false;}
|
||||
|
||||
SimplexPointerType newBase;
|
||||
SimplexPointerType oldBase;
|
||||
SimplexPointerType newEnd;
|
||||
SimplexPointerType oldEnd;
|
||||
std::vector<size_t> remap;
|
||||
std::vector<size_t> remap; // this vector keep the new position of an element. Uninitialized elements have max_int value to denote an element that has not to be remapped.
|
||||
|
||||
bool preventUpdateFlag; /// when true no update is considered necessary.
|
||||
};
|
||||
|
@ -225,11 +225,11 @@ namespace tri {
|
|||
PointerUpdater<VertexPointer> pu;
|
||||
VertexIterator v_ret = AddVertices(m, n,pu);
|
||||
|
||||
typename std::vector<VertexPointer *>::iterator vi;
|
||||
typename std::vector<VertexPointer *>::iterator vi;
|
||||
for(vi=local_vec.begin();vi!=local_vec.end();++vi)
|
||||
pu.Update(**vi);
|
||||
return v_ret;
|
||||
}
|
||||
return v_ret;
|
||||
}
|
||||
|
||||
/* ++++++++++ edges +++++++++++++ */
|
||||
/** \brief Add n edges to the mesh.
|
||||
|
@ -242,15 +242,15 @@ namespace tri {
|
|||
\retval the iterator to the first element added.
|
||||
*/
|
||||
static EdgeIterator AddEdges(MeshType &m,int n, PointerUpdater<EdgePointer> &pu)
|
||||
{
|
||||
EdgeIterator last;
|
||||
if(n == 0) return m.edge.end();
|
||||
pu.Clear();
|
||||
if(m.edge.empty()) pu.oldBase=0; // if the vector is empty we cannot find the last valid element
|
||||
else {
|
||||
pu.oldBase=&*m.edge.begin();
|
||||
pu.oldEnd=&m.edge.back()+1;
|
||||
}
|
||||
{
|
||||
EdgeIterator last;
|
||||
if(n == 0) return m.edge.end();
|
||||
pu.Clear();
|
||||
if(m.edge.empty()) pu.oldBase=0; // if the vector is empty we cannot find the last valid element
|
||||
else {
|
||||
pu.oldBase=&*m.edge.begin();
|
||||
pu.oldEnd=&m.edge.back()+1;
|
||||
}
|
||||
|
||||
m.edge.resize(m.edge.size()+n);
|
||||
m.en+=n;
|
||||
|
@ -261,21 +261,21 @@ namespace tri {
|
|||
|
||||
pu.newBase = &*m.edge.begin();
|
||||
pu.newEnd = &m.edge.back()+1;
|
||||
if(pu.NeedUpdate())
|
||||
if(pu.NeedUpdate())
|
||||
{
|
||||
FaceIterator fi;
|
||||
for (fi=m.face.begin(); fi!=m.face.end(); ++fi){
|
||||
//if(HasFHEAdjacency(m))
|
||||
// pu.Update((*fi).FHEp());
|
||||
//if(HasFHEAdjacency(m))
|
||||
// pu.Update((*fi).FHEp());
|
||||
if(!(*fi).IsD())
|
||||
for(int i=0; i < (*fi).VN(); ++i)
|
||||
if ((*fi).cFEp(i)!=0) pu.Update((*fi).FEp(i));
|
||||
}
|
||||
|
||||
VertexIterator vi;
|
||||
VertexIterator vi;
|
||||
if(HasVEAdjacency(m))
|
||||
for (vi=m.vert.begin(); vi!=m.vert.end(); ++vi)
|
||||
if(!(*vi).IsD())
|
||||
if(!(*vi).IsD())
|
||||
if ((*vi).cVEp()!=0) pu.Update((*vi).VEp());
|
||||
|
||||
HEdgeIterator hi;
|
||||
|
@ -312,33 +312,33 @@ namespace tri {
|
|||
PointerUpdater<EdgePointer> pu;
|
||||
EdgeIterator v_ret = AddEdges(m, n,pu);
|
||||
|
||||
typename std::vector<EdgePointer *>::iterator ei;
|
||||
typename std::vector<EdgePointer *>::iterator ei;
|
||||
for(ei=local_vec.begin();ei!=local_vec.end();++ei)
|
||||
pu.Update(**ei);
|
||||
return v_ret;
|
||||
}
|
||||
return v_ret;
|
||||
}
|
||||
|
||||
|
||||
/* ++++++++++ hedges +++++++++++++ */
|
||||
/** Function to add n halfedges to the mesh. The second parameter hold a vector of
|
||||
pointers to pointer to elements of the mesh that should be updated after a
|
||||
possible vector realloc.
|
||||
\sa PointerUpdater
|
||||
\param m the mesh to be modified
|
||||
\param n the number of elements to be added
|
||||
\param pu a PointerUpdater initialized so that it can be used to update pointers to edges that could have become invalid after this adding.
|
||||
\retval the iterator to the first element added.
|
||||
*/
|
||||
static HEdgeIterator AddHEdges(MeshType &m,int n, PointerUpdater<HEdgePointer> &pu)
|
||||
{
|
||||
HEdgeIterator last;
|
||||
if(n == 0) return m.hedge.end();
|
||||
pu.Clear();
|
||||
if(m.hedge.empty()) pu.oldBase=0; // if the vector is empty we cannot find the last valid element
|
||||
else {
|
||||
pu.oldBase=&*m.hedge.begin();
|
||||
pu.oldEnd=&m.hedge.back()+1;
|
||||
}
|
||||
pointers to pointer to elements of the mesh that should be updated after a
|
||||
possible vector realloc.
|
||||
\sa PointerUpdater
|
||||
\param m the mesh to be modified
|
||||
\param n the number of elements to be added
|
||||
\param pu a PointerUpdater initialized so that it can be used to update pointers to edges that could have become invalid after this adding.
|
||||
\retval the iterator to the first element added.
|
||||
*/
|
||||
static HEdgeIterator AddHEdges(MeshType &m,int n, PointerUpdater<HEdgePointer> &pu)
|
||||
{
|
||||
HEdgeIterator last;
|
||||
if(n == 0) return m.hedge.end();
|
||||
pu.Clear();
|
||||
if(m.hedge.empty()) pu.oldBase=0; // if the vector is empty we cannot find the last valid element
|
||||
else {
|
||||
pu.oldBase=&*m.hedge.begin();
|
||||
pu.oldEnd=&m.hedge.back()+1;
|
||||
}
|
||||
|
||||
m.hedge.resize(m.hedge.size()+n);
|
||||
m.hn+=n;
|
||||
|
@ -354,7 +354,7 @@ namespace tri {
|
|||
{
|
||||
if(HasFHAdjacency(m))
|
||||
if(!(*fi).IsD() && (*fi).FHp())
|
||||
pu.Update((*fi).FHp());
|
||||
pu.Update((*fi).FHp());
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -390,7 +390,7 @@ namespace tri {
|
|||
++hi;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
unsigned int siz = (unsigned int)m.hedge.size()-n;
|
||||
|
||||
last = m.hedge.begin();
|
||||
|
@ -432,7 +432,7 @@ namespace tri {
|
|||
return AddFaces(m,n,pu);
|
||||
}
|
||||
|
||||
/** Function to add n faces to the mesh.
|
||||
/** Function to add n faces to the mesh.
|
||||
Second Wrapper, with a vector of face pointer to be updated.
|
||||
*/
|
||||
static FaceIterator AddFaces(MeshType &m, int n,std::vector<FacePointer *> &local_vec)
|
||||
|
@ -440,28 +440,28 @@ namespace tri {
|
|||
PointerUpdater<FacePointer> pu;
|
||||
FaceIterator f_ret= AddFaces(m,n,pu);
|
||||
|
||||
typename std::vector<FacePointer *>::iterator fi;
|
||||
typename std::vector<FacePointer *>::iterator fi;
|
||||
for(fi=local_vec.begin();fi!=local_vec.end();++fi)
|
||||
pu.Update(**fi);
|
||||
return f_ret;
|
||||
}
|
||||
return f_ret;
|
||||
}
|
||||
|
||||
/** Function to add n faces to the mesh.
|
||||
/** Function to add n faces to the mesh.
|
||||
This is the only full featured function that is able to manage correctly all the internal pointers of the mesh (ff and vf relations).
|
||||
NOTE: THIS FUNCTION ALSO UPDATE FN
|
||||
*/
|
||||
static FaceIterator AddFaces(MeshType &m, int n, PointerUpdater<FacePointer> &pu)
|
||||
{
|
||||
FaceIterator last, fi;
|
||||
if(n == 0) return m.face.end();
|
||||
pu.Clear();
|
||||
if(m.face.empty()) {
|
||||
pu.oldBase=0; // if the vector is empty we cannot find the last valid element
|
||||
} else {
|
||||
pu.oldBase=&*m.face.begin();
|
||||
pu.oldEnd=&m.face.back()+1;
|
||||
last=m.face.end();
|
||||
}
|
||||
NOTE: THIS FUNCTION ALSO UPDATE FN
|
||||
*/
|
||||
static FaceIterator AddFaces(MeshType &m, int n, PointerUpdater<FacePointer> &pu)
|
||||
{
|
||||
FaceIterator last, fi;
|
||||
if(n == 0) return m.face.end();
|
||||
pu.Clear();
|
||||
if(m.face.empty()) {
|
||||
pu.oldBase=0; // if the vector is empty we cannot find the last valid element
|
||||
} else {
|
||||
pu.oldBase=&*m.face.begin();
|
||||
pu.oldEnd=&m.face.back()+1;
|
||||
last=m.face.end();
|
||||
}
|
||||
|
||||
m.face.resize(m.face.size()+n);
|
||||
m.fn+=n;
|
||||
|
@ -543,7 +543,7 @@ namespace tri {
|
|||
*/
|
||||
static void DeleteFace(MeshType &m, FaceType &f)
|
||||
{
|
||||
assert(&f >= &m.face.front() && &f <= &m.face.back());
|
||||
assert(&f >= &m.face.front() && &f <= &m.face.back());
|
||||
assert(!f.IsD());
|
||||
f.SetD();
|
||||
--m.fn;
|
||||
|
@ -554,7 +554,7 @@ namespace tri {
|
|||
*/
|
||||
static void DeleteVertex(MeshType &m, VertexType &v)
|
||||
{
|
||||
assert(&v >= &m.vert.front() && &v <= &m.vert.back());
|
||||
assert(&v >= &m.vert.front() && &v <= &m.vert.back());
|
||||
assert(!v.IsD());
|
||||
v.SetD();
|
||||
--m.vn;
|
||||
|
@ -574,10 +574,10 @@ namespace tri {
|
|||
/** Function to delete a hedge from the mesh.
|
||||
NOTE: THIS FUNCTION ALSO UPDATE en
|
||||
*/
|
||||
static void DeleteHEdge(MeshType &m, HEdgeType &h)
|
||||
static void DeleteHEdge(MeshType &m, HEdgeType &h)
|
||||
{
|
||||
assert(!h.IsD());
|
||||
h.SetD();
|
||||
assert(!h.IsD());
|
||||
h.SetD();
|
||||
--m.hn;
|
||||
}
|
||||
|
||||
|
@ -590,60 +590,61 @@ namespace tri {
|
|||
e.g. newVertIndex[i] is the new index of the vertex i
|
||||
|
||||
*/
|
||||
static void PermutateVertexVector(MeshType &m, PointerUpdater<VertexPointer> &pu)
|
||||
{
|
||||
if(m.vert.empty()) return;
|
||||
for(unsigned int i=0;i<m.vert.size();++i)
|
||||
{
|
||||
if(pu.remap[i]<size_t(m.vn))
|
||||
{
|
||||
assert(!m.vert[i].IsD());
|
||||
m.vert[ pu.remap [i] ].ImportData(m.vert[i]);
|
||||
if(HasPerVertexVFAdjacency(m) &&HasPerFaceVFAdjacency(m) )
|
||||
if (m.vert[i].cVFp()!=0)
|
||||
{
|
||||
m.vert[ pu.remap[i] ].VFp() = m.vert[i].cVFp();
|
||||
m.vert[ pu.remap[i] ].VFi() = m.vert[i].cVFi();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// reorder the optional atttributes in m.vert_attr to reflect the changes
|
||||
ReorderAttribute(m.vert_attr,pu.remap,m);
|
||||
|
||||
// setup the pointer updater
|
||||
pu.oldBase = &m.vert[0];
|
||||
pu.oldEnd = &m.vert.back()+1;
|
||||
|
||||
// resize
|
||||
m.vert.resize(m.vn);
|
||||
|
||||
// setup the pointer updater
|
||||
pu.newBase = (m.vert.empty())?0:&m.vert[0];
|
||||
pu.newEnd = (m.vert.empty())?0:&m.vert.back()+1;
|
||||
|
||||
|
||||
// resize the optional atttributes in m.vert_attr to reflect the changes
|
||||
ResizeAttribute(m.vert_attr,m.vn,m);
|
||||
|
||||
// Loop on the face to update the pointers FV relation (vertex refs)
|
||||
for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if(!(*fi).IsD())
|
||||
for(unsigned int i=0;i<3;++i)
|
||||
static void PermutateVertexVector(MeshType &m, PointerUpdater<VertexPointer> &pu)
|
||||
{
|
||||
if(m.vert.empty()) return;
|
||||
for(unsigned int i=0;i<m.vert.size();++i)
|
||||
{
|
||||
if(pu.remap[i]<size_t(m.vn))
|
||||
{
|
||||
assert(!m.vert[i].IsD());
|
||||
m.vert[ pu.remap [i] ].ImportData(m.vert[i]);
|
||||
if(HasVFAdjacency(m))
|
||||
if (m.vert[i].IsVFInitialized())
|
||||
{
|
||||
m.vert[ pu.remap[i] ].VFp() = m.vert[i].cVFp();
|
||||
m.vert[ pu.remap[i] ].VFi() = m.vert[i].cVFi();
|
||||
}
|
||||
else m.vert [ pu.remap[i] ].VFClear();
|
||||
}
|
||||
}
|
||||
|
||||
// reorder the optional atttributes in m.vert_attr to reflect the changes
|
||||
ReorderAttribute(m.vert_attr,pu.remap,m);
|
||||
|
||||
// setup the pointer updater
|
||||
pu.oldBase = &m.vert[0];
|
||||
pu.oldEnd = &m.vert.back()+1;
|
||||
|
||||
// resize
|
||||
m.vert.resize(m.vn);
|
||||
|
||||
// setup the pointer updater
|
||||
pu.newBase = (m.vert.empty())?0:&m.vert[0];
|
||||
pu.newEnd = (m.vert.empty())?0:&m.vert.back()+1;
|
||||
|
||||
|
||||
// resize the optional atttributes in m.vert_attr to reflect the changes
|
||||
ResizeAttribute(m.vert_attr,m.vn,m);
|
||||
|
||||
// Loop on the face to update the pointers FV relation (vertex refs)
|
||||
for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if(!(*fi).IsD())
|
||||
for(unsigned int i=0;i<3;++i)
|
||||
{
|
||||
size_t oldIndex = (*fi).V(i) - pu.oldBase;
|
||||
assert(pu.oldBase <= (*fi).V(i) && oldIndex < pu.remap.size());
|
||||
(*fi).V(i) = pu.newBase+pu.remap[oldIndex];
|
||||
}
|
||||
// Loop on the edges to update the pointers EV relation
|
||||
if(HasEVAdjacency(m))
|
||||
for(EdgeIterator ei=m.edge.begin();ei!=m.edge.end();++ei)
|
||||
if(!(*ei).IsD())
|
||||
for(unsigned int i=0;i<2;++i)
|
||||
{
|
||||
pu.Update((*ei).V(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
// Loop on the edges to update the pointers EV relation
|
||||
if(HasEVAdjacency(m))
|
||||
for(EdgeIterator ei=m.edge.begin();ei!=m.edge.end();++ei)
|
||||
if(!(*ei).IsD())
|
||||
for(unsigned int i=0;i<2;++i)
|
||||
{
|
||||
pu.Update((*ei).V(i));
|
||||
}
|
||||
}
|
||||
|
||||
static void CompactEveryVector( MeshType &m)
|
||||
{
|
||||
|
@ -700,9 +701,9 @@ namespace tri {
|
|||
\warning It should not be called when TemporaryData is active (but works correctly if attributes are present)
|
||||
*/
|
||||
static void CompactEdgeVector( MeshType &m, PointerUpdater<EdgePointer> &pu )
|
||||
{
|
||||
// If already compacted fast return please!
|
||||
if(m.en==(int)m.edge.size()) return;
|
||||
{
|
||||
// If already compacted fast return please!
|
||||
if(m.en==(int)m.edge.size()) return;
|
||||
|
||||
// remap [ <old_edge_position> ] gives you the new position of the edge in the vector;
|
||||
pu.remap.resize( m.edge.size(),std::numeric_limits<size_t>::max() );
|
||||
|
@ -793,7 +794,7 @@ namespace tri {
|
|||
\brief Compact vector of faces removing deleted elements.
|
||||
|
||||
Deleted elements are put to the end of the vector and the vector is resized. Order between elements is preserved but not their position (hence the PointerUpdater)
|
||||
After calling this function the \c IsD() test in the scanning a vector, is no more necessary.
|
||||
Immediately after calling this function the \c IsD() test during the scanning a vector, is no more necessary.
|
||||
\warning It should not be called when TemporaryData is active (but works correctly if attributes are present)
|
||||
*/
|
||||
static void CompactFaceVector( MeshType &m, PointerUpdater<FacePointer> &pu )
|
||||
|
@ -805,31 +806,32 @@ namespace tri {
|
|||
pu.remap.resize( m.face.size(),std::numeric_limits<size_t>::max() );
|
||||
|
||||
size_t pos=0;
|
||||
size_t i=0;
|
||||
|
||||
for(i=0;i<m.face.size();++i)
|
||||
for(size_t i=0;i<m.face.size();++i)
|
||||
{
|
||||
if(!m.face[i].IsD())
|
||||
{
|
||||
if(pos!=i)
|
||||
{
|
||||
m.face[pos].ImportData(m.face[i]);
|
||||
m.face[pos].V(0) = m.face[i].V(0);
|
||||
m.face[pos].V(1) = m.face[i].V(1);
|
||||
m.face[pos].V(2) = m.face[i].V(2);
|
||||
if(HasPerVertexVFAdjacency(m) && HasPerFaceVFAdjacency(m))
|
||||
for(int j=0;j<3;++j)
|
||||
if (m.face[i].cVFp(j)!=0) {
|
||||
m.face[pos].VFp(j) = m.face[i].cVFp(j);
|
||||
m.face[pos].VFi(j) = m.face[i].cVFi(j);
|
||||
}
|
||||
if(HasFFAdjacency(m))
|
||||
for(int j=0;j<3;++j)
|
||||
if (m.face[i].cFFp(j)!=0) {
|
||||
m.face[pos].FFp(j) = m.face[i].cFFp(j);
|
||||
m.face[pos].FFi(j) = m.face[i].cFFi(j);
|
||||
}
|
||||
}
|
||||
{
|
||||
m.face[pos].ImportData(m.face[i]);
|
||||
m.face[pos].V(0) = m.face[i].V(0);
|
||||
m.face[pos].V(1) = m.face[i].V(1);
|
||||
m.face[pos].V(2) = m.face[i].V(2);
|
||||
if(HasVFAdjacency(m))
|
||||
for(int j=0;j<3;++j)
|
||||
{
|
||||
if (m.face[i].IsVFInitialized(j)) {
|
||||
m.face[pos].VFp(j) = m.face[i].cVFp(j);
|
||||
m.face[pos].VFi(j) = m.face[i].cVFi(j);
|
||||
}
|
||||
else m.face[pos].VFClear(j);
|
||||
}
|
||||
if(HasFFAdjacency(m))
|
||||
for(int j=0;j<3;++j)
|
||||
if (m.face[i].cFFp(j)!=0) {
|
||||
m.face[pos].FFp(j) = m.face[i].cFFp(j);
|
||||
m.face[pos].FFi(j) = m.face[i].cFFi(j);
|
||||
}
|
||||
}
|
||||
pu.remap[i]=pos;
|
||||
++pos;
|
||||
}
|
||||
|
@ -839,21 +841,22 @@ namespace tri {
|
|||
// reorder the optional atttributes in m.face_attr to reflect the changes
|
||||
ReorderAttribute(m.face_attr,pu.remap,m);
|
||||
|
||||
// Loop on the vertices to correct VF relation
|
||||
VertexIterator vi;
|
||||
FacePointer fbase=&m.face[0];
|
||||
for (vi=m.vert.begin(); vi!=m.vert.end(); ++vi)
|
||||
if(!(*vi).IsD())
|
||||
{
|
||||
if(HasPerVertexVFAdjacency(m) &&HasPerFaceVFAdjacency(m) )
|
||||
if ((*vi).cVFp()!=0)
|
||||
{
|
||||
size_t oldIndex = (*vi).cVFp() - fbase;
|
||||
assert(fbase <= (*vi).cVFp() && oldIndex < pu.remap.size());
|
||||
(*vi).VFp() = fbase+pu.remap[oldIndex];
|
||||
}
|
||||
}
|
||||
|
||||
// Loop on the vertices to correct VF relation
|
||||
if(HasVFAdjacency(m))
|
||||
{
|
||||
for (VertexIterator vi=m.vert.begin(); vi!=m.vert.end(); ++vi)
|
||||
if(!(*vi).IsD())
|
||||
{
|
||||
if ((*vi).IsVFInitialized() && (*vi).VFp()!=0 )
|
||||
{
|
||||
size_t oldIndex = (*vi).cVFp() - fbase;
|
||||
assert(fbase <= (*vi).cVFp() && oldIndex < pu.remap.size());
|
||||
(*vi).VFp() = fbase+pu.remap[oldIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Loop on the faces to correct VF and FF relations
|
||||
pu.oldBase = &m.face[0];
|
||||
|
@ -866,27 +869,27 @@ namespace tri {
|
|||
// resize the optional atttributes in m.face_attr to reflect the changes
|
||||
ResizeAttribute(m.face_attr,m.fn,m);
|
||||
|
||||
FaceIterator fi;
|
||||
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if(!(*fi).IsD())
|
||||
{
|
||||
if(HasPerVertexVFAdjacency(m) &&HasPerFaceVFAdjacency(m) )
|
||||
for(i=0;i<3;++i)
|
||||
if ((*fi).cVFp(i)!=0)
|
||||
{
|
||||
size_t oldIndex = (*fi).VFp(i) - fbase;
|
||||
assert(fbase <= (*fi).VFp(i) && oldIndex < pu.remap.size());
|
||||
(*fi).VFp(i) = fbase+pu.remap[oldIndex];
|
||||
}
|
||||
if(HasFFAdjacency(m))
|
||||
for(i=0;i<3;++i)
|
||||
if ((*fi).cFFp(i)!=0)
|
||||
{
|
||||
size_t oldIndex = (*fi).FFp(i) - fbase;
|
||||
assert(fbase <= (*fi).FFp(i) && oldIndex < pu.remap.size());
|
||||
(*fi).FFp(i) = fbase+pu.remap[oldIndex];
|
||||
}
|
||||
}
|
||||
// now we update the various (not null) face pointers (inside VF and FF relations)
|
||||
for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if(!(*fi).IsD())
|
||||
{
|
||||
if(HasVFAdjacency(m))
|
||||
for(int i=0;i<3;++i)
|
||||
if ((*fi).IsVFInitialized(i) && (*fi).VFp(i)!=0 )
|
||||
{
|
||||
size_t oldIndex = (*fi).VFp(i) - fbase;
|
||||
assert(fbase <= (*fi).VFp(i) && oldIndex < pu.remap.size());
|
||||
(*fi).VFp(i) = fbase+pu.remap[oldIndex];
|
||||
}
|
||||
if(HasFFAdjacency(m))
|
||||
for(int i=0;i<3;++i)
|
||||
if ((*fi).cFFp(i)!=0)
|
||||
{
|
||||
size_t oldIndex = (*fi).FFp(i) - fbase;
|
||||
assert(fbase <= (*fi).FFp(i) && oldIndex < pu.remap.size());
|
||||
(*fi).FFp(i) = fbase+pu.remap[oldIndex];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -920,7 +923,7 @@ public:
|
|||
template <class ATTR_TYPE>
|
||||
static
|
||||
typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>
|
||||
AddPerVertexAttribute( MeshType & m, std::string name){
|
||||
AddPerVertexAttribute( MeshType & m, std::string name){
|
||||
PAIte i;
|
||||
PointerToAttribute h;
|
||||
h._name = name;
|
||||
|
@ -966,7 +969,7 @@ public:
|
|||
*/
|
||||
template <class ATTR_TYPE>
|
||||
static typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>
|
||||
FindPerVertexAttribute( MeshType & m, const std::string & name)
|
||||
FindPerVertexAttribute( MeshType & m, const std::string & name)
|
||||
{
|
||||
assert(!name.empty());
|
||||
PointerToAttribute h1; h1._name = name;
|
||||
|
@ -991,11 +994,11 @@ public:
|
|||
/*! \brief query the mesh for all the attributes per vertex
|
||||
\returns the name of all attributes with a non-empy name.
|
||||
*/
|
||||
template <class ATTR_TYPE>
|
||||
template <class ATTR_TYPE>
|
||||
static void GetAllPerVertexAttribute(MeshType & m, std::vector<std::string> &all){
|
||||
all.clear();
|
||||
typename std::set<PointerToAttribute > ::const_iterator i;
|
||||
for(i = m.vert_attr.begin(); i != m.vert_attr.end(); ++i )
|
||||
typename std::set<PointerToAttribute > ::const_iterator i;
|
||||
for(i = m.vert_attr.begin(); i != m.vert_attr.end(); ++i )
|
||||
if(!(*i)._name.empty())
|
||||
{
|
||||
typename MeshType:: template PerVertexAttributeHandle<ATTR_TYPE> hh;
|
||||
|
@ -1003,7 +1006,7 @@ public:
|
|||
if(IsValidHandle<ATTR_TYPE>(m,hh))
|
||||
all.push_back((*i)._name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
|
@ -1021,14 +1024,14 @@ public:
|
|||
/*! \brief If the per-vertex attribute exists, delete it.
|
||||
*/
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
void
|
||||
DeletePerVertexAttribute( MeshType & m,typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE> & h){
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
for( i = m.vert_attr.begin(); i != m.vert_attr.end(); ++i)
|
||||
if( (*i)._handle == h._handle ){
|
||||
delete ((SimpleTempData<VertContainer,ATTR_TYPE>*)(*i)._handle);
|
||||
m.vert_attr.erase(i);
|
||||
static
|
||||
void
|
||||
DeletePerVertexAttribute( MeshType & m,typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE> & h){
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
for( i = m.vert_attr.begin(); i != m.vert_attr.end(); ++i)
|
||||
if( (*i)._handle == h._handle ){
|
||||
delete ((SimpleTempData<VertContainer,ATTR_TYPE>*)(*i)._handle);
|
||||
m.vert_attr.erase(i);
|
||||
return;}
|
||||
}
|
||||
|
||||
|
@ -1073,11 +1076,11 @@ public:
|
|||
h._padding = 0;
|
||||
// h._typename = typeid(ATTR_TYPE).name();
|
||||
h._handle = new SimpleTempData<EdgeContainer,ATTR_TYPE>(m.edge);
|
||||
m.attrn++;
|
||||
h.n_attr = m.attrn;
|
||||
std::pair < AttrIterator , bool> res = m.edge_attr.insert(h);
|
||||
return typename MeshType::template PerEdgeAttributeHandle<ATTR_TYPE>(res.first->_handle,res.first->n_attr);
|
||||
}
|
||||
m.attrn++;
|
||||
h.n_attr = m.attrn;
|
||||
std::pair < AttrIterator , bool> res = m.edge_attr.insert(h);
|
||||
return typename MeshType::template PerEdgeAttributeHandle<ATTR_TYPE>(res.first->_handle,res.first->n_attr);
|
||||
}
|
||||
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
|
@ -1107,7 +1110,7 @@ public:
|
|||
template <class ATTR_TYPE>
|
||||
static
|
||||
typename MeshType::template PerEdgeAttributeHandle<ATTR_TYPE>
|
||||
FindPerEdgeAttribute( MeshType & m, const std::string & name){
|
||||
FindPerEdgeAttribute( MeshType & m, const std::string & name){
|
||||
assert(!name.empty());
|
||||
PointerToAttribute h1; h1._name = name;
|
||||
typename std::set<PointerToAttribute > ::const_iterator i;
|
||||
|
@ -1131,31 +1134,31 @@ public:
|
|||
|
||||
template <class ATTR_TYPE>
|
||||
static void GetAllPerEdgeAttribute(const MeshType & m, std::vector<std::string> &all){
|
||||
all.clear();
|
||||
typename std::set<PointerToAttribute > :: const_iterator i;
|
||||
for(i = m.edge_attr.begin(); i != m.edge_attr.end(); ++i )
|
||||
if(!(*i)._name.empty())
|
||||
{
|
||||
typename MeshType:: template PerEdgeAttributeHandle<ATTR_TYPE> hh;
|
||||
hh = Allocator<MeshType>:: template FindPerEdgeAttribute <ATTR_TYPE>(m,(*i)._name);
|
||||
if(IsValidHandle<ATTR_TYPE>(m,hh))
|
||||
all.push_back((*i)._name);
|
||||
}
|
||||
}
|
||||
all.clear();
|
||||
typename std::set<PointerToAttribute > :: const_iterator i;
|
||||
for(i = m.edge_attr.begin(); i != m.edge_attr.end(); ++i )
|
||||
if(!(*i)._name.empty())
|
||||
{
|
||||
typename MeshType:: template PerEdgeAttributeHandle<ATTR_TYPE> hh;
|
||||
hh = Allocator<MeshType>:: template FindPerEdgeAttribute <ATTR_TYPE>(m,(*i)._name);
|
||||
if(IsValidHandle<ATTR_TYPE>(m,hh))
|
||||
all.push_back((*i)._name);
|
||||
}
|
||||
}
|
||||
|
||||
/*! \brief If the per-edge attribute exists, delete it.
|
||||
*/
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
void
|
||||
DeletePerEdgeAttribute( MeshType & m,typename MeshType::template PerEdgeAttributeHandle<ATTR_TYPE> & h){
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
for( i = m.edge_attr.begin(); i != m.edge_attr.end(); ++i)
|
||||
if( (*i)._handle == h._handle ){
|
||||
delete ((SimpleTempData<FaceContainer,ATTR_TYPE>*)(*i)._handle);
|
||||
m.edge_attr.erase(i);
|
||||
return;}
|
||||
}
|
||||
static
|
||||
void
|
||||
DeletePerEdgeAttribute( MeshType & m,typename MeshType::template PerEdgeAttributeHandle<ATTR_TYPE> & h){
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
for( i = m.edge_attr.begin(); i != m.edge_attr.end(); ++i)
|
||||
if( (*i)._handle == h._handle ){
|
||||
delete ((SimpleTempData<FaceContainer,ATTR_TYPE>*)(*i)._handle);
|
||||
m.edge_attr.erase(i);
|
||||
return;}
|
||||
}
|
||||
|
||||
// Generic DeleteAttribute.
|
||||
// It must not crash if you try to delete a non existing attribute,
|
||||
|
@ -1193,14 +1196,14 @@ public:
|
|||
assert(i ==m.face_attr.end() );// an attribute with this name exists
|
||||
}
|
||||
|
||||
h._sizeof = sizeof(ATTR_TYPE);
|
||||
h._sizeof = sizeof(ATTR_TYPE);
|
||||
h._padding = 0;
|
||||
h._handle = new SimpleTempData<FaceContainer,ATTR_TYPE>(m.face);
|
||||
m.attrn++;
|
||||
h.n_attr = m.attrn;
|
||||
std::pair < AttrIterator , bool> res = m.face_attr.insert(h);
|
||||
return typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE>(res.first->_handle,res.first->n_attr);
|
||||
}
|
||||
m.attrn++;
|
||||
h.n_attr = m.attrn;
|
||||
std::pair < AttrIterator , bool> res = m.face_attr.insert(h);
|
||||
return typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE>(res.first->_handle,res.first->n_attr);
|
||||
}
|
||||
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
|
@ -1229,14 +1232,14 @@ public:
|
|||
template <class ATTR_TYPE>
|
||||
static
|
||||
typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE>
|
||||
FindPerFaceAttribute( MeshType & m, const std::string & name){
|
||||
FindPerFaceAttribute( MeshType & m, const std::string & name){
|
||||
assert(!name.empty());
|
||||
PointerToAttribute h1; h1._name = name;
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
|
||||
i =m.face_attr.find(h1);
|
||||
if(i!=m.face_attr.end())
|
||||
if((*i)._sizeof == sizeof(ATTR_TYPE) ){
|
||||
if((*i)._sizeof == sizeof(ATTR_TYPE) ){
|
||||
if( (*i)._padding != 0 ){
|
||||
PointerToAttribute attr = (*i); // copy the PointerToAttribute
|
||||
m.face_attr.erase(i); // remove it from the set
|
||||
|
@ -1250,11 +1253,11 @@ public:
|
|||
return typename MeshType:: template PerFaceAttributeHandle<ATTR_TYPE>(NULL,0);
|
||||
}
|
||||
|
||||
template <class ATTR_TYPE>
|
||||
template <class ATTR_TYPE>
|
||||
static void GetAllPerFaceAttribute(MeshType & m, std::vector<std::string> &all){
|
||||
all.clear();
|
||||
typename std::set<PointerToAttribute > :: const_iterator i;
|
||||
for(i = m.face_attr.begin(); i != m.face_attr.end(); ++i )
|
||||
typename std::set<PointerToAttribute > :: const_iterator i;
|
||||
for(i = m.face_attr.begin(); i != m.face_attr.end(); ++i )
|
||||
if(!(*i)._name.empty())
|
||||
{
|
||||
typename MeshType:: template PerFaceAttributeHandle<ATTR_TYPE> hh;
|
||||
|
@ -1262,22 +1265,22 @@ public:
|
|||
if(IsValidHandle<ATTR_TYPE>(m,hh))
|
||||
all.push_back((*i)._name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*! \brief If the per-face attribute exists, delete it.
|
||||
*/
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
void
|
||||
DeletePerFaceAttribute( MeshType & m,typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE> & h){
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
for( i = m.face_attr.begin(); i != m.face_attr.end(); ++i)
|
||||
if( (*i)._handle == h._handle ){
|
||||
delete ((SimpleTempData<FaceContainer,ATTR_TYPE>*)(*i)._handle);
|
||||
m.face_attr.erase(i);
|
||||
return;}
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
void
|
||||
DeletePerFaceAttribute( MeshType & m,typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE> & h){
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
for( i = m.face_attr.begin(); i != m.face_attr.end(); ++i)
|
||||
if( (*i)._handle == h._handle ){
|
||||
delete ((SimpleTempData<FaceContainer,ATTR_TYPE>*)(*i)._handle);
|
||||
m.face_attr.erase(i);
|
||||
return;}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// Generic DeleteAttribute.
|
||||
// It must not crash if you try to delete a non existing attribute,
|
||||
|
@ -1315,7 +1318,7 @@ public:
|
|||
assert(i ==m.mesh_attr.end() );// an attribute with this name exists
|
||||
}
|
||||
h._sizeof = sizeof(ATTR_TYPE);
|
||||
h._padding = 0;
|
||||
h._padding = 0;
|
||||
h._handle = new Attribute<ATTR_TYPE>();
|
||||
m.attrn++;
|
||||
h.n_attr = m.attrn;
|
||||
|
@ -1343,14 +1346,14 @@ public:
|
|||
template <class ATTR_TYPE>
|
||||
static
|
||||
typename MeshType::template PerMeshAttributeHandle<ATTR_TYPE>
|
||||
FindPerMeshAttribute( MeshType & m, const std::string & name){
|
||||
FindPerMeshAttribute( MeshType & m, const std::string & name){
|
||||
assert(!name.empty());
|
||||
PointerToAttribute h1; h1._name = name;
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
|
||||
i =m.mesh_attr.find(h1);
|
||||
if(i!=m.mesh_attr.end())
|
||||
if((*i)._sizeof == sizeof(ATTR_TYPE) ){
|
||||
if((*i)._sizeof == sizeof(ATTR_TYPE) ){
|
||||
if( (*i)._padding != 0 ){
|
||||
PointerToAttribute attr = (*i); // copy the PointerToAttribute
|
||||
m.mesh_attr.erase(i); // remove it from the set
|
||||
|
@ -1370,23 +1373,23 @@ public:
|
|||
static void GetAllPerMeshAttribute(const MeshType & m, std::vector<std::string> &all){
|
||||
typename std::set<PointerToAttribute > :: iterator i;
|
||||
for(i = m.mesh_attr.begin(); i != m.mesh_attr.end(); ++i )
|
||||
if((*i)._sizeof == sizeof(ATTR_TYPE))
|
||||
if((*i)._sizeof == sizeof(ATTR_TYPE))
|
||||
all.push_back((*i)._name);
|
||||
}
|
||||
|
||||
/*! \brief If the per-mesh attribute exists, delete it.
|
||||
*/
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
void
|
||||
DeletePerMeshAttribute( MeshType & m,typename MeshType::template PerMeshAttributeHandle<ATTR_TYPE> & h){
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
for( i = m.mesh_attr.begin(); i != m.mesh_attr.end(); ++i)
|
||||
if( (*i)._handle == h._handle ){
|
||||
delete (( Attribute<ATTR_TYPE> *)(*i)._handle);
|
||||
m.mesh_attr.erase(i);
|
||||
return;}
|
||||
}
|
||||
static
|
||||
void
|
||||
DeletePerMeshAttribute( MeshType & m,typename MeshType::template PerMeshAttributeHandle<ATTR_TYPE> & h){
|
||||
typename std::set<PointerToAttribute > ::iterator i;
|
||||
for( i = m.mesh_attr.begin(); i != m.mesh_attr.end(); ++i)
|
||||
if( (*i)._handle == h._handle ){
|
||||
delete (( Attribute<ATTR_TYPE> *)(*i)._handle);
|
||||
m.mesh_attr.erase(i);
|
||||
return;}
|
||||
}
|
||||
|
||||
static
|
||||
void DeletePerMeshAttribute( MeshType & m, std::string name){
|
||||
|
@ -1394,7 +1397,7 @@ public:
|
|||
PointerToAttribute h1; h1._name = name;
|
||||
i = m.mesh_attr.find(h1);
|
||||
assert(i!=m.mesh_attr.end());
|
||||
delete ((SimpleTempDataBase *)(*i)._handle);
|
||||
delete ((SimpleTempDataBase *)(*i)._handle);
|
||||
m.mesh_attr.erase(i);
|
||||
}
|
||||
|
||||
|
@ -1466,12 +1469,12 @@ public:
|
|||
_handle->Resize(m.face.size());
|
||||
for(unsigned int i = 0; i < m.face.size(); ++i){
|
||||
ATTR_TYPE * dest = &(*_handle)[i];
|
||||
char * ptr = (char*)( ((SimpleTempDataBase *)pa._handle)->DataBegin());
|
||||
char * ptr = (char*)( ((SimpleTempDataBase *)pa._handle)->DataBegin());
|
||||
memcpy((void*)dest ,
|
||||
(void*) &(ptr[i * pa._sizeof ]) ,sizeof(ATTR_TYPE));
|
||||
}
|
||||
|
||||
// remove the padded container
|
||||
// remove the padded container
|
||||
delete ((SimpleTempDataBase*) pa._handle);
|
||||
|
||||
// update the pointer to data
|
||||
|
@ -1487,14 +1490,14 @@ public:
|
|||
|
||||
template <class ATTR_TYPE>
|
||||
static
|
||||
void FixPaddedPerMeshAttribute ( MeshType & /* m */,PointerToAttribute & pa){
|
||||
void FixPaddedPerMeshAttribute ( MeshType & /* m */,PointerToAttribute & pa){
|
||||
|
||||
// create the container of the right type
|
||||
Attribute<ATTR_TYPE> * _handle = new Attribute<ATTR_TYPE>();
|
||||
|
||||
// copy the padded container in the new one
|
||||
// copy the padded container in the new one
|
||||
char * ptr = (char*)( ((Attribute<ATTR_TYPE> *)pa._handle)->DataBegin());
|
||||
memcpy((void*)_handle->attribute ,(void*) &(ptr[0]) ,sizeof(ATTR_TYPE));
|
||||
memcpy((void*)_handle->attribute ,(void*) &(ptr[0]) ,sizeof(ATTR_TYPE));
|
||||
|
||||
// remove the padded container
|
||||
delete ( (Attribute<ATTR_TYPE> *) pa._handle);
|
||||
|
|
Loading…
Reference in New Issue