First working version (tetrahedron!)
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@ -1,68 +1,60 @@
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/*#***************************************************************************
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* VertexBase.h o o *
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* o o *
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* Visual Computing Group _ O _ *
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* IEI Institute, CNUCE Institute, CNR Pisa \/)\/ *
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* /\/| *
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* Copyright(C) 1999 by Paolo Cignoni, Claudio Rocchini | *
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* All rights reserved. \ *
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* *
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* Permission to use, copy, modify, distribute and sell this software and *
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* its documentation for any purpose is hereby granted without fee, provided *
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* that the above copyright notice appear in all copies and that both that *
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* copyright notice and this permission notice appear in supporting *
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* documentation. the author makes no representations about the suitability *
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* of this software for any purpose. It is provided "as is" without express *
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* or implied warranty. *
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* *
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*****************************************************************************/
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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2000 Jul 23 First Working release (only the tetrahedron)
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30 Added Octahedron
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Aug 4 Added Icosahedron
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Nov 22 Added Hexahedron (cube)
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2001 Apr 19 Added HalfOctahedron
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20 Added Square
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May 16 Added Sphere Function (CR) (PC)
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" Cone " " "
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" Box (CR)
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Jul 09 Aggiunta Build (CR)
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****************************************************************************/
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$Log: not supported by cvs2svn $
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****************************************************************************/
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#ifndef __VCGLIB_PLATONIC
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#define __VCGLIB_PLATONIC
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#include <vcg/Mesh/Refine.h>
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//#include <vcg/Mesh/Refine.h>
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#include<vcg/complex/trimesh/allocate.h>
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namespace vcg {
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namespace tri {
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template <class MESH_TYPE>
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void Tetrahedron(MESH_TYPE &in)
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{
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in.vn=4;
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in.fn=4;
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in.vert.clear();
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in.face.clear();
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MESH_TYPE::vertex_type tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::vectorial_type tp;
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tp=MESH_TYPE::vectorial_type ( 1, 1, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (-1, 1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (-1,-1, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 1,-1,-1); tv.P()=tp; in.vert.push_back(tv);
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in.Clear();
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Allocator<MESH_TYPE>::AddVertices(in,4);
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Allocator<MESH_TYPE>::AddFaces(in,4);
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vector<MESH_TYPE::vertex_pointer> index(in.vn);
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MESH_TYPE::VertexPointer ivp[4];
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MESH_TYPE::face_type f;f.Supervisor_Flags()=0;
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MESH_TYPE::VertexIterator vi=in.vert.begin();
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ivp[0]=&*vi;(*vi).P()=MESH_TYPE::CoordType ( 1, 1, 1); ++vi;
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ivp[1]=&*vi;(*vi).P()=MESH_TYPE::CoordType (-1, 1,-1); ++vi;
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ivp[2]=&*vi;(*vi).P()=MESH_TYPE::CoordType (-1,-1, 1); ++vi;
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ivp[3]=&*vi;(*vi).P()=MESH_TYPE::CoordType ( 1,-1,-1);
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MESH_TYPE::vertex_iterator vi;
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int j;
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for(j=0,vi=in.vert.begin();j<in.vn;++j,++vi) index[j] = &*vi;
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f.V(0)=index[0]; f.V(1)=index[1];f.V(2)=index[2]; in.face.push_back(f);
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f.V(0)=index[0]; f.V(1)=index[2];f.V(2)=index[3]; in.face.push_back(f);
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f.V(0)=index[0]; f.V(1)=index[3];f.V(2)=index[1]; in.face.push_back(f);
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f.V(0)=index[3]; f.V(1)=index[2];f.V(2)=index[1]; in.face.push_back(f);
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MESH_TYPE::FaceIterator fi=in.face.begin();
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(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[1]; (*fi).V(2)=ivp[2]; ++fi;
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(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[2]; (*fi).V(2)=ivp[3]; ++fi;
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(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[3]; (*fi).V(2)=ivp[1]; ++fi;
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(*fi).V(0)=ivp[3]; (*fi).V(1)=ivp[2]; (*fi).V(2)=ivp[1];
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}
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template <class MESH_TYPE>
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@ -72,14 +64,14 @@ void Octahedron(MESH_TYPE &in)
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in.fn=8;
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in.vert.clear();
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in.face.clear();
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MESH_TYPE::vertex_type tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::vectorial_type tp;
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tp=MESH_TYPE::vectorial_type ( 1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0, 1, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0, 0, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (-1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0,-1, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0, 0,-1); tv.P()=tp; in.vert.push_back(tv);
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MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::CoordType tp;
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tp=MESH_TYPE::CoordType ( 1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0, 1, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0, 0, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (-1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0,-1, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0, 0,-1); tv.P()=tp; in.vert.push_back(tv);
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vector<MESH_TYPE::vertex_pointer> index(in.vn);
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@ -102,22 +94,22 @@ void Octahedron(MESH_TYPE &in)
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template <class MESH_TYPE>
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void Icosahedron(MESH_TYPE &in)
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{
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MESH_TYPE::scalar_type L=(Sqrt(5.0)+1.0)/2.0;
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MESH_TYPE::vectorial_type vv[12]={
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MESH_TYPE::vectorial_type ( 0, L, 1),
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MESH_TYPE::vectorial_type ( 0, L,-1),
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MESH_TYPE::vectorial_type ( 0,-L, 1),
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MESH_TYPE::vectorial_type ( 0,-L,-1),
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MESH_TYPE::ScalarType L=(Sqrt(5.0)+1.0)/2.0;
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MESH_TYPE::CoordType vv[12]={
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MESH_TYPE::CoordType ( 0, L, 1),
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MESH_TYPE::CoordType ( 0, L,-1),
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MESH_TYPE::CoordType ( 0,-L, 1),
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MESH_TYPE::CoordType ( 0,-L,-1),
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MESH_TYPE::vectorial_type ( L, 1, 0),
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MESH_TYPE::vectorial_type ( L,-1, 0),
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MESH_TYPE::vectorial_type (-L, 1, 0),
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MESH_TYPE::vectorial_type (-L,-1, 0),
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MESH_TYPE::CoordType ( L, 1, 0),
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MESH_TYPE::CoordType ( L,-1, 0),
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MESH_TYPE::CoordType (-L, 1, 0),
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MESH_TYPE::CoordType (-L,-1, 0),
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MESH_TYPE::vectorial_type ( 1, 0, L),
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MESH_TYPE::vectorial_type (-1, 0, L),
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MESH_TYPE::vectorial_type ( 1, 0,-L),
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MESH_TYPE::vectorial_type (-1, 0,-L)
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MESH_TYPE::CoordType ( 1, 0, L),
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MESH_TYPE::CoordType (-1, 0, L),
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MESH_TYPE::CoordType ( 1, 0,-L),
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MESH_TYPE::CoordType (-1, 0,-L)
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};
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int ff[20][3]={
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in.fn=20;
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in.vert.clear();
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in.face.clear();
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MESH_TYPE::vertex_type tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::vectorial_type tp;
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MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::CoordType tp;
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for(int i=0;i<in.vn;i++)
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{
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tv.P()=vv[i];
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in.fn=12;
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in.vert.clear();
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in.face.clear();
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MESH_TYPE::vertex_type tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::vectorial_type tp;
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tp=MESH_TYPE::vectorial_type (-1,-1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 1,-1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (-1, 1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 1, 1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (-1,-1, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 1,-1, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (-1, 1, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 1, 1, 1); tv.P()=tp; in.vert.push_back(tv);
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MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::CoordType tp;
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tp=MESH_TYPE::CoordType (-1,-1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 1,-1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (-1, 1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 1, 1,-1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (-1,-1, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 1,-1, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (-1, 1, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 1, 1, 1); tv.P()=tp; in.vert.push_back(tv);
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vector<MESH_TYPE::vertex_pointer> index(in.vn);
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in.fn=4;
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in.vert.clear();
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in.face.clear();
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MESH_TYPE::vertex_type tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::vectorial_type tp;
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tp=MESH_TYPE::vectorial_type ( 1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0, 1, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0, 0, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (-1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0,-1, 0); tv.P()=tp; in.vert.push_back(tv);
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MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::CoordType tp;
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tp=MESH_TYPE::CoordType ( 1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0, 1, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0, 0, 1); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (-1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0,-1, 0); tv.P()=tp; in.vert.push_back(tv);
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vector<MESH_TYPE::vertex_pointer> index(in.vn);
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in.fn=2;
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in.vert.clear();
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in.face.clear();
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MESH_TYPE::vertex_type tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::vectorial_type tp;
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tp=MESH_TYPE::vectorial_type ( 1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0, 1, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (-1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0,-1, 0); tv.P()=tp; in.vert.push_back(tv);
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MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::CoordType tp;
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tp=MESH_TYPE::CoordType ( 1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0, 1, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (-1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType ( 0,-1, 0); tv.P()=tp; in.vert.push_back(tv);
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vector<MESH_TYPE::vertex_pointer> index(in.vn);
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@ -281,9 +273,9 @@ void Sphere(MESH_TYPE &in, const int subdiv = 3 )
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/// r1 = raggio 1, r2 = raggio2, h = altezza (asse y)
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template <class MESH_TYPE>
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void Cone( MESH_TYPE & in,
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const MESH_TYPE::scalar_type r1,
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const MESH_TYPE::scalar_type r2,
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const MESH_TYPE::scalar_type h )
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const typename MESH_TYPE::ScalarType r1,
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const typename MESH_TYPE::ScalarType r2,
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const typename MESH_TYPE::ScalarType h )
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{
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const int D = 24;
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int i,b1,b2;
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in.vert.clear();
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in.face.clear();
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MESH_TYPE::vertex_type tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::vectorial_type tp;
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MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::CoordType tp;
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tp=MESH_TYPE::vectorial_type ( 0,-h/2,0 );
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tp=MESH_TYPE::CoordType ( 0,-h/2,0 );
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tv.P()=tp;
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in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type ( 0, h/2,0 );
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tp=MESH_TYPE::CoordType ( 0, h/2,0 );
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tv.P()=tp;
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in.vert.push_back(tv);
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@ -326,7 +318,7 @@ void Cone( MESH_TYPE & in,
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x = r1*c;
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z = r1*s;
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y = -h/2;
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tp=MESH_TYPE::vectorial_type ( x,y,z );
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tp=MESH_TYPE::CoordType ( x,y,z );
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tv.P()=tp;
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in.vert.push_back(tv);
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}
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@ -344,7 +336,7 @@ void Cone( MESH_TYPE & in,
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x = r2*c;
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z = r2*s;
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y = h/2;
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tp=MESH_TYPE::vectorial_type ( x,y,z );
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tp=MESH_TYPE::CoordType ( x,y,z );
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tv.P()=tp;
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in.vert.push_back(tv);
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}
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@ -419,22 +411,22 @@ void Cone( MESH_TYPE & in,
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template <class MESH_TYPE>
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void Box(MESH_TYPE &in, const MESH_TYPE::BOX_TYPE & bb )
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void Box(MESH_TYPE &in, const typename MESH_TYPE::BoxType & bb )
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{
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in.vn=8;
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in.fn=12;
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in.vert.clear();
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in.face.clear();
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MESH_TYPE::vertex_type tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::vectorial_type tp;
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tp=MESH_TYPE::vectorial_type (bb.min[0],bb.min[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (bb.max[0],bb.min[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (bb.min[0],bb.max[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (bb.max[0],bb.max[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (bb.min[0],bb.min[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (bb.max[0],bb.min[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (bb.min[0],bb.max[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::vectorial_type (bb.max[0],bb.max[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
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MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
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MESH_TYPE::CoordType tp;
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tp=MESH_TYPE::CoordType (bb.min[0],bb.min[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (bb.max[0],bb.min[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (bb.min[0],bb.max[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
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tp=MESH_TYPE::CoordType (bb.max[0],bb.max[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
|
||||
tp=MESH_TYPE::CoordType (bb.min[0],bb.min[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
|
||||
tp=MESH_TYPE::CoordType (bb.max[0],bb.min[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
|
||||
tp=MESH_TYPE::CoordType (bb.min[0],bb.max[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
|
||||
tp=MESH_TYPE::CoordType (bb.max[0],bb.max[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
|
||||
|
||||
vector<MESH_TYPE::vertex_pointer> index(in.vn);
|
||||
|
||||
|
@ -476,15 +468,15 @@ void Build( M & in, const V & v, const F & f)
|
|||
|
||||
V::const_iterator vi;
|
||||
|
||||
M::vertex_type tv;
|
||||
M::VertexType tv;
|
||||
tv.Supervisor_Flags()=0;
|
||||
|
||||
for(vi=v.begin();vi!=v.end();++vi)
|
||||
{
|
||||
tv.P() = M::vectorial_type(
|
||||
(M::scalar_type)(*vi).Ext(0),
|
||||
(M::scalar_type)(*vi).Ext(1),
|
||||
(M::scalar_type)(*vi).Ext(2)
|
||||
tv.P() = M::CoordType(
|
||||
(M::ScalarType)(*vi).Ext(0),
|
||||
(M::ScalarType)(*vi).Ext(1),
|
||||
(M::ScalarType)(*vi).Ext(2)
|
||||
);
|
||||
in.vert.push_back(tv);
|
||||
}
|
||||
|
@ -515,4 +507,6 @@ void Build( M & in, const V & v, const F & f)
|
|||
}
|
||||
}
|
||||
|
||||
} // End Namespace TriMesh
|
||||
} // End Namespace vcg
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue