Better Doxygen documentation

This commit is contained in:
Paolo Cignoni 2004-06-24 15:15:12 +00:00
parent 2e36dec52b
commit f73edd3adb
1 changed files with 9 additions and 3 deletions

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@ -24,6 +24,9 @@
History
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Revision 1.2 2004/05/10 13:43:00 cignoni
Added use of VFIterator in VertexGeodesicFromBorder
Revision 1.1 2004/03/31 14:59:14 cignoni
First working version!
@ -40,8 +43,7 @@ namespace vcg {
namespace tri {
/** \addtogroup trimesh */
/*@{*/
/// Generation of per-vertex and per-face Qualities according to various strategy.
/// This class is used to compute per face or per vertex color with respect to for example Border (UpdateColor::VertexBorderFlag), Selection (UpdateColor::FaceSelected), Quality .
/// Generation of per-vertex and per-face Qualities according to various strategy, like geodesic distance from the border (UpdateQuality::VertexGeodesicFromBorder) or curvature ecc.
template <class UpdateMeshType>
class UpdateQuality
@ -85,7 +87,11 @@ public:
// che per approx numeriche ben strane pw->Q() > pv->Q()+d ma durante la memorizzazione
// della nuova distanza essa rimanesse uguale a prima. Patchato rimettendo i vertici nello
// heap solo se migliorano la distanza di un epsilon == 1/100000 della mesh diag.
/** Compute, for each vertex of the mesh the geodesic distance from the border of the mesh itself;
Requirements: VF topology, Per Vertex Quality;
it uses the classical dijkstra Shortest Path Tree algorithm.
The geodesic distance is approximated by allowing to walk only along edges of the mesh.
*/
static void VertexGeodesicFromBorder(MeshType &m) // R1
{
//Requirements