now use std::numeric_limits instead of old max val()
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@ -24,6 +24,9 @@
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History
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History
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$Log: not supported by cvs2svn $
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$Log: not supported by cvs2svn $
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Revision 1.3 2004/03/12 15:22:19 cignoni
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Written some documentation and added to the trimes doxygen module
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Revision 1.2 2004/03/10 00:48:06 cignoni
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Revision 1.2 2004/03/10 00:48:06 cignoni
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changed to the face::IsBorder() style
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changed to the face::IsBorder() style
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@ -34,7 +37,7 @@ Changed name from plural to singular (normals->normal)
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****************************************************************************/
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****************************************************************************/
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#ifndef __VCG_TRI_UPDATE_COLOR
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#ifndef __VCG_TRI_UPDATE_COLOR
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#define __VCG_TRI_UPDATE_COLOR
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#define __VCG_TRI_UPDATE_COLOR
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#include <limits>
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namespace vcg {
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namespace vcg {
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namespace tri {
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namespace tri {
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/** \addtogroup trimesh */
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/** \addtogroup trimesh */
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@ -203,8 +206,8 @@ static void VertexQuality(MeshType &m)
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{
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{
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// step 1: find the range
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// step 1: find the range
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MeshType::VertexIterator vi;
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MeshType::VertexIterator vi;
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float minq=MaxVal(0.0f),
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float minq=std::numeric_limits<float>::max(),
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maxq=-MaxVal(0.0f);
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maxq=std::numeric_limits<float>::min();
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for(vi=m.vert.begin();vi!=m.vert.end();++vi)
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for(vi=m.vert.begin();vi!=m.vert.end();++vi)
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if(!(*vi).IsD())
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if(!(*vi).IsD())
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{
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{
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