From f8cb7fc5547404dc8a7f01becff3b3226e6635ab Mon Sep 17 00:00:00 2001 From: granzuglia Date: Fri, 15 May 2009 13:47:41 +0000 Subject: [PATCH] final u3d version --- wrap/io_trimesh/export_idtf.h | 199 +++++++++++++++++----------------- wrap/io_trimesh/export_u3d.h | 2 +- 2 files changed, 103 insertions(+), 98 deletions(-) diff --git a/wrap/io_trimesh/export_idtf.h b/wrap/io_trimesh/export_idtf.h index 7001d699..f8d729aa 100644 --- a/wrap/io_trimesh/export_idtf.h +++ b/wrap/io_trimesh/export_idtf.h @@ -6,6 +6,7 @@ #include #include #include +#include #include #include #include @@ -13,6 +14,7 @@ #include + class TextUtility { public: @@ -20,7 +22,9 @@ public: static std::string nmbToStr(NUMERICTYPE n) { std::stringstream ss; + ss.setf(std::ios::fixed); ss << n; + ss.setf(std::ios::scientific); return ss.str(); } }; @@ -314,7 +318,7 @@ typedef typename SaveMeshType::CoordType CoordType; idtf.write(0,"}"); - if (mask & Mask::IOM_WEDGTEXCOORD) + if ((mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) | (mask & vcg::tri::io::Mask::IOM_VERTCOLOR) | (mask & vcg::tri::io::Mask::IOM_FACECOLOR)) { idtf.write(0,""); idtf.write(0,"RESOURCE_LIST \"SHADER\" {"); @@ -323,40 +327,67 @@ typedef typename SaveMeshType::CoordType CoordType; { idtf.write(1,"RESOURCE " + TextUtility::nmbToStr(ii) + " {"); idtf.write(2,"RESOURCE_NAME \"ModelShader" + TextUtility::nmbToStr(ii) +"\""); - idtf.write(2,"SHADER_MATERIAL_NAME \"Material1\""); - idtf.write(2,"SHADER_ACTIVE_TEXTURE_COUNT 1"); - idtf.write(2,"SHADER_TEXTURE_LAYER_LIST {"); - idtf.write(3,"TEXTURE_LAYER 0 {"); - idtf.write(4,"TEXTURE_NAME \"Texture" + TextUtility::nmbToStr(ii) +"\""); - idtf.write(3,"}"); - idtf.write(2,"}"); + std::string vertcol; + if (mask & vcg::tri::io::Mask::IOM_VERTCOLOR) + vertcol = "TRUE"; + else + vertcol = "FALSE"; + + idtf.write(2,"ATTRIBUTE_USE_VERTEX_COLOR \"" + vertcol + "\""); + idtf.write(2,"SHADER_MATERIAL_NAME \"Mat01\""); + + + int texcount = 0; + if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) + texcount = m.textures.size(); + + + idtf.write(2,"SHADER_ACTIVE_TEXTURE_COUNT " + TextUtility::nmbToStr(texcount)); + if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) + { + idtf.write(2,"SHADER_TEXTURE_LAYER_LIST {"); + idtf.write(3,"TEXTURE_LAYER 0 {"); + idtf.write(4,"TEXTURE_NAME \"Texture" + TextUtility::nmbToStr(ii) +"\""); + idtf.write(3,"}"); + idtf.write(2,"}"); + } + + } idtf.write(1,"}"); idtf.write(0,"}"); idtf.write(0,""); + } + + if ((mask & Mask::IOM_WEDGTEXCOORD) | (mask & vcg::tri::io::Mask::IOM_VERTCOLOR) | (mask & vcg::tri::io::Mask::IOM_FACECOLOR)) + { idtf.write(0,"RESOURCE_LIST \"MATERIAL\" {"); idtf.write(1,"RESOURCE_COUNT 1"); idtf.write(1,"RESOURCE 0 {"); - idtf.write(2,"RESOURCE_NAME \"Material1\""); + idtf.write(2,"RESOURCE_NAME \"Mat01\""); idtf.write(2,"MATERIAL_AMBIENT 0.2 0.2 0.2"); idtf.write(2,"MATERIAL_DIFFUSE 0.8 0.8 0.8"); idtf.write(2,"MATERIAL_SPECULAR 0.0 0.0 0.0"); idtf.write(2,"MATERIAL_EMISSIVE 0.0 0.0 0.0"); - idtf.write(2,"MATERIAL_REFLECTIVITY 0.100000"); + idtf.write(2,"MATERIAL_REFLECTIVITY 0.000000"); idtf.write(2,"MATERIAL_OPACITY 1.000000"); idtf.write(1,"}"); idtf.write(0,"}"); idtf.write(0,""); - idtf.write(0,"RESOURCE_LIST \"TEXTURE\" {"); - idtf.write(1,"RESOURCE_COUNT " + TextUtility::nmbToStr(m.textures.size())); - for(unsigned int ii = 0; ii < m.textures.size();++ii) + if ((mask & Mask::IOM_WEDGTEXCOORD)) { - idtf.write(1,"RESOURCE " + TextUtility::nmbToStr(ii) + " {"); - idtf.write(2,"RESOURCE_NAME \"Texture" + TextUtility::nmbToStr(ii) + "\""); - idtf.write(2,"TEXTURE_PATH \"" + m.textures[ii] + "\""); - idtf.write(1,"}"); + idtf.write(0,"RESOURCE_LIST \"TEXTURE\" {"); + idtf.write(1,"RESOURCE_COUNT " + TextUtility::nmbToStr(m.textures.size())); + for(unsigned int ii = 0; ii < m.textures.size();++ii) + { + idtf.write(1,"RESOURCE " + TextUtility::nmbToStr(ii) + " {"); + idtf.write(2,"RESOURCE_NAME \"Texture" + TextUtility::nmbToStr(ii) + "\""); + idtf.write(2,"TEXTURE_PATH \"" + m.textures[ii] + "\""); + idtf.write(1,"}"); + } + idtf.write(0,"}"); } - idtf.write(0,"}"); + } idtf.write(0,""); idtf.write(0,"RESOURCE_LIST \"MODEL\" {"); @@ -435,6 +466,18 @@ typedef typename SaveMeshType::CoordType CoordType; } idtf.write(3,"}"); + if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) + { + idtf.write(3,"MESH_FACE_TEXTURE_COORD_LIST {"); + for(unsigned int ii = 0; ii < m.face.size();++ii) + { + idtf.write(4,"FACE " + TextUtility::nmbToStr(ii) + " {"); + idtf.write(5,"TEXTURE_LAYER 0 TEX_COORD: " + TextUtility::nmbToStr(ii * 3) + " " + TextUtility::nmbToStr(ii * 3 + 1) + " " + TextUtility::nmbToStr(ii * 3 + 2)); + idtf.write(4,"}"); + } + idtf.write(3,"}"); + } + if ((mask & vcg::tri::io::Mask::IOM_VERTCOLOR) | (mask & vcg::tri::io::Mask::IOM_FACECOLOR)) { idtf.write(3,"MESH_FACE_DIFFUSE_COLOR_LIST {"); @@ -448,17 +491,6 @@ typedef typename SaveMeshType::CoordType CoordType; } idtf.write(3,"}"); } - if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) - { - idtf.write(3,"MESH_FACE_TEXTURE_COORD_LIST {"); - for(unsigned int ii = 0; ii < m.face.size();++ii) - { - idtf.write(4,"FACE " + TextUtility::nmbToStr(ii) + " {"); - idtf.write(5,"TEXTURE_LAYER 0 TEX_COORD: " + TextUtility::nmbToStr(ii * 3) + " " + TextUtility::nmbToStr(ii * 3 + 1) + " " + TextUtility::nmbToStr(ii * 3 + 2)); - idtf.write(4,"}"); - } - idtf.write(3,"}"); - } idtf.write(3,"MODEL_POSITION_LIST {"); //vcg::tri::UpdateBounding::Box(m); @@ -485,20 +517,6 @@ typedef typename SaveMeshType::CoordType CoordType; } } idtf.write(3,"}"); - - if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) - { - idtf.write(3,"MODEL_TEXTURE_COORD_LIST {"); - for(FaceIterator fitn = m.face.begin();fitn != m.face.end();++fitn) - { - for(unsigned int ii = 0;ii < 3;++ii) - { - idtf.write(4,TextUtility::nmbToStr(fitn->WT(ii).U()) + " " + - TextUtility::nmbToStr(-fitn->WT(ii).V()) + " " + TextUtility::nmbToStr(0.0f) + " " + TextUtility::nmbToStr(0.0f)); - } - } - idtf.write(3,"}"); - } if ((mask & vcg::tri::io::Mask::IOM_VERTCOLOR) | (mask & vcg::tri::io::Mask::IOM_FACECOLOR)) { @@ -523,45 +541,46 @@ typedef typename SaveMeshType::CoordType CoordType; idtf.write(3,"}"); } + if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) + { + idtf.write(3,"MODEL_TEXTURE_COORD_LIST {"); + for(FaceIterator fitn = m.face.begin();fitn != m.face.end();++fitn) + { + for(unsigned int ii = 0;ii < 3;++ii) + { + idtf.write(4,TextUtility::nmbToStr(fitn->WT(ii).U()) + " " + + TextUtility::nmbToStr(-fitn->WT(ii).V()) + " " + TextUtility::nmbToStr(0.0f) + " " + TextUtility::nmbToStr(0.0f)); + } + } + idtf.write(3,"}"); + } + idtf.write(2,"}"); idtf.write(1,"}"); idtf.write(0,"}"); - if ((mask & vcg::tri::io::Mask::IOM_VERTCOLOR) | (mask & vcg::tri::io::Mask::IOM_FACECOLOR)) - { - idtf.write(0,"RESOURCE_LIST \"SHADER\" {"); - idtf.write(1,"RESOURCE_COUNT 1"); - idtf.write(1,"RESOURCE 0 {"); - idtf.write(2,"RESOURCE_NAME \"VcgMesh010\""); - + //if (!(mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) & (mask & vcg::tri::io::Mask::IOM_VERTCOLOR) | (mask & vcg::tri::io::Mask::IOM_FACECOLOR)) + //{ + // idtf.write(0,"RESOURCE_LIST \"SHADER\" {"); + // idtf.write(1,"RESOURCE_COUNT 1"); + // idtf.write(1,"RESOURCE 0 {"); + // idtf.write(2,"RESOURCE_NAME \"VcgMesh010\""); + // - //WARNING! IF VERTEX COLOR AND FACE COLOR ARE BOTH CHECKED THE FILTER SAVE ONLY VERTEX COLOR! THIS IS A DESIGN CHOICE A NOT A BUG! + // //WARNING! IF VERTEX COLOR AND FACE COLOR ARE BOTH CHECKED THE FILTER SAVE ONLY VERTEX COLOR! THIS IS A DESIGN CHOICE A NOT A BUG! - std::string vertcol; - if (mask & vcg::tri::io::Mask::IOM_VERTCOLOR) - vertcol = "TRUE"; - else - vertcol = "FALSE"; - - idtf.write(2,"ATTRIBUTE_USE_VERTEX_COLOR \"" + vertcol + "\""); - idtf.write(2,"SHADER_MATERIAL_NAME \"Mat01\""); - idtf.write(2,"SHADER_ACTIVE_TEXTURE_COUNT 0"); - idtf.write(1,"}"); - idtf.write(0,"}"); - - idtf.write(0,"RESOURCE_LIST \"MATERIAL\" {"); - idtf.write(1,"RESOURCE_COUNT 1"); - idtf.write(1,"RESOURCE 0 {"); - idtf.write(2,"RESOURCE_NAME \"Mat01\""); - idtf.write(2,"MATERIAL_AMBIENT 0.2 0.2 0.2"); - idtf.write(2,"MATERIAL_DIFFUSE 0.8 0.8 0.8"); - idtf.write(2,"MATERIAL_SPECULAR 0.0 0.0 0.0"); - idtf.write(2,"MATERIAL_EMISSIVE 0.0 0.0 0.0"); - idtf.write(2,"MATERIAL_REFLECTIVITY 0.0"); - idtf.write(2,"MATERIAL_OPACITY 1.000000"); - idtf.write(1,"}"); - idtf.write(0,"}"); - } + // std::string vertcol; + // if (mask & vcg::tri::io::Mask::IOM_VERTCOLOR) + // vertcol = "TRUE"; + // else + // vertcol = "FALSE"; + // + // idtf.write(2,"ATTRIBUTE_USE_VERTEX_COLOR \"" + vertcol + "\""); + // idtf.write(2,"SHADER_MATERIAL_NAME \"Mat01\""); + // idtf.write(2,"SHADER_ACTIVE_TEXTURE_COUNT 0"); + // idtf.write(1,"}"); + // idtf.write(0,"}"); + //} if ((mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) | (mask & vcg::tri::io::Mask::IOM_VERTCOLOR) | (mask & vcg::tri::io::Mask::IOM_FACECOLOR)) { @@ -569,33 +588,19 @@ typedef typename SaveMeshType::CoordType CoordType; idtf.write(0,"MODIFIER \"SHADING\" {"); idtf.write(1,"MODIFIER_NAME \"VcgMesh01\""); idtf.write(1,"PARAMETERS {"); - if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) + + idtf.write(2,"SHADER_LIST_COUNT " + TextUtility::nmbToStr(m.textures.size())); + idtf.write(2,"SHADING_GROUP {"); + for(unsigned int ii = 0; ii < m.textures.size();++ii) { - idtf.write(2,"SHADER_LIST_COUNT " + TextUtility::nmbToStr(m.textures.size())); - idtf.write(2,"SHADING_GROUP {"); - for(unsigned int ii = 0; ii < m.textures.size();++ii) - { - idtf.write(3,"SHADER_LIST " + TextUtility::nmbToStr(ii) + "{"); - idtf.write(4,"SHADER_COUNT 1"); - idtf.write(4,"SHADER_NAME_LIST {"); - idtf.write(5,"SHADER 0 NAME: \"ModelShader" + TextUtility::nmbToStr(ii) + "\""); - idtf.write(4,"}"); - idtf.write(3,"}"); - } - idtf.write(2,"}"); - } - else - { - idtf.write(2,"SHADER_LIST_COUNT 1"); - idtf.write(2,"SHADER_LIST_LIST {"); - idtf.write(3,"SHADER_LIST 0 {"); + idtf.write(3,"SHADER_LIST " + TextUtility::nmbToStr(ii) + "{"); idtf.write(4,"SHADER_COUNT 1"); idtf.write(4,"SHADER_NAME_LIST {"); - idtf.write(5,"SHADER 0 NAME: \"VcgMesh010\""); + idtf.write(5,"SHADER 0 NAME: \"ModelShader" + TextUtility::nmbToStr(ii) + "\""); idtf.write(4,"}"); idtf.write(3,"}"); - idtf.write(2,"}"); } + idtf.write(2,"}"); idtf.write(1,"}"); idtf.write(0,"}"); } diff --git a/wrap/io_trimesh/export_u3d.h b/wrap/io_trimesh/export_u3d.h index 6ca87b50..dfcc7cc7 100644 --- a/wrap/io_trimesh/export_u3d.h +++ b/wrap/io_trimesh/export_u3d.h @@ -37,7 +37,7 @@ namespace u3dparametersclasses _campar = NULL; } - //WARNING: in movie15 y-axis and z-axis have been inverted!!! + //WARNING: in movie15 y-axis and z-axis has been inverted!!! class CameraParameters { public: