Cleaned up and moved into the tri namespace all the refine class

This commit is contained in:
Paolo Cignoni 2012-10-09 07:56:47 +00:00
parent 34f4e6c98c
commit f9b2088e12
1 changed files with 7 additions and 13 deletions

View File

@ -26,21 +26,17 @@
#include <functional>
#include <map>
#include <vector>
#include <vcg/space/sphere3.h>
#include <vcg/space/plane3.h>
#include <vcg/space/texcoord2.h>
#include <vcg/space/color4.h>
#include <vcg/simplex/face/pos.h>
#include <vcg/simplex/face/topology.h>
#include<vcg/complex/allocate.h>
#include<vcg/complex/algorithms/update/topology.h>
#include<vcg/complex/algorithms/update/flag.h>
#include<wrap/callback.h>
#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/flag.h>
#include <vcg/space/triangle3.h>
#include <wrap/callback.h>
namespace vcg{
namespace tri{
/* A very short intro about the generic refinement framework,
the main fuction is the
@ -526,8 +522,8 @@ Siggraph 2000 Course Notes
/*
vul-------vu--------vur
\ / \ /
\ / \ /
\ / \ /
\ / \ /
\ / fu \ /
vl--------vr
/ \ fd / \
@ -933,9 +929,7 @@ void TriSplit(typename TRIMESH_TYPE::FacePointer f,
}
} // namespace tri
} // namespace vcg
#endif