Initial commit
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.1 2005/07/06 08:02:27 cignoni
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Initial commit
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****************************************************************************/
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#ifndef __VCG_VERTEX_UPDATE_POSITION
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#define __VCG_VERTEX_UPDATE_POSITION
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namespace vcg {
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namespace vertex {
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/** \addtogroup vertexmesh */
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/*@{*/
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/// This class is used to update vertex position according to a transformation matrix.
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template <class VERTEX_CONTAINER>
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class UpdatePositionBase
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{
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public:
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typedef typename VERTEX_CONTAINER::value_type::ScalarType ScalarType;
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typedef typename VERTEX_CONTAINER::iterator VertexIterator;
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/// Multiply
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static void Matrix(VERTEX_CONTAINER &vert, const Matrix44<ScalarType> &mm)
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{
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VertexIterator vi;
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for(vi= vert.begin();vi!= vert.end();++vi)
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if(!(*vi).IsD()) (*vi).P()=mm*(*vi).cP();
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}
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}; // end class
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template <class VertexMeshType>
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class UpdatePosition: public UpdatePositionBase<typename VertexMeshType::VertexContainer> {
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public:
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typedef typename VertexMeshType::VertexContainer VertexContainer;
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static void Matrix(VertexMeshType &vm, const Matrix44<ScalarType> &mm)
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{ UpdatePositionBase<typename VertexMeshType::VertexContainer>::Matrix(vm.vert,mm);
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}
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};
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} // End namespace
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} // End namespace
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#endif
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