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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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****************************************************************************/
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#include <iostream>
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#include "../pchain.h"
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#include "../pvoronoi.h"
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#include "../vert_remap.h"
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#include "../crude.h"
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#include "../stopwatch.h"
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#include "../pintersect.h"
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using namespace std;
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using namespace nxs;
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using namespace vcg;
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StopWatch watch;
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int main(int argc, char *argv[]) {
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if(argc < 3) {
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cerr << "Usage: " << argv[0]
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<< " <crude input> <output (remap and pchain)> "
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"[patch_size] [threshold]\n\n";
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cerr << "Patch size and treshold expressed int faces "
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"and default to 1000 and 250\n";
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return -1;
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}
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Crude crude;
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if(!crude.Load(argv[1])) {
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cerr << "Could not open crude input\n";
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return -1;
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}
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string output = argv[2];
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unsigned int target_size = 1000;
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if(argc > 3)
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target_size = atoi(argv[3]);
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if(target_size <= 0) {
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cerr << "Invalid patch_size: " << argv[3] << endl;
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return -1;
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}
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unsigned int treshold = 250;
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if(argc > 4)
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treshold = atoi(argv[4]);
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if(treshold <= 0) {
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cerr << "Invalid patch_size: " << argv[4] << endl;
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return -1;
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}
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cerr << "Getting optimal radius...\n";
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watch.Start();
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vector<unsigned int> target;
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unsigned int patch_size = target_size;
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for(patch_size = target_size; patch_size < crude.vert.Size(); patch_size *=2)
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target.push_back(patch_size);
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vector<float> radius;
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radius = VoronoiPartition::OptimalRadii(crude.vert.Size(),
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crude.vert.Begin(),
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crude.vert.End(),
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crude.GetBox(),
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target);
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for(unsigned int i = 0; i < radius.size(); i++)
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cerr << "Radius: " << radius[i] << endl;
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watch.Stop();
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cerr << " ...done in " << watch.Elapsed() << " secs\n";
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watch.Reset();
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watch.Start();
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assert(radius.size() > 1);
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//TODO cosa succede se c'e' una sola patch?
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PChain<VoronoiPartition> chain;
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for(unsigned int i = 0; i < radius.size(); i++) {
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VoronoiPartition part;
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part.Init(crude.GetBox());
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chain.levels.push_back(part);
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}
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//TODO move this part to pvoronoi (and create Crude::vert_iterator
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VFile<Point3f>::iterator iter;
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for(iter = crude.vert.Begin(); iter != crude.vert.End(); ++iter) {
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Point3f &v = *iter;
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VoronoiPartition::Key target;
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float dist;
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for(unsigned int i = 0; i < radius.size(); i++) {
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VoronoiPartition &part = chain.levels[i];
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dist = part.Closest(v, target);
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if(dist >= radius[i] || dist == -1)
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part.Add(v, radius[i]);
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}
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}
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VFile<unsigned int> face_remap;
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if(!face_remap.Create(output + ".frm")) {
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cerr << "Could not create remap files: " << output << ".frm\n";
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return -1;
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}
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face_remap.Resize(crude.face.Size());
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PIntersect<VoronoiPartition> inter(chain.levels[0], chain.levels[1]);
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cerr << "Splitting faces... ";
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Point3f bari;
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for(unsigned int i = 0; i < crude.face.Size(); i++) {
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bari = crude.GetBari(i);
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unsigned int patch = inter.Locate(bari);
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face_remap[i] = patch;
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}
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watch.Stop();
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cerr << "done in " << watch.Elapsed() << " secs\n";
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watch.Reset();
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watch.Start();
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//TODO Prune inter to threshold and relocate faces
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VertRemap vert_remap;
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if(!vert_remap.Create(output)) {
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cerr << "Could not create remap files: " << output << ".vrm and .brm\n";
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return -1;
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}
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vert_remap.Resize(crude.vert.Size());
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cerr << "Splitting vertices... ";
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for(unsigned int i = 0; i < crude.face.Size(); i++) {
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Crude::Face &face = crude.GetFace(i);
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unsigned int patch = face_remap[i];
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if((i % 10000) == 0)
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cerr << "inserting: " << i << endl;
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for(int k = 0; k < 3; k++) {
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vert_remap.Insert(face[k], patch);
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}
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}
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watch.Stop();
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cerr << "done in " << watch.Elapsed() << " secs\n";
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return 0;
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}
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