First Commit.
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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****************************************************************************/
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#ifndef __VCGLIB_AABBBINARYTREE_TYPE_H
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#define __VCGLIB_AABBBINARYTREE_TYPE_H
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// standard headers
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#include <assert.h>
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// stl headers
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#include <vector>
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// vcg headers
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#include <vcg/space/point3.h>
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#include <vcg/space/box3.h>
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/***************************************************************************************/
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namespace vcg {
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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class AABBBinaryTree {
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public:
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typedef AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE> ClassType;
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typedef OBJTYPE ObjType;
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typedef ObjType * ObjPtr;
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typedef SCALARTYPE ScalarType;
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typedef NODEAUXDATATYPE NodeAuxDataType;
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typedef Point3<ScalarType> CoordType;
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typedef std::vector<ObjPtr> ObjPtrVector;
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typedef typename ObjPtrVector::iterator ObjPtrVectorIterator;
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typedef typename ObjPtrVector::const_iterator ObjPtrVectorConstIterator;
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public:
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class AABBBinaryTreeNode {
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public:
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AABBBinaryTreeNode * parent;
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AABBBinaryTreeNode * children[2];
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CoordType boxCenter;
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CoordType boxHalfDims;
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ObjPtrVectorIterator oBegin;
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ObjPtrVectorIterator oEnd;
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unsigned char splitAxis;
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NodeAuxDataType auxData;
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inline AABBBinaryTreeNode(AABBBinaryTreeNode * pParent = 0);
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inline ~AABBBinaryTreeNode(void);
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inline void Clear(void);
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inline bool IsLeaf(void) const;
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inline unsigned int ObjectsCount(void) const;
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inline unsigned int & Flags(void);
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inline const unsigned int & Flags(void) const;
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inline ScalarType & ScalarValue(void);
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inline const ScalarType & ScalarValue(void) const;
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inline int & IntValue(void);
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inline const int & IntValue(void) const;
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inline unsigned int & UIntValue(void);
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inline const unsigned int & UIntValue(void) const;
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inline void * & PtrValue(void);
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inline const void * & PtrValue(void) const;
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protected:
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union SharedDataUnion {
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unsigned int flags;
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int intValue;
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unsigned int uintValue;
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ScalarType scalarValue;
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void * ptrValue;
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};
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SharedDataUnion sharedData;
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};
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typedef AABBBinaryTreeNode NodeType;
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ObjPtrVector pObjects;
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NodeType * pRoot;
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inline AABBBinaryTree(void);
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inline ~AABBBinaryTree(void);
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inline void Clear(void);
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template <class OBJITERATOR, class OBJITERATORPTRFUNCT, class OBJBOXFUNCT, class OBJBARYCENTERFUNCT>
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inline bool Set(const OBJITERATOR & oBegin, const OBJITERATOR & oEnd, OBJITERATORPTRFUNCT & objPtr, OBJBOXFUNCT & objBox, OBJBARYCENTERFUNCT & objBarycenter, const unsigned int maxElemsPerLeaf = 1, const ScalarType & leafBoxMaxVolume = ((ScalarType)0), const bool useVariance = true);
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protected:
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template <class OBJBOXFUNCT, class OBJBARYCENTERFUNCT>
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inline static NodeType * BoundObjects(NodeType * parent, const ObjPtrVectorIterator & oBegin, const ObjPtrVectorIterator & oEnd, const unsigned int size, const unsigned int maxElemsPerLeaf, const ScalarType & leafBoxMaxVolume, const bool useVariance, OBJBOXFUNCT & getBox, OBJBARYCENTERFUNCT & getBarycenter);
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template <class OBJBARYCENTERFUNCT>
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inline static int BalanceMedian(const ObjPtrVectorIterator & oBegin, const ObjPtrVectorIterator & oEnd, const int size, const int splitAxis, OBJBARYCENTERFUNCT & getBarycenter, ObjPtrVectorIterator & medianIter);
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};
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTree(void) {
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this->pObjects.clear();
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this->pRoot = 0;
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::~AABBBinaryTree(void) {
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this->pObjects.clear();
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delete this->pRoot;
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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void AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::Clear(void) {
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this->pObjects.clear();
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delete this->pRoot;
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this->pRoot = 0;
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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template <class OBJITERATOR, class OBJITERATORPTRFUNCT, class OBJBOXFUNCT, class OBJBARYCENTERFUNCT>
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bool AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::Set(const OBJITERATOR & oBegin, const OBJITERATOR & oEnd, OBJITERATORPTRFUNCT & objPtr, OBJBOXFUNCT & objBox, OBJBARYCENTERFUNCT & objBarycenter, const unsigned int maxElemsPerLeaf, const ScalarType & leafBoxMaxVolume, const bool useVariance) {
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this->Clear();
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if ((maxElemsPerLeaf == 0) && (leafBoxMaxVolume <= ((ScalarType)0))) {
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return (false);
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}
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const unsigned int size = (unsigned int)std::distance(oBegin, oEnd);
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this->pObjects.reserve(size);
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for (OBJITERATOR oi=oBegin; oi!=oEnd; ++oi) {
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this->pObjects.push_back(objPtr(*oi));
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}
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this->pRoot = ClassType::BoundObjects(0, this->pObjects.begin(), this->pObjects.end(), size, maxElemsPerLeaf, leafBoxMaxVolume, useVariance, objBox, objBarycenter);
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return (this->pRoot != 0);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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template <class OBJBOXFUNCT, class OBJBARYCENTERFUNCT>
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typename AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::NodeType * AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::BoundObjects(NodeType * parent, const ObjPtrVectorIterator & oBegin, const ObjPtrVectorIterator & oEnd, const unsigned int size, const unsigned int maxElemsPerLeaf, const ScalarType & leafBoxMaxVolume, const bool useVariance, OBJBOXFUNCT & getBox, OBJBARYCENTERFUNCT & getBarycenter) {
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if (size <= 0) {
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return (0);
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}
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NodeType * pNode = new NodeType(parent);
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if (pNode == 0) {
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return (0);
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}
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pNode->children[0] = 0;
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pNode->children[1] = 0;
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pNode->oBegin = oBegin;
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pNode->oEnd = oEnd;
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Box3<ScalarType> bbox;
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bbox.SetNull();
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for (ObjPtrVectorConstIterator oi=pNode->oBegin; oi!=pNode->oEnd; ++oi) {
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Box3<ScalarType> tbox;
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getBox(*(*oi), tbox);
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bbox.Add(tbox);
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}
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pNode->boxCenter = bbox.Center();
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pNode->boxHalfDims = bbox.Dim() / ((ScalarType)2);
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const bool bMaxObjectsReached = (((maxElemsPerLeaf > 0) && (size <= maxElemsPerLeaf)) || (size == 1));
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const bool bMaxVolumeReached = ((leafBoxMaxVolume > ((ScalarType)0)) && (bbox.Volume() <= leafBoxMaxVolume));
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const bool isLeaf = bMaxObjectsReached || bMaxVolumeReached;
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if (isLeaf) {
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pNode->splitAxis = 0;
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return (pNode);
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}
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CoordType pSplit;
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if (useVariance) {
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CoordType mean((ScalarType)0, (ScalarType)0, (ScalarType)0);
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CoordType variance((ScalarType)0, (ScalarType)0, (ScalarType)0);
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for (ObjPtrVectorIterator oi=oBegin; oi!=oEnd; ++oi) {
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CoordType bc;
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getBarycenter(*(*oi), bc);
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mean += bc;
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variance[0] += bc[0] * bc[0];
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variance[1] += bc[1] * bc[1];
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variance[2] += bc[2] * bc[2];
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}
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variance[0] -= (mean[0] * mean[0]) / ((ScalarType)size);
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variance[1] -= (mean[1] * mean[1]) / ((ScalarType)size);
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variance[2] -= (mean[2] * mean[2]) / ((ScalarType)size);
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pSplit = variance;
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}
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else {
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pSplit = pNode->boxHalfDims;
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}
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ScalarType maxDim = pSplit[0];
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unsigned char splitAxis = 0;
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if (maxDim < pSplit[1]) {
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maxDim = pSplit[1];
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splitAxis = 1;
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}
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if (maxDim < pSplit[2]) {
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maxDim = pSplit[2];
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splitAxis = 2;
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}
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pNode->splitAxis = splitAxis;
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ObjPtrVectorIterator median;
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const int lSize = ClassType::BalanceMedian(pNode->oBegin, pNode->oEnd, size, splitAxis, getBarycenter, median);
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const int rSize = size - lSize;
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if (lSize > 0) {
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pNode->children[0] = ClassType::BoundObjects(pNode, pNode->oBegin, median, lSize, maxElemsPerLeaf, leafBoxMaxVolume, useVariance, getBox, getBarycenter);
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if (pNode->children[0] == 0) {
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delete pNode;
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return (0);
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}
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}
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if (rSize > 0) {
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pNode->children[1] = ClassType::BoundObjects(pNode, median, pNode->oEnd, rSize, maxElemsPerLeaf, leafBoxMaxVolume, useVariance, getBox, getBarycenter);
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if (pNode->children[1] == 0) {
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delete pNode;
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return (0);
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}
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}
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return (pNode);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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template <class OBJBARYCENTERFUNCT>
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int AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::BalanceMedian(const ObjPtrVectorIterator & oBegin, const ObjPtrVectorIterator & oEnd, const int size, const int splitAxis, OBJBARYCENTERFUNCT & getBarycenter, ObjPtrVectorIterator & medianIter) {
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const int iMedian = (size + 1) / 2;
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ObjPtrVectorIterator l, r, i, j;
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ObjPtr iTmp;
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ScalarType pos;
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ObjPtrVectorIterator median = oBegin + iMedian;
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CoordType bc;
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l = oBegin;
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r = oEnd - 1;
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while (l < r) {
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getBarycenter(*(*r), bc);
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pos = bc[splitAxis];
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i = l;
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j = r - 1;
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while (true) {
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getBarycenter(*(*i), bc);
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while ((bc[splitAxis] <= pos) && (i < r)) {
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i++;
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getBarycenter(*(*i), bc);
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}
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getBarycenter(*(*j), bc);
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while ((bc[splitAxis] > pos) && (j > l)) {
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j--;
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getBarycenter(*(*j), bc);
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}
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if (i >= j) {
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break;
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}
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iTmp = (*i);
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(*i) = (*j);
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(*j) = iTmp;
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}
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iTmp = (*i);
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(*i) = (*r);
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(*r) = iTmp;
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if (i >= (median)) {
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r = i - 1;
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}
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if (i <= (median)) {
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l = i + 1;
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}
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}
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medianIter = median;
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return (iMedian);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::AABBBinaryTreeNode(NodeType * pParent) {
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this->parent = pParent;
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this->children[0] = 0;
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this->children[1] = 0;
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::~AABBBinaryTreeNode(void) {
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delete this->children[0];
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delete this->children[1];
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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void AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::Clear(void) {
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delete this->children[0];
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this->children[0] = 0;
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delete this->children[1];
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this->children[1] = 0;
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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bool AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::IsLeaf(void) const {
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return ((this->children[0] == 0) && (this->children[1] == 0));
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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unsigned int AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::ObjectsCount(void) const {
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return ((unsigned int)(std::distance(this->oBegin, this->oEnd)));
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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unsigned int & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::Flags(void) {
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return (this->sharedData.flags);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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const unsigned int & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::Flags(void) const {
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return (this->sharedData.flags);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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int & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::IntValue(void) {
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return (this->sharedData.intValue);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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const int & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::IntValue(void) const {
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return (this->sharedData.intValue);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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unsigned int & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::UIntValue(void) {
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return (this->sharedData.uintValue);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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const unsigned int & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::UIntValue(void) const {
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return (this->sharedData.uintValue);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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typename AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::ScalarType & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::ScalarValue(void) {
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return (this->sharedData.scalarValue);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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const typename AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::ScalarType & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::ScalarValue(void) const {
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return (this->sharedData.scalarValue);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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void * & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::PtrValue(void) {
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return (this->sharedData.ptrValue);
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}
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template <class OBJTYPE, class SCALARTYPE, class NODEAUXDATATYPE>
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const void * & AABBBinaryTree<OBJTYPE, SCALARTYPE, NODEAUXDATATYPE>::AABBBinaryTreeNode::PtrValue(void) const {
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return (this->sharedData.ptrValue);
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}
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} // end namespace vcg
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#endif // #ifndef __VCGLIB_AABBBINARYTREE_TYPE_H
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|
@ -0,0 +1,148 @@
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/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
History
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||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __VCGLIB_AABBBINARYTREE_CLOSEST_H
|
||||
#define __VCGLIB_AABBBINARYTREE_CLOSEST_H
|
||||
|
||||
// stl headers
|
||||
#include <limits>
|
||||
#include <vector>
|
||||
|
||||
// vcg headers
|
||||
#include <vcg/math/base.h>
|
||||
#include <vcg/space/index/aabb_binary_tree/utils.h>
|
||||
|
||||
namespace vcg {
|
||||
|
||||
template <class TREETYPE>
|
||||
class AABBBinaryTreeClosest {
|
||||
public:
|
||||
typedef AABBBinaryTreeClosest<TREETYPE> ClassType;
|
||||
typedef TREETYPE TreeType;
|
||||
typedef typename TreeType::ScalarType ScalarType;
|
||||
typedef typename TreeType::CoordType CoordType;
|
||||
typedef typename TreeType::NodeType NodeType;
|
||||
typedef typename TreeType::ObjPtr ObjPtr;
|
||||
|
||||
template <class OBJPOINTDISTANCEFUNCT>
|
||||
static inline ObjPtr Closest(TreeType & tree, OBJPOINTDISTANCEFUNCT & getPointDistance, const CoordType & p, const ScalarType & maxDist, ScalarType & minDist, CoordType & q) {
|
||||
typedef OBJPOINTDISTANCEFUNCT ObjPointDistanceFunct;
|
||||
typedef std::vector<NodeType *> NodePtrVector;
|
||||
typedef typename NodePtrVector::const_iterator NodePtrVector_ci;
|
||||
|
||||
NodeType * pRoot = tree.pRoot;
|
||||
|
||||
if (pRoot == 0) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
NodePtrVector clist1;
|
||||
NodePtrVector clist2;
|
||||
NodePtrVector leaves;
|
||||
|
||||
NodePtrVector * candidates = &clist1;
|
||||
NodePtrVector * newCandidates = &clist2;
|
||||
|
||||
clist1.reserve(tree.pObjects.size());
|
||||
clist2.reserve(tree.pObjects.size());
|
||||
leaves.reserve(tree.pObjects.size());
|
||||
|
||||
clist1.resize(0);
|
||||
clist2.resize(0);
|
||||
leaves.resize(0);
|
||||
|
||||
ScalarType minMaxDist = maxDist * maxDist;
|
||||
|
||||
candidates->push_back(pRoot);
|
||||
|
||||
while (!candidates->empty()) {
|
||||
newCandidates->resize(0);
|
||||
|
||||
for (NodePtrVector_ci bv=candidates->begin(); bv!=candidates->end(); ++bv) {
|
||||
const CoordType dc = Abs(p - (*bv)->boxCenter);
|
||||
const ScalarType maxDist = (dc + (*bv)->boxHalfDims).SquaredNorm();
|
||||
(*bv)->ScalarValue() = LowClampToZero(dc - (*bv)->boxHalfDims).SquaredNorm();
|
||||
if (maxDist < minMaxDist) {
|
||||
minMaxDist = maxDist;
|
||||
}
|
||||
}
|
||||
|
||||
for (NodePtrVector_ci ci=candidates->begin(); ci!=candidates->end(); ++ci) {
|
||||
if ((*ci)->ScalarValue() < minMaxDist) {
|
||||
if ((*ci)->IsLeaf()) {
|
||||
leaves.push_back(*ci);
|
||||
}
|
||||
else {
|
||||
if ((*ci)->children[0] != 0) {
|
||||
newCandidates->push_back((*ci)->children[0]);
|
||||
}
|
||||
if ((*ci)->children[1] != 0) {
|
||||
newCandidates->push_back((*ci)->children[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
NodePtrVector * cSwap = candidates;
|
||||
candidates = newCandidates;
|
||||
newCandidates = cSwap;
|
||||
}
|
||||
|
||||
clist1.clear();
|
||||
clist2.clear();
|
||||
|
||||
ObjPtr closestObject = 0;
|
||||
CoordType closestPoint;
|
||||
ScalarType closestDist = math::Sqrt(minMaxDist) + std::numeric_limits<ScalarType>::epsilon();
|
||||
ScalarType closestDistSq = closestDist * closestDist;
|
||||
|
||||
for (NodePtrVector_ci ci=leaves.begin(); ci!=leaves.end(); ++ci) {
|
||||
if ((*ci)->ScalarValue() < closestDistSq) {
|
||||
for (typename TreeType::ObjPtrVectorConstIterator si=(*ci)->oBegin; si!=(*ci)->oEnd; ++si) {
|
||||
if (getPointDistance(*(*si), p, closestDist, closestPoint)) {
|
||||
closestDistSq = closestDist * closestDist;
|
||||
closestObject = (*si);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
leaves.clear();
|
||||
|
||||
q = closestPoint;
|
||||
minDist = closestDist;
|
||||
|
||||
return (closestObject);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
} // end namespace vcg
|
||||
|
||||
#endif // #ifndef __VCGLIB_AABBBINARYTREE_CLOSEST_H
|
|
@ -0,0 +1,102 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __VCGLIB_FACEFUNCTORS
|
||||
#define __VCGLIB_FACEFUNCTORS
|
||||
|
||||
// vcg headers
|
||||
#include <vcg/space/point3.h>
|
||||
#include <vcg/space/box3.h>
|
||||
#include <vcg/space/line3.h>
|
||||
#include <vcg/space/intersection3.h>
|
||||
#include <vcg/simplex/face/distance.h>
|
||||
|
||||
namespace vcg {
|
||||
|
||||
class FaceBarycenterFunctor {
|
||||
public:
|
||||
template <class FACETYPE, class COORDTYPE>
|
||||
inline void operator () (const FACETYPE & f, COORDTYPE & b) {
|
||||
b = COORDTYPE::Construct(f.Barycenter());
|
||||
}
|
||||
};
|
||||
|
||||
class FaceBoxFunctor {
|
||||
public:
|
||||
template <class FACETYPE, class BOXTYPE>
|
||||
inline void operator () (const FACETYPE & f, BOXTYPE & b) {
|
||||
b.Set(Point3<BOXTYPE::ScalarType>::Construct(f.P(0)));
|
||||
b.Add(Point3<BOXTYPE::ScalarType>::Construct(f.P(1)));
|
||||
b.Add(Point3<BOXTYPE::ScalarType>::Construct(f.P(2)));
|
||||
}
|
||||
};
|
||||
|
||||
class FacePointDistanceFunctor {
|
||||
public:
|
||||
template <class FACETYPE, class COORDTYPE>
|
||||
inline bool operator () (const FACETYPE & f, const COORDTYPE & p, typename COORDTYPE::ScalarType & minDist, COORDTYPE & q) {
|
||||
const Point3<typename FACETYPE::ScalarType> fp = Point3<typename FACETYPE::ScalarType>::Construct(p);
|
||||
Point3<typename FACETYPE::ScalarType> fq;
|
||||
typename FACETYPE::ScalarType md = (typename FACETYPE::ScalarType)(minDist);
|
||||
const bool ret = face::PointDistance(f, fp, md, fq);
|
||||
minDist = (typename COORDTYPE::ScalarType)(md);
|
||||
q = COORDTYPE::Construct(fq);
|
||||
return (ret);
|
||||
}
|
||||
};
|
||||
|
||||
template <bool BACKFACETEST = true>
|
||||
class FaceRayIntersectFunctor {
|
||||
public:
|
||||
template <class FACETYPE, class COORDTYPE>
|
||||
inline bool operator () (const FACETYPE & f, const COORDTYPE & rayOrigin, const COORDTYPE & rayDirection, typename COORDTYPE::ScalarType & t, COORDTYPE & q) {
|
||||
typedef typename COORDTYPE::ScalarType ScalarType;
|
||||
Line3<ScalarType, false> ln(rayOrigin, rayDirection);
|
||||
ScalarType a;
|
||||
ScalarType b;
|
||||
|
||||
bool bret = Intersection(ln, f.P(0), f.P(1), f.P(2), a, b, t);
|
||||
if (BACKFACETEST) {
|
||||
if (!bret) {
|
||||
bret = Intersection(ln, f.P(0), f.P(2), f.P(1), a, b, t);
|
||||
}
|
||||
}
|
||||
|
||||
if (bret) {
|
||||
q = rayOrigin + rayDirection * t;
|
||||
return (true);
|
||||
}
|
||||
return (false);
|
||||
}
|
||||
};
|
||||
|
||||
} // end namespace vcg
|
||||
|
||||
#endif // #ifndef __VCGLIB_FACEFUNCTORS
|
|
@ -0,0 +1,200 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __VCGLIB_AABBBINARYTREE_FRUSTUMCULL_H
|
||||
#define __VCGLIB_AABBBINARYTREE_FRUSTUMCULL_H
|
||||
|
||||
// vcg headers
|
||||
#include <vcg/space/point3.h>
|
||||
#include <vcg/space/plane3.h>
|
||||
|
||||
/***************************************************************************************/
|
||||
|
||||
namespace vcg {
|
||||
|
||||
template <class TREETYPE>
|
||||
class AABBBinaryTreeFrustumCull {
|
||||
public:
|
||||
typedef AABBBinaryTreeFrustumCull<TREETYPE> ClassType;
|
||||
typedef TREETYPE TreeType;
|
||||
typedef typename TreeType::ScalarType ScalarType;
|
||||
typedef typename TreeType::CoordType CoordType;
|
||||
typedef typename TreeType::NodeType NodeType;
|
||||
typedef typename TreeType::ObjPtr ObjPtr;
|
||||
|
||||
protected:
|
||||
class VFrustumPlane {
|
||||
public:
|
||||
CoordType normal;
|
||||
ScalarType offset;
|
||||
unsigned int pVertexIndex[3];
|
||||
};
|
||||
|
||||
class VFrustum {
|
||||
public:
|
||||
VFrustumPlane planes[6];
|
||||
};
|
||||
|
||||
public:
|
||||
enum {
|
||||
FC_FIRST_PLANE_BIT = 0,
|
||||
FC_PARTIALLY_VISIBLE_BIT = (1 << (FC_FIRST_PLANE_BIT + 3)),
|
||||
FC_FULLY_VISIBLE_BIT = (1 << (FC_FIRST_PLANE_BIT + 4))
|
||||
};
|
||||
|
||||
static inline bool IsPartiallyVisible(const NodeType * node) {
|
||||
return ((node->Flags() & FC_PARTIALLY_VISIBLE_BIT) != 0);
|
||||
}
|
||||
|
||||
static inline bool IsFullyVisible(const NodeType * node) {
|
||||
return ((node->Flags() & FC_FULLY_VISIBLE_BIT) != 0);
|
||||
}
|
||||
|
||||
static inline bool IsVisible(const NodeType * node) {
|
||||
return ((node->Flags() & (FC_PARTIALLY_VISIBLE_BIT | FC_FULLY_VISIBLE_BIT)) != 0);
|
||||
}
|
||||
|
||||
static inline void Initialize(TreeType & tree) {
|
||||
NodeType * pRoot = tree.pRoot;
|
||||
if (pRoot == 0) {
|
||||
return;
|
||||
}
|
||||
ClassType::InitializeNodeFlagsRec(pRoot);
|
||||
}
|
||||
|
||||
static inline void FrustumCull(TreeType & tree, const Plane3<ScalarType> frustumPlanes[6], const unsigned int minNodeObjectsCount) {
|
||||
NodeType * pRoot = tree.pRoot;
|
||||
if (pRoot == 0) {
|
||||
return;
|
||||
}
|
||||
VFrustum frustum;
|
||||
for (int i=0; i<6; ++i) {
|
||||
frustum.planes[i].normal = frustumPlanes[i].Direction();
|
||||
frustum.planes[i].offset = frustumPlanes[i].Offset();
|
||||
frustum.planes[i].pVertexIndex[0] = (frustum.planes[i].normal[0] >= ((ScalarType)0)) ? (1) : (0);
|
||||
frustum.planes[i].pVertexIndex[1] = (frustum.planes[i].normal[1] >= ((ScalarType)0)) ? (1) : (0);
|
||||
frustum.planes[i].pVertexIndex[2] = (frustum.planes[i].normal[2] >= ((ScalarType)0)) ? (1) : (0);
|
||||
}
|
||||
|
||||
const unsigned char inMask = 0x3F;
|
||||
ClassType::NodeVsFrustum(pRoot, frustum, inMask, minNodeObjectsCount);
|
||||
}
|
||||
|
||||
protected:
|
||||
static inline void InitializeNodeFlagsRec(NodeType * node) {
|
||||
node->Flags() &= ~(0x1F);
|
||||
if (node->children[0] == 0) {
|
||||
ClassType::InitializeNodeFlagsRec(node->children[0]);
|
||||
}
|
||||
if (node->children[1] == 0) {
|
||||
ClassType::InitializeNodeFlagsRec(node->children[1]);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void NodeVsFrustum(NodeType * node, const VFrustum & f, unsigned char inMask, unsigned int minNodeObjectsCount) {
|
||||
const CoordType bminmax[2] = {
|
||||
node->boxCenter - node->boxHalfDims,
|
||||
node->boxCenter + node->boxHalfDims,
|
||||
};
|
||||
const unsigned int firstFail = (unsigned int)((node->Flags() >> FC_FIRST_PLANE_BIT) & 0x7);
|
||||
const VFrustumPlane * fp = f.planes + firstFail;
|
||||
unsigned char k = 1 << firstFail;
|
||||
unsigned char newMask = 0x0;
|
||||
bool fullInside = true;
|
||||
|
||||
node->Flags() &= ~(FC_PARTIALLY_VISIBLE_BIT | FC_FULLY_VISIBLE_BIT);
|
||||
|
||||
if ((k & inMask) != 0) {
|
||||
if (
|
||||
((fp->normal[0] * bminmax[fp->pVertexIndex[0]][0]) +
|
||||
(fp->normal[1] * bminmax[fp->pVertexIndex[1]][1]) +
|
||||
(fp->normal[2] * bminmax[fp->pVertexIndex[2]][2]) +
|
||||
(fp->offset)) < ((ScalarType)0)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (
|
||||
((fp->normal[0] * bminmax[1 - fp->pVertexIndex[0]][0]) +
|
||||
(fp->normal[1] * bminmax[1 - fp->pVertexIndex[1]][1]) +
|
||||
(fp->normal[2] * bminmax[1 - fp->pVertexIndex[2]][2]) +
|
||||
(fp->offset)) < ((ScalarType)0)
|
||||
) {
|
||||
newMask |= k;
|
||||
fullInside = false;
|
||||
}
|
||||
}
|
||||
|
||||
k = 1;
|
||||
for (unsigned int i=0; k<=inMask; ++i, k<<=1) {
|
||||
if ((i != firstFail) && ((k & inMask) != 0)) {
|
||||
fp = f.planes + i;
|
||||
if (
|
||||
((fp->normal[0] * bminmax[fp->pVertexIndex[0]][0]) +
|
||||
(fp->normal[1] * bminmax[fp->pVertexIndex[1]][1]) +
|
||||
(fp->normal[2] * bminmax[fp->pVertexIndex[2]][2]) +
|
||||
(fp->offset)) < ((ScalarType)0)
|
||||
) {
|
||||
node->Flags() = (node->Flags() & ((~0x0) & (0x7 << ClassType::FC_FIRST_PLANE_BIT))) | (i << ClassType::FC_FIRST_PLANE_BIT);
|
||||
return;
|
||||
}
|
||||
|
||||
if (
|
||||
((fp->normal[0] * bminmax[1 - fp->pVertexIndex[0]][0]) +
|
||||
(fp->normal[1] * bminmax[1 - fp->pVertexIndex[1]][1]) +
|
||||
(fp->normal[2] * bminmax[1 - fp->pVertexIndex[2]][2]) +
|
||||
(fp->offset)) < ((ScalarType)0)
|
||||
) {
|
||||
newMask |= k;
|
||||
fullInside = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (fullInside || (node->ObjectsCount() <= minNodeObjectsCount)) {
|
||||
node->Flags() |= FC_FULLY_VISIBLE_BIT;
|
||||
return;
|
||||
}
|
||||
|
||||
node->Flags() |= FC_PARTIALLY_VISIBLE_BIT;
|
||||
|
||||
if (node->children[0] != 0) {
|
||||
ClassType::NodeVsFrustum(node->children[0], f, newMask, minNodeObjectsCount);
|
||||
}
|
||||
if (node->children[1] != 0) {
|
||||
ClassType::NodeVsFrustum(node->children[1], f, newMask, minNodeObjectsCount);
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
} // end namespace vcg
|
||||
|
||||
#endif // #ifndef __VCGLIB_AABBBINARYTREE_FRUSTUMCULL_H
|
|
@ -0,0 +1,155 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __VCGLIB_AABBBINARYTREE_KCLOSEST_H
|
||||
#define __VCGLIB_AABBBINARYTREE_KCLOSEST_H
|
||||
|
||||
// stl headers
|
||||
#include <queue>
|
||||
#include <deque>
|
||||
|
||||
// vcg headers
|
||||
#include <vcg/space/index/aabb_binary_tree/utils.h>
|
||||
|
||||
namespace vcg {
|
||||
|
||||
template <class TREETYPE>
|
||||
class AABBBinaryTreeKClosest {
|
||||
public:
|
||||
typedef AABBBinaryTreeKClosest<TREETYPE> ClassType;
|
||||
typedef TREETYPE TreeType;
|
||||
typedef typename TreeType::ScalarType ScalarType;
|
||||
typedef typename TreeType::CoordType CoordType;
|
||||
typedef typename TreeType::NodeType NodeType;
|
||||
typedef typename TreeType::ObjPtr ObjPtr;
|
||||
|
||||
protected:
|
||||
class ClosestObjType {
|
||||
public:
|
||||
ObjPtr pObj;
|
||||
ScalarType minDist;
|
||||
CoordType closestPt;
|
||||
};
|
||||
|
||||
class CompareClosest {
|
||||
public:
|
||||
bool operator () (const ClosestObjType & a, const ClosestObjType & b) {
|
||||
return (a.minDist < b.minDist);
|
||||
}
|
||||
};
|
||||
|
||||
typedef std::priority_queue<ClosestObjType, std::deque<ClosestObjType>, CompareClosest> PQueueType;
|
||||
|
||||
public:
|
||||
template <class OBJPOINTDISTANCEFUNCT, class OBJPTRCONTAINERTYPE, class DISTCONTAINERTYPE, class POINTCONTAINERTYPE>
|
||||
static inline unsigned int KClosest(TreeType & tree, OBJPOINTDISTANCEFUNCT & getPointDistance, const unsigned int k, const CoordType & p, const ScalarType & maxDist, OBJPTRCONTAINERTYPE & objects, DISTCONTAINERTYPE & distances, POINTCONTAINERTYPE & points) {
|
||||
typedef std::vector<NodeType *> NodePtrVector;
|
||||
typedef typename NodePtrVector::const_iterator NodePtrVector_ci;
|
||||
|
||||
if (k == 0) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
NodeType * pRoot = tree.pRoot;
|
||||
|
||||
if (pRoot == 0) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
PQueueType pq;
|
||||
ScalarType mindmax = maxDist;
|
||||
|
||||
ClassType::DepthFirstCollect(pRoot, getPointDistance, k, p, mindmax, pq);
|
||||
|
||||
const unsigned int sz = (unsigned int)(pq.size());
|
||||
|
||||
while (!pq.empty()) {
|
||||
ClosestObjType cobj = pq.top();
|
||||
pq.pop();
|
||||
objects.push_back(cobj.pObj);
|
||||
distances.push_back(cobj.minDist);
|
||||
points.push_back(cobj.closestPt);
|
||||
}
|
||||
|
||||
return (sz);
|
||||
}
|
||||
|
||||
protected:
|
||||
template <class OBJPOINTDISTANCEFUNCT>
|
||||
static void DepthFirstCollect(NodeType * node, OBJPOINTDISTANCEFUNCT & getPointDistance, const unsigned int k, const CoordType & p, ScalarType & mindmax, PQueueType & pq) {
|
||||
const CoordType dc = Abs(p - node->boxCenter);
|
||||
|
||||
if (pq.size() >= k) {
|
||||
const ScalarType dmin = LowClampToZero(dc - node->boxHalfDims).SquaredNorm();
|
||||
if (dmin >= mindmax) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (node->IsLeaf()) {
|
||||
bool someInserted = true;
|
||||
for (typename TreeType::ObjPtrVectorConstIterator si=node->oBegin; si!=node->oEnd; ++si) {
|
||||
ScalarType minDst = (pq.size() >= k) ? (pq.top().minDist) : (mindmax);
|
||||
ClosestObjType cobj;
|
||||
if (getPointDistance(*(*si), p, minDst, cobj.closestPt)) {
|
||||
someInserted = true;
|
||||
cobj.pObj = (*si);
|
||||
cobj.minDist = minDst;
|
||||
if (pq.size() >= k) {
|
||||
pq.pop();
|
||||
}
|
||||
pq.push(cobj);
|
||||
}
|
||||
}
|
||||
if (someInserted) {
|
||||
if (pq.size() >= k) {
|
||||
const ScalarType dmax = pq.top().minDist;
|
||||
const ScalarType sqdmax = dmax * dmax;
|
||||
if (sqdmax < mindmax) {
|
||||
mindmax = sqdmax;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (node->children[0] != 0) {
|
||||
ClassType::DepthFirstCollect(node->children[0], getPointDistance, k, p, mindmax, pq);
|
||||
}
|
||||
if (node->children[1] != 0) {
|
||||
ClassType::DepthFirstCollect(node->children[1], getPointDistance, k, p, mindmax, pq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
} // end namespace vcg
|
||||
|
||||
#endif // #ifndef __VCGLIB_AABBBINARYTREE_KCLOSEST_H
|
|
@ -0,0 +1,168 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __VCGLIB_AABBBINARYTREE_RAY_H
|
||||
#define __VCGLIB_AABBBINARYTREE_RAY_H
|
||||
|
||||
// stl headers
|
||||
#include <limits>
|
||||
|
||||
/***************************************************************************************/
|
||||
|
||||
namespace vcg {
|
||||
|
||||
template <class TREETYPE>
|
||||
class AABBBinaryTreeRay {
|
||||
public:
|
||||
typedef AABBBinaryTreeRay<TREETYPE> ClassType;
|
||||
typedef TREETYPE TreeType;
|
||||
typedef typename TreeType::ScalarType ScalarType;
|
||||
typedef typename TreeType::CoordType CoordType;
|
||||
typedef typename TreeType::NodeType NodeType;
|
||||
typedef typename TreeType::ObjPtr ObjPtr;
|
||||
|
||||
template <class OBJRAYISECTFUNCT>
|
||||
static inline ObjPtr Ray(TreeType & tree, OBJRAYISECTFUNCT & rayIntersection, const CoordType & rayOrigin, const CoordType & rayDirection, ScalarType & t, CoordType & q) {
|
||||
typedef std::vector<NodeType *> NodePtrVector;
|
||||
typedef typename NodePtrVector::const_iterator NodePtrVector_ci;
|
||||
|
||||
NodeType * pRoot = tree.pRoot;
|
||||
|
||||
if (pRoot == 0) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
ScalarType rayT = std::numeric_limits<ScalarType>::max();
|
||||
CoordType pRes;
|
||||
|
||||
Ray3Ex rayex;
|
||||
rayex.origin = rayOrigin;
|
||||
rayex.direction = rayDirection;
|
||||
rayex.invDirection[0] = ((ScalarType)1) / rayDirection[0];
|
||||
rayex.invDirection[1] = ((ScalarType)1) / rayDirection[1];
|
||||
rayex.invDirection[2] = ((ScalarType)1) / rayDirection[2];
|
||||
rayex.sign[0] = (rayex.invDirection[0] < ((ScalarType)0)) ? (1) : (0);
|
||||
rayex.sign[1] = (rayex.invDirection[1] < ((ScalarType)0)) ? (1) : (0);
|
||||
rayex.sign[2] = (rayex.invDirection[2] < ((ScalarType)0)) ? (1) : (0);
|
||||
|
||||
ObjPtr closestObj = 0;
|
||||
|
||||
ClassType::DepthFirstRayIsect(pRoot, rayIntersection, rayex, rayT, pRes, closestObj);
|
||||
|
||||
if (closestObj == 0) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
t = rayT;
|
||||
q = pRes;
|
||||
|
||||
return (closestObj);
|
||||
}
|
||||
|
||||
protected:
|
||||
class Ray3Ex {
|
||||
public:
|
||||
CoordType origin;
|
||||
CoordType direction;
|
||||
CoordType invDirection;
|
||||
unsigned char sign[3];
|
||||
};
|
||||
|
||||
static inline bool IntersectionBoxRay(const CoordType & boxCenter, const CoordType & boxHalfDims, const Ray3Ex & ray, ScalarType & t0) {
|
||||
const CoordType bounds[2] = {
|
||||
boxCenter - boxHalfDims,
|
||||
boxCenter + boxHalfDims
|
||||
};
|
||||
ScalarType tmin, tmax;
|
||||
ScalarType tcmin, tcmax;
|
||||
|
||||
tmin = (bounds[ray.sign[0]][0] - ray.origin[0]) * ray.invDirection[0];
|
||||
tmax = (bounds[1 - ray.sign[0]][0] - ray.origin[0]) * ray.invDirection[0];
|
||||
tcmin = (bounds[ray.sign[1]][1] - ray.origin[1]) * ray.invDirection[1];
|
||||
tcmax = (bounds[1 - ray.sign[1]][1] - ray.origin[1]) * ray.invDirection[1];
|
||||
if ((tmin > tcmax) || (tcmin > tmax)) { return (false); }
|
||||
if (tcmin > tmin) { tmin = tcmin; }
|
||||
if (tcmax < tmax) { tmax = tcmax; }
|
||||
tcmin = (bounds[ray.sign[2]][2] - ray.origin[2]) * ray.invDirection[2];
|
||||
tcmax = (bounds[1-ray.sign[2]][2] - ray.origin[2]) * ray.invDirection[2];
|
||||
if ((tmin > tcmax) || (tcmin > tmax)) { return (false); }
|
||||
if (tcmin > tmin) { tmin = tcmin; }
|
||||
//if (tcmax < tmax) { tmax = tcmax; }
|
||||
t0 = (tmin >= ((ScalarType)0)) ? (tmin) :((ScalarType)0);
|
||||
return (true);
|
||||
}
|
||||
|
||||
template <class OBJRAYISECTFUNCT>
|
||||
static inline void DepthFirstRayIsect(const NodeType * node, OBJRAYISECTFUNCT & rayIntersection, const Ray3Ex & ray, ScalarType & rayT, CoordType & res, ObjPtr & closestObj) {
|
||||
ScalarType rt;
|
||||
CoordType pt;
|
||||
if (!ClassType::IntersectionBoxRay(node->boxCenter, node->boxHalfDims, ray, rt)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (rt >= rayT) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (node->IsLeaf()) {
|
||||
ObjPtr cObj = 0;
|
||||
ScalarType ar;
|
||||
CoordType ap;
|
||||
rt = std::numeric_limits<ScalarType>::max();
|
||||
for (typename TreeType::ObjPtrVectorConstIterator si=node->oBegin; si!=node->oEnd; ++si) {
|
||||
if (rayIntersection(*(*si), ray.origin, ray.direction, ar, ap)) {
|
||||
if (ar < rt) {
|
||||
rt = ar;
|
||||
pt = ap;
|
||||
cObj = (*si);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (rt < rayT) {
|
||||
rayT = rt;
|
||||
res = pt;
|
||||
closestObj = cObj;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (node->children[0] != 0) {
|
||||
ClassType::DepthFirstRayIsect(node->children[0], rayIntersection, ray, rayT, res, closestObj);
|
||||
}
|
||||
if (node->children[1] != 0) {
|
||||
ClassType::DepthFirstRayIsect(node->children[1], rayIntersection, ray, rayT, res, closestObj);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
} // end namespace vcg
|
||||
|
||||
#endif // #ifndef __VCGLIB_AABBBINARYTREE_RAY_H
|
|
@ -0,0 +1,74 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __VCGLIB_AABBBINARYTREE_UTILS_H
|
||||
#define __VCGLIB_AABBBINARYTREE_UTILS_H
|
||||
|
||||
// vcg headers
|
||||
#include <vcg/math/base.h>
|
||||
#include <vcg/space/point3.h>
|
||||
|
||||
/***************************************************************************************/
|
||||
|
||||
namespace vcg {
|
||||
|
||||
class EmptyClass {
|
||||
public:
|
||||
typedef EmptyClass ClassType;
|
||||
};
|
||||
|
||||
class ObjPtrIteratorFunctor {
|
||||
public:
|
||||
typedef ObjPtrIteratorFunctor ClassType;
|
||||
|
||||
template <class T>
|
||||
inline T * operator () (T & obj) {
|
||||
return (&obj);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline T * operator () (T * & obj) {
|
||||
return (obj);
|
||||
}
|
||||
};
|
||||
|
||||
template <class SCALARTYPE>
|
||||
inline Point3<SCALARTYPE> Abs(const Point3<SCALARTYPE> & p) {
|
||||
return (Point3<SCALARTYPE>(math::Abs(p[0]), math::Abs(p[1]), math::Abs(p[2])));
|
||||
}
|
||||
|
||||
template <class SCALARTYPE>
|
||||
inline Point3<SCALARTYPE> LowClampToZero(const Point3<SCALARTYPE> & p) {
|
||||
return (Point3<SCALARTYPE>(math::Max(p[0], (SCALARTYPE)0), math::Max(p[1], (SCALARTYPE)0), math::Max(p[2], (SCALARTYPE)0)));
|
||||
}
|
||||
|
||||
} // end namespace vcg
|
||||
|
||||
#endif // #ifndef __VCGLIB_AABBBINARYTREE_UTILS_H
|
Loading…
Reference in New Issue