Modified old GetClosest() to respect old min_dist semantic (in/out) and removed #included <limits>
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.17 2005/09/09 11:11:15 m_di_benedetto
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#included <limits> for std::numeric_limits<ScalarType>::max() and corrected parameters bug in old GetClosest();
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Revision 1.16 2005/09/09 11:01:02 m_di_benedetto
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Modified GetClosest(): now it uses a functor for distance calculation.
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Added comments and a GetClosest() method with backward compatibility.
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@ -83,7 +86,6 @@ Initial commit
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#include <vector>
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#include <algorithm>
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#include <limits>
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#include <stdio.h>
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#include <vcg/space/box3.h>
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@ -416,8 +418,8 @@ namespace vcg {
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return (obj.Dist(pt, mindist, result));
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}
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};
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const ScalarType maxDist = std::numeric_limits<ScalarType>::max();
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return (this->GetClosest<BackCompDist>(p, maxDist, BackCompDist(), min_dist, res));
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const ScalarType max_dist = min_dist;
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return (this->GetClosest<BackCompDist>(p, max_dist, BackCompDist(), min_dist, res));
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}
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/// Inserisce una mesh nella griglia. Nota: prima bisogna
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