Added a couple of throw vcg::MissingComponentException and refactored a bit
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@ -119,6 +119,10 @@ public:
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//if (errorMsg) sprintf(errorMsg,"Wrong element number. Found: %d. Expected: %d.",nnv,mesh->vn);
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return false;
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}
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if( per_vertex && !HasPerVertexCurvatureDir(mesh)) throw vcg::MissingComponentException("PerVertexCurvatureDir");
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if(!per_vertex && !HasPerFaceCurvatureDir(mesh)) throw vcg::MissingComponentException("PerFaceCurvatureDir");
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while (fscanf(f,"%c",&c)!=EOF) if (c=='\n') break; // skip
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// skip strange string line
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while (fscanf(f,"%c",&c)!=EOF) if (c=='\n') break;
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@ -140,23 +144,13 @@ public:
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if (per_vertex)
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{
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mesh.vert[i].PD1().X()=(ScalarType) u.X();
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mesh.vert[i].PD1().Y()=(ScalarType) u.Y();
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mesh.vert[i].PD1().Z()=(ScalarType) u.Z();
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mesh.vert[i].PD2().X()=(ScalarType) v.X();
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mesh.vert[i].PD2().Y()=(ScalarType) v.Y();
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mesh.vert[i].PD2().Z()=(ScalarType) v.Z();
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mesh.vert[i].PD1().Import(u);
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mesh.vert[i].PD2().Import(v);
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}
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else
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{
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mesh.face[i].PD1().X()=(ScalarType) u.X();
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mesh.face[i].PD1().Y()=(ScalarType) u.Y();
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mesh.face[i].PD1().Z()=(ScalarType) u.Z();
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mesh.face[i].PD2().X()=(ScalarType) v.X();
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mesh.face[i].PD2().Y()=(ScalarType) v.Y();
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mesh.face[i].PD2().Z()=(ScalarType) v.Z();
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mesh.face[i].PD1().Normalize();
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mesh.face[i].PD2().Normalize();
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mesh.face[i].PD1().Import(u);
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mesh.face[i].PD2().Import(v);
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}
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}
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}
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