Commit Graph

117 Commits

Author SHA1 Message Date
ganovelli 9fc476b130 added type traits to support the mod below:
[ Changes in definition of  TriMesh: PART II ]

Note: No changes to existing code need be the done, this mod
should be fully backward compatible

Old way to define a TriMesh ==============
struct MyMesh: public vcg::tri::TriMesh< vector<MyVertex> , vector <MyFace> >{};

new  ways to define a TriMesh ==============

struct MyMesh: public vcg::tri::TriMesh< CONT1 >{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2>{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2, CONT3>{};

where CONT[i] can be vector< [MyVertex | MyEdge | MyFace ] > 
(the order is unimportant)
2010-03-19 17:18:00 +00:00
Paolo Cignoni 63e21f15cb Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:02:32 +00:00
ganovelli c40a6c3d97 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little 
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                          vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                                 
===== classes introduced          
[vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of typenames to pass as first templates and the need to specify the maximal simplicial. So 

<MyVertex, MyEdge, MyFace  becomes <MyUsedTypes<

and 

VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyVertex>::AsVertexType>{};

Note 3: you only need to specify the type  you use. If you do not have edges you do not need 
to include vcg::Use<MyEdge>::AsEdgeType in the template list of UsedTypes.
==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 10:42:52 +00:00
Paolo Cignoni 2a18ebd5f5 Heavily restructured component of vertex simplex. Compacted all the emptyXXXX into a single EmptyCore class. Cleaned up the interface for the optional stuff now there is a standard static function that can say if a given component is enabled or not. 2010-03-04 13:34:38 +00:00
Paolo Cignoni 5e1f0ce521 Heavily restructured component of vertex simplex. Compacted all the emptyXXXX into a single EmptyCore class. Cleaned up the interface for the optional stuff now there is a standard static function that can say if a given component is enabled or not. 2010-03-03 16:01:39 +00:00
Paolo Cignoni fc6483307b added a missing cVFi() 2010-02-23 16:45:45 +00:00
Paolo Cignoni 18c92582d4 Cleaned up the CompactFaceVector and the CompactVertexVector, Now they correctly manage existing FV and FF topology by preserving them (if they are initialized to something meaningful). 2010-02-22 17:37:51 +00:00
Paolo Cignoni 3b152298cc added runtime assert to prevent dangerous simplex to simplex assignment in the case of OCF optional attributes. 2010-02-11 00:14:35 +00:00
Paolo Cignoni 3e7b2267f0 added a missing const to the distance functor 2009-12-02 15:11:00 +00:00
Marco Di Benedetto 939da657a9 added public: to TexCoord* Name(). 2009-12-01 17:36:27 +00:00
Paolo Cignoni 302a7725fa removed harmless warnings 2009-11-17 23:34:46 +00:00
Paolo Cignoni 6051c1eeaa added a missing IsVFAdjacencyEnabled and a missing typename 2009-10-29 17:16:41 +00:00
Nico Pietroni 74bd57f2fa missing CurvatureType and CurvatureDirType inside EmptyCurvatureData 2009-10-14 17:19:56 +00:00
Nico Pietroni c57e10951c corrected funtion Normal::ImportLocal 2009-10-14 14:25:59 +00:00
Paolo Cignoni 415228fcd4 Added some missing importLocal functions 2009-08-30 13:54:06 +00:00
Marco Di Benedetto 015d94f736 fixed typo in normal and color (was ImporLocal()). 2009-06-29 05:46:43 +00:00
Marco Di Benedetto 460e6bd73a fixed initialization and resizing bugs on texcoords. 2009-06-29 03:33:56 +00:00
Marco Di Benedetto e5d07a7d62 added specializations for HasPerVertexNormal() and HasPerVertexColor(). 2009-06-28 22:41:05 +00:00
Marco Di Benedetto 24327b218c added HasColorOcf(). 2009-06-28 22:39:57 +00:00
Marco Di Benedetto 4dae9d3d97 added cN() and fixed assert in color. 2009-06-28 03:18:49 +00:00
Marco Di Benedetto 29b9011026 added HasNormalOcf() and HasColorOcf(). 2009-06-28 03:14:48 +00:00
Paolo Cignoni ace6a183b3 added a missing HasPerVertexTexture() 2009-06-24 20:30:36 +00:00
Paolo Cignoni a88ee5b244 Added ocf management of per vertex texture coord 2009-06-23 20:45:44 +00:00
Federico Ponchio e888ef1560 removed some useless consts 2009-06-03 12:23:20 +00:00
Paolo Cignoni 8be6f002a3 Significant rewrote of the ImportLocal framework. Now it can really manage differently typed meshes.
It still requires that for OCF meshes the user enable stuff as needed.
2009-04-05 23:33:04 +00:00
Paolo Cignoni 2631ae5351 Added sph49f, disabled ImportLocal for a while 2009-03-25 07:51:28 +00:00
Paolo Cignoni b8fc43e7c6 Added non optional per vertex radius component 2009-03-18 15:53:52 +00:00
Paolo Cignoni eca304e5f5 mark of Vertex should not be named HasFaceMarkOcf!! 2008-12-21 01:39:46 +00:00
ganovelli c9b6f8f7c8 2008-12-19 10:31:56 +00:00
ganovelli ca3f973398 added unsupported to deprecated in the warning 2008-12-12 18:11:42 +00:00
Paolo Cignoni 7befff7bec make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
  I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
  both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
  expression without copies. On the other be carefull:  m = m.transpose() won't work as expected,
  here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
  rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
  don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
  of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
  so we cannot modify the value of *this, since there is no value. Therefore I've already changed
  all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
ganovelli 7021c9af38 added warning for deprecation 2008-09-30 10:35:44 +00:00
ganovelli b5bca977a7 added pragma message to deprecate this way to define the simplex 2008-09-28 14:30:09 +00:00
ganovelli 68d900ec7e changes to compile previous commit with gcc 2008-09-24 09:15:38 +00:00
ganovelli a952bb1801 DistanceFunctor templated on the type of the query
Added PointNormalDistanceFunctor
2008-09-24 08:42:17 +00:00
Paolo Cignoni 559161beda Changed the name of the pointer to edge Ep into the more standard VEp (like vertex plus and the other vertex to simplex adjacencies VFp and VTp) 2008-08-20 20:34:01 +00:00
Nico Pietroni 491317ecd5 *** empty log message *** 2008-01-07 10:36:00 +00:00
Nico Pietroni 00f3907e1b *** empty log message *** 2007-10-11 08:39:05 +00:00
mtarini 84946de883 Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD. 2007-03-12 15:42:11 +00:00
Paolo Cignoni b7ab2cfe56 VTb moved to VTp 2007-02-26 14:21:44 +00:00
ganovelli 01a81c63de added QualityType to comply vertexplus type 2007-02-20 14:08:34 +00:00
Nico Pietroni 25b916162d corrected wrong initial define
from:

#ifndef __VCGLIB_VERTEX__VN__TYPE
#define __VCGLIB_VERTEX__VN__TYPE

to:

#ifndef __VCGLIB_VERTEX__VNVT__TYPE
#define __VCGLIB_VERTEX__VNVT__TYPE
2007-01-25 01:08:09 +00:00
mtarini 8b66ea4b94 newline at endoffile 2006-12-14 13:38:10 +00:00
Nico Pietroni e35961b498 *** empty log message *** 2006-11-10 11:50:57 +00:00
Marco Di Benedetto 1fbdc88c2c First Commit. 2006-09-28 13:30:39 +00:00
Paolo Cignoni 837f3482f5 added severla comments
reimplemented operator ()
2006-08-23 15:35:36 +00:00
Paolo Cignoni 7810ccc68e added minimal comments 2006-08-23 15:34:20 +00:00
ganovelli 19a6e60812 cambiato VTb in VTp 2006-07-10 17:04:41 +00:00
Marco Di Benedetto 3c222fd583 First Commit. 2006-05-08 15:19:21 +00:00
Paolo Cignoni 53dfb84a07 newline at end of file please 2006-04-11 08:41:31 +00:00