Paolo Cignoni
c4d97c2c03
Huge reordering of header file inclusion order
2017-03-14 07:48:48 +01:00
Paolo Cignoni
32333eba24
Huge copyright sanitization of the header files of vcg folder.
2016-06-13 05:29:25 +00:00
Paolo Cignoni
a90b2a79ef
Wrong type cast
2014-06-17 14:48:39 +00:00
Paolo Cignoni
b389e3a314
removed a few point3f and changed into coordTypes
2014-06-17 13:42:10 +00:00
Paolo Cignoni
387b0fb857
refactored a small piece of code (the update of even vertex in refine during a debug session)
2012-11-27 12:19:09 +00:00
Paolo Cignoni
c980267cd8
Corrected refine, Now instead of using a dangerous vector of vertex type (that could cause issues with ocf types) it use just a vector of pair<position,normal>
2012-10-22 18:37:51 +00:00
Paolo Cignoni
c90b11ca80
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
...
This changed implied the fact that you need different functor constructor (you have to keep the mesh inside it to know at runtime if some attribute are present or not)
2012-01-25 10:23:22 +00:00
ganovelli
9ff0ad3f1e
Ongoing Rearrangement of filepath
...
replaced the path to comply the filepaths modification.
The replacements are as follows:
/complex/trimesh/base.h --> /complex/complex.h
/complex/trimesh/allocate.h --> /complex/allocate.h
/complex/trimesh/append.h --> /complex/append.h
/complex/trimesh/ --> /complex/algorithms/
/complex/local_optimization/ ---> /complex/algorithms/local_optimization/
/complex/local_optimization.h ---> /complex/algorithms/local_optimization.h
/complex/intersection.h ---> /complex/algorithms/intersection.h
/complex/boundary.h ---> /complex/algorithms/boundary.h
2011-04-01 17:06:03 +00:00
ganovelli
1ad23912db
2011-04-01 16:25:49 +00:00