Gianpaolo Palma
48818b4e40
Added functions for FaceType in the EmptyTMark class
2016-10-18 13:38:10 +02:00
Paolo Cignoni
32333eba24
Huge copyright sanitization of the header files of vcg folder.
2016-06-13 05:29:25 +00:00
Paolo Cignoni
13b1a8f1d9
Renamed VertexTMark into EmptyMark to reflect its nature (do nothing) and be easier to be used in other context (e.g. as a dummy marker functor for edges)
2015-12-03 22:58:08 +00:00
Paolo Cignoni
874346d211
Removed unused typenames (with latest generation of compilers it become a warning as unused variables)
2015-09-24 16:41:34 +00:00
ganovelli
46031c54ca
added GetClosestEdgeBase from space/index/index2/closest_2d.h which is going to be removed
2014-10-09 12:53:40 +00:00
Luigi Malomo
2e5ac741a8
added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point.
...
fixed Inside class for checking if a point is inside a mesh
minor fixes
2014-07-26 14:44:59 +00:00
Paolo Cignoni
309d1e3289
added a missing RequirePerFaceMark in the Marker Class
2014-04-17 08:51:53 +00:00
Paolo Cignoni
a40bb0ff93
minimal change (useless passing by reference of const intended parameters)
2012-10-11 11:19:37 +00:00
Paolo Cignoni
7ffb878913
SIGNIFICANT CHANGE
...
About the point to mesh distance functionalities
Now the two different 'path' for this distance computation (with or without the precomputation of planes and edges for triangular faces) are well distinct and with different names:
PointDistanceEP and PointDistanceBase
See the sample/trimesh_closest sample for more details
2012-07-06 15:24:04 +00:00
Luigi Malomo
01453b8b0e
Fixed a call to InterpolationParameters. A Point3 reference must be provided for barycentric coordinates output, instead of 3 separate scalars.
2012-02-14 12:13:38 +00:00
ganovelli
c097e6edd5
added GetClosestVertexScale
2011-12-21 16:13:07 +00:00
Paolo Cignoni
3d6857a0b0
re-added the empty constructor to marker face...
2011-11-21 14:04:23 +00:00
Paolo Cignoni
285d78d293
removed the default empty constructor to avoid the use of the object without a mesh....
2011-11-21 09:07:36 +00:00
Paolo Cignoni
2fe129645b
Rolled back
2011-10-05 15:04:40 +00:00
Paolo Cignoni
f8eb8a41dd
Cleaned up a bit triangle3. Removed some weird interpolation wrappers (that ended to be misused) and updated the rest of the lib to comply with this changes
2011-04-05 21:53:12 +00:00
ganovelli
9ff0ad3f1e
Ongoing Rearrangement of filepath
...
replaced the path to comply the filepaths modification.
The replacements are as follows:
/complex/trimesh/base.h --> /complex/complex.h
/complex/trimesh/allocate.h --> /complex/allocate.h
/complex/trimesh/append.h --> /complex/append.h
/complex/trimesh/ --> /complex/algorithms/
/complex/local_optimization/ ---> /complex/algorithms/local_optimization/
/complex/local_optimization.h ---> /complex/algorithms/local_optimization.h
/complex/intersection.h ---> /complex/algorithms/intersection.h
/complex/boundary.h ---> /complex/algorithms/boundary.h
2011-04-01 17:06:03 +00:00
ganovelli
1ad23912db
2011-04-01 16:25:49 +00:00