Paolo Cignoni
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32333eba24
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Huge copyright sanitization of the header files of vcg folder.
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2016-06-13 05:29:25 +00:00 |
giorgiomarcias
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d2b0ac56c7
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Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse.
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2015-01-08 22:49:15 +00:00 |
giorgiomarcias
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aafb13219e
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Changed a wrong (fortunately not used) enum value.
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2014-12-19 11:32:18 +00:00 |
giorgiomarcias
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b179459e62
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Fixed a weird bug that caused wrong check on self-intersections and polychord's adjacency.
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2014-12-18 17:07:08 +00:00 |
giorgiomarcias
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ad7f96a642
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Removed several unusefull asserts on polychord splitting.
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2014-11-24 08:23:23 +00:00 |
giorgiomarcias
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6e0fe4fb49
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Changed the SplitPolychord method: now it handles any polychord, especially self-intersecting ones.
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2014-11-15 17:55:46 +00:00 |
giorgiomarcias
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1f369bbf09
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Added the option for selecting polychord loops only.
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2014-11-07 15:38:00 +00:00 |
giorgiomarcias
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e1027dedb5
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Added method to find all polychords on a mesh (returns the list of Pos's, one for each polychord start edge).
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2014-11-06 11:04:19 +00:00 |
giorgiomarcias
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af0f42fedf
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"public"-ized some previously "private" static method which are useful also outside. Added a "PC_OTHER" result code for user-defined purposes.
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2014-10-17 08:54:34 +00:00 |
giorgiomarcias
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8f72b462eb
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Corrected a silly bug causing the polychord collapse process a strange behaviour (also some crash) when compiled with c++11. Changed also recursive types (forward declarations) avoiding pointers (by using vectors - rather than lists - and indices).
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2014-05-04 18:53:31 +00:00 |
giorgiomarcias
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cf1a476116
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Corrected a bug arising when splitting a polychord with at least a 2-valence vertex (causing the polychord to blend and touch itself - wrong adjacency were computed before).
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2014-04-22 10:26:15 +00:00 |
giorgiomarcias
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7a9b33fcc5
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Corrected a bug which could happen because of memory not released.
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2014-03-14 14:56:17 +00:00 |
giorgiomarcias
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833cc12e38
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Added a (useful) static method to split a given polychord into a number n>1 of polychords.
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2014-03-11 15:06:07 +00:00 |
giorgiomarcias
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4cc8a7c919
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Corrected a wrong behavior in case of a polychord having singularities on one side and a regular (ring) border on the other, which must not be collapsed.
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2014-02-19 09:32:35 +00:00 |
Paolo Cignoni
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d07b9b0c91
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PolygonalMesh Debugging: corrected typo in the name of the polychord class
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2014-02-18 11:03:42 +00:00 |