giorgiomarcias
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8f72b462eb
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Corrected a silly bug causing the polychord collapse process a strange behaviour (also some crash) when compiled with c++11. Changed also recursive types (forward declarations) avoiding pointers (by using vectors - rather than lists - and indices).
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2014-05-04 18:53:31 +00:00 |
giorgiomarcias
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cf1a476116
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Corrected a bug arising when splitting a polychord with at least a 2-valence vertex (causing the polychord to blend and touch itself - wrong adjacency were computed before).
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2014-04-22 10:26:15 +00:00 |
giorgiomarcias
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7a9b33fcc5
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Corrected a bug which could happen because of memory not released.
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2014-03-14 14:56:17 +00:00 |
giorgiomarcias
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833cc12e38
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Added a (useful) static method to split a given polychord into a number n>1 of polychords.
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2014-03-11 15:06:07 +00:00 |
giorgiomarcias
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4cc8a7c919
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Corrected a wrong behavior in case of a polychord having singularities on one side and a regular (ring) border on the other, which must not be collapsed.
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2014-02-19 09:32:35 +00:00 |
Paolo Cignoni
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d07b9b0c91
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PolygonalMesh Debugging: corrected typo in the name of the polychord class
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2014-02-18 11:03:42 +00:00 |