/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.1 2006/10/16 08:50:58 cignoni First Working Version ****************************************************************************/ #ifndef __VCG_TRI_UPDATE_SELECTION #define __VCG_TRI_UPDATE_SELECTION namespace vcg { namespace tri { /** \addtogroup trimesh */ /*@{*/ /// Management, updating and computation of per-vertex and per-face normals. /// This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh. template class UpdateSelection { public: typedef ComputeMeshType MeshType; typedef typename MeshType::VertexType VertexType; typedef typename MeshType::VertexPointer VertexPointer; typedef typename MeshType::VertexIterator VertexIterator; typedef typename MeshType::FaceType FaceType; typedef typename MeshType::FacePointer FacePointer; typedef typename MeshType::FaceIterator FaceIterator; /// static size_t AllVertex(MeshType &m) { VertexIterator vi; for(vi = m.vert.begin(); vi != m.vert.end(); ++vi) if( !(*vi).IsD() ) (*vi).SetS(); return m.vn; } static size_t AllFace(MeshType &m) { FaceIterator fi; for(fi = m.face.begin(); fi != m.face.end(); ++fi) if( !(*fi).IsD() ) (*fi).SetS(); return m.fn; } static size_t ClearVertex(MeshType &m) { VertexIterator vi; for(vi = m.vert.begin(); vi != m.vert.end(); ++vi) if( !(*vi).IsD() ) (*vi).ClearS(); return 0; } static size_t ClearFace(MeshType &m) { FaceIterator fi; for(fi = m.face.begin(); fi != m.face.end(); ++fi) if( !(*fi).IsD() ) (*fi).ClearS(); return 0; } static void Clear(MeshType &m) { ClearVertex(m); ClearFace(m); } static size_t CountFace(MeshType &m) { size_t selCnt=0; FaceIterator fi; for(fi=m.face.begin();fi!=m.face.end();++fi) if(!(*fi).IsD() && (*fi).IsS()) ++selCnt; return selCnt; } static size_t CountVertex(MeshType &m) { size_t selCnt=0; VertexIterator vi; for(vi=m.vert.begin();vi!=m.vert.end();++vi) if(!(*vi).IsD() && (*vi).IsS()) ++selCnt; return selCnt; } static size_t InvertFace(MeshType &m) { size_t selCnt=0; FaceIterator fi; for(fi=m.face.begin();fi!=m.face.end();++fi) if(!(*fi).IsD()) { if((*fi).IsS()) (*fi).ClearS(); else { (*fi).SetS(); ++selCnt; } } return selCnt; } static size_t InvertVertex(MeshType &m) { size_t selCnt=0; VertexIterator vi; for(vi=m.vert.begin();vi!=m.vert.end();++vi) if(!(*vi).IsD()) { if((*vi).IsS()) (*vi).ClearS(); else { (*vi).SetS(); ++selCnt; } } return selCnt; } // Select all the vertices that are touched by at least a single selected faces static size_t VertexFromFaceLoose(MeshType &m) { size_t selCnt=0; ClearVertex(m); FaceIterator fi; for(fi = m.face.begin(); fi != m.face.end(); ++fi) if( !(*fi).IsD() && (*fi).IsS()) { if( !(*fi).V(0)->IsS()) { (*fi).V(0)->SetS(); ++selCnt; } if( !(*fi).V(1)->IsS()) { (*fi).V(1)->SetS(); ++selCnt; } if( !(*fi).V(2)->IsS()) { (*fi).V(2)->SetS(); ++selCnt; } } return selCnt; } // Select ONLY the vertices that are touched ONLY by selected faces static size_t VertexFromFaceStrict(MeshType &m) { size_t selCnt=0; AllVertex(m); FaceIterator fi; for(fi = m.face.begin(); fi != m.face.end(); ++fi) if( !(*fi).IsD() && !(*fi).IsS()) { (*fi).V(0)->ClearS(); (*fi).V(1)->ClearS(); (*fi).V(2)->ClearS(); } return CountVertex(m); } // Select ONLY the faces with ALL the vertices selected static size_t FaceFromVertexStrict(MeshType &m) { size_t selCnt=0; ClearFace(m); FaceIterator fi; for(fi = m.face.begin(); fi != m.face.end(); ++fi) if( !(*fi).IsD()) { if((*fi).V(0)->IsS() && (*fi).V(1)->IsS() && (*fi).V(2)->IsS()) { (*fi).SetS(); ++selCnt; } } return selCnt; } static size_t FaceFromVertexLoose(MeshType &m) { size_t selCnt=0; ClearFace(m); FaceIterator fi; for(fi = m.face.begin(); fi != m.face.end(); ++fi) if( !(*fi).IsD() && !(*fi).IsS()) { if((*fi).V(0)->IsS() || (*fi).V(1)->IsS() || (*fi).V(2)->IsS()) { (*fi).SetS(); ++selCnt; } } return selCnt; } static size_t FaceFromBorder(MeshType &m) { size_t selCnt=0; ClearFace(m); FaceIterator fi; for(fi = m.face.begin(); fi != m.face.end(); ++fi) if( !(*fi).IsD() ) { if((*fi).IsB(0) || (*fi).IsB(1) || (*fi).IsB(2)) { (*fi).SetS(); ++selCnt; } } return selCnt; } }; // end class } // End namespace } // End namespace #endif