/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.4 2006/10/31 16:02:59 ganovelli vesione 2005 compliant Revision 1.3 2006/02/28 11:59:55 ponchio g++ compliance: begin() -> (*this).begin() and for end(), size(), Base(), Index() Revision 1.2 2005/12/12 11:17:32 cignoni Corrected update function, now only the needed simplexes should be updated. Revision 1.1 2005/10/14 15:07:59 cignoni First Really Working version ****************************************************************************/ /* Note OCF = Optional Component Fast (hopefully) compare with OCC(Optional Component Compact) Mainly the trick here is to store a base pointer in each simplex... ****************************************************************************/ #ifndef __VCG_VERTEX_PLUS_COMPONENT_OCF #define __VCG_VERTEX_PLUS_COMPONENT_OCF #include #include namespace vcg { namespace vert { /* All the Components that can be added to a vertex should be defined in the namespace vert: */ template class vector_ocf: public std::vector { typedef std::vector BaseType; typedef typename vector_ocf::iterator ThisTypeIterator; public: vector_ocf():std::vector(){ QualityEnabled=false; ColorEnabled=false; NormalEnabled=false; VFAdjacencyEnabled=false; } // override di tutte le funzioni che possono spostare // l'allocazione in memoria del container void push_back(const VALUE_TYPE & v) { BaseType::push_back(v); BaseType::back()._ovp = this; } void pop_back(); void resize(const unsigned int & _size) { int oldsize = BaseType::size(); BaseType::resize(_size); if(oldsize<_size){ ThisTypeIterator firstnew = BaseType::begin(); advance(firstnew,oldsize); _updateOVP(firstnew,(*this).end()); } if(ColorEnabled) CV.resize(_size); if(NormalEnabled) NV.resize(_size); } void reserve(const unsigned int & _size) { BaseType::reserve(_size); if (ColorEnabled) CV.reserve(_size); if (NormalEnabled) NV.reserve(_size); } void _updateOVP(ThisTypeIterator lbegin, ThisTypeIterator lend) { ThisTypeIterator vi; for(vi=lbegin;vi!=lend;++vi) (*vi)._ovp=this; } //////////////////////////////////////// // Enabling Eunctions bool IsQualityEnabled() const {return QualityEnabled;} void EnableQuality() { assert(VALUE_TYPE::HasQualityOcf()); QualityEnabled=true; QV.resize((*this).size()); } void DisableQuality() { assert(VALUE_TYPE::HasQualityOcf()); QualityEnabled=false; QV.clear(); } bool IsColorEnabled() const {return ColorEnabled;} void EnableColor() { assert(VALUE_TYPE::HasColorOcf()); ColorEnabled=true; CV.resize((*this).size()); } void DisableColor() { assert(VALUE_TYPE::HasColorOcf()); ColorEnabled=false; CV.clear(); } bool IsNormalEnabled() const {return NormalEnabled;} void EnableNormal() { assert(VALUE_TYPE::HasNormalOcf()); NormalEnabled=true; NV.resize((*this).size()); } void DisableNormal() { assert(VALUE_TYPE::HasNormalOcf()); NormalEnabled=false; NV.clear(); } void EnableVFAdjacency() { assert(VALUE_TYPE::HasVFAdjacencyOcf()); VFAdjacencyEnabled=true; AV.resize((*this).size()); } void DisableVFAdjacency() { assert(VALUE_TYPE::HasVFAdjacencyOcf()); VFAdjacencyEnabled=false; AV.clear(); } struct VFAdjType { typename VALUE_TYPE::FacePointer _fp ; int _zp ; }; public: std::vector QV; std::vector CV; std::vector NV; std::vector AV; bool QualityEnabled; bool ColorEnabled; bool NormalEnabled; bool VFAdjacencyEnabled; }; //template<> void EnableAttribute(){ NormalEnabled=true;} /*------------------------- COORD -----------------------------------------*/ /*----------------------------- VFADJ ------------------------------*/ template class VFAdjOcf: public T { public: typename T::FacePointer &VFp() { assert((*this).Base().VFAdjacencyEnabled); return (*this).Base().AV[(*this).Index()()]._fp; } typename T::FacePointer cVFp() const { if(! (*this).Base().VFAdjacencyEnabled ) return 0; else return (*this).Base().AV[(*this).Index()()]._fp; } int &VFi() { assert((*this).Base().VFAdjacencyEnabled); return (*this).Base().AV[(*this).Index()()]._zp; } static bool HasVFAdjacency() { return true; } static bool HasVFAdjacencyOcf() { return true; } private: }; /*------------------------- Normal -----------------------------------------*/ template class NormalOcf: public T { public: typedef A NormalType; static bool HasNormal() { return true; } static bool HasNormalOcf() { return true; } NormalType &N() { // you cannot use Normals before enabling them with: yourmesh.vert.EnableNormal() assert((*this).Base().NormalEnabled); return (*this).Base().NV[(*this).Index()()]; } }; template class Normal3sOcf: public NormalOcf {}; template class Normal3fOcf: public NormalOcf {}; template class Normal3dOcf: public NormalOcf {}; ///*-------------------------- COLOR ----------------------------------*/ template class ColorOcf: public T { public: typedef A ColorType; ColorType &C() { assert((*this).Base().NormalEnabled); return (*this).Base().CV[(*this).Index()()]; } static bool HasColor() { return true; } static bool HasColorOcf() { return true; } }; template class Color4bOcf: public ColorOcf {}; ///*-------------------------- QUALITY ----------------------------------*/ template class QualityOcf: public T { public: typedef A QualityType; QualityType &Q() { assert((*this).Base().QualityEnabled); return (*this).Base().QV[(*this).Index()()]; } static bool HasQuality() { return true; } static bool HasQualityOcf() { return true; } }; template class QualityfOcf: public QualityOcf {}; ///*-------------------------- InfoOpt ----------------------------------*/ template < class T> class InfoOcf: public T { public: vector_ocf &Base() const { return *_ovp;} inline int Index() const { typename T::VertType const *tp=static_cast(this); int tt2=tp- &*(_ovp->begin()); return tt2; } public: vector_ocf *_ovp; }; } // end namespace vert namespace tri { template < class VertType, class FaceContainerType > bool HasPerVertexQuality (const TriMesh < vert::vector_ocf< VertType > , FaceContainerType > & m) { if(VertType::HasQualityOcf()) return m.vert.IsQualityEnabled(); else return VertexType::HasQuality(); } } }// end namespace vcg #endif