/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004-2016 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History ****************************************************************************/ #ifndef __VCGLIB_SPATIALINDEX_2DH #define __VCGLIB_SPATIALINDEX_2DH // standard headers #include // vcg headers #include #include #include namespace vcg { /**************************************************************************** Class SpatialIndex Description: This class exposes the base interface for all spatial indexing data structures, i.e. grids, bounding volume trees. Template Parameters: OBJTYPE: Type of the indexed objects. SCALARTYPE: Scalars type for structure's internal data (may differ from object's scalar type). ****************************************************************************/ template class SpatialIndex2D { public: /************************************************************************** Commonly used typedefs. **************************************************************************/ typedef SpatialIndex2D ClassType; typedef OBJTYPE ObjType; typedef SCALARTYPE ScalarType; typedef ObjType * ObjPtr; typedef Point2 CoordType; typedef vcg::Box2 BoxType; /************************************************************************** Method Set. Description: The Set method initializes the spatial structure. Template Parameters: OBJITER: Objects Container's iterator type. Method Parameters: _oBegin : [IN] begin objects container's iterator _oEnd : [IN] end objects container's iterator Return Value: None. **************************************************************************/ template void Set(const OBJITER & _oBegin, const OBJITER & _oEnd) { assert(0); // this is a base interface. (void)_oBegin; // avoid "unreferenced parameter" compiler warning. (void)_oEnd; } /************************************************************************** Method Empty. Description: check if the spatial structure is empty. Return Value: true if it is empty. **************************************************************************/ bool Empty() { assert(0); // this is a base interface. return true; } /************************************************************************** Method GetClosest. Description: The GetClosest method finds the closest object given a point. It also finds the closest point and minimum distance. Template Parameters: OBJPOINTDISTFUNCTOR : Object-Point distance functor type; this type must implement an operator () with signature bool operator () (const ObjType & obj, const CoordType & p, ScalarType & d, CoordType & q) where: obj [IN] is a reference to the current object being tested, p [IN] is the query point, d [IN/OUT] is in input the reject distance and in output the closest distance, q [OUT] is the closest point. The operator returns true if the closest distance is less than input reject distance. OBJMARKER : The type of a marker functor. Method Parameters: _getPointDistance : [IN] Functor for point-distance calculation. _marker : [IN] Functor for marking objects already tested. _p : [IN] The query point. _maxDist : [IN] Maximum reject distance. _minDist : [OUT] Closest distance. _closestPt : [OUT] Closest point. Return Value: A pointer to the closest object (if any). **************************************************************************/ /*template ObjPtr GetClosest( OBJPOINTDISTFUNCTOR & _getPointDistance, OBJMARKER & _marker, const CoordType & _p, const ScalarType & _maxDist, ScalarType & _minDist, CoordType & _closestPt) { assert(0); (void)_getPointDistance; (void)_marker; (void)_p; (void)_maxDist; (void)_minDist; (void)_closestPt; return ((ObjPtr)0); }*/ /************************************************************************** Method GetKClosest. Description: The GetKClosest method finds the K closest object given a point. It also finds the closest points and minimum distances. Template Parameters: OBJPOINTDISTFUNCTOR : Object-Point distance functor type; this type must implement an operator () with signature bool operator () (const ObjType & obj, const CoordType & p, ScalarType & d, CoordType & q) where: obj [IN] is a reference to the current object being tested, p [IN] is the query point, d [IN/OUT] is in input the reject distance and in output the closest distance, q [OUT] is the closest point. The operator returns true if the closest distance is less than input reject distance. OBJMARKER : The type of a marker functor. OBJPTRCONTAINER : The type of a object pointers container. DISTCONTAINER : The type of a container which, in return, will contain the closest distances. POINTCONTAINER : The type of a container which, in return, will contain the closest points. Method Parameters: _getPointDistance : [IN] Functor for point-distance calculation. _marker : [IN] Functor for marking objects already tested. _k : [IN] The number of closest objects to search for. _p : [IN] The query point. _maxDist : [IN] Maximum reject distance. _objectPtrs : [OUT] Container which, in return, will contain pointers to the closest objects. _distances : [OUT] Container which, in return, will contain the closest distances. _objectPtrs : [OUT] Container which, in return, will contain the closest points. Return Value: The number of closest objects found. **************************************************************************/ //template //unsigned int GetKClosest( // OBJPOINTDISTFUNCTOR & _getPointDistance, OBJMARKER & _marker, const unsigned int _k, const CoordType & _p, const ScalarType & _maxDist, // OBJPTRCONTAINER & _objectPtrs, DISTCONTAINER & _distances, POINTCONTAINER & _points) { // assert(0); // (void)_getPointDistance; // (void)_marker; // (void)_k; // (void)_p; // (void)_maxDist; // (void)_objectPtrs; // (void)_distances; // (void)_points; // return (0); //} /************************************************************************** Method GetInSphere. Description: The GetInSphere method finds all the objects in the specified sphere Template Parameters: OBJPOINTDISTFUNCTOR : Object-Point distance functor type; this type must implement an operator () with signature bool operator () (const ObjType & obj, const CoordType & p, ScalarType & d, CoordType & q) where: obj [IN] is a reference to the current object being tested, p [IN] is the query point, d [IN/OUT] is in input the reject distance and in output the closest distance, q [OUT] is the closest point. The operator returns true if the closest distance is less than input reject distance. OBJMARKER : The type of a marker functor. OBJPTRCONTAINER : The type of a object pointers container. DISTCONTAINER : The type of a container which, in return, will contain the closest distances. POINTCONTAINER : The type of a container which, in return, will contain the closest points. Method Parameters: _getPointDistance : [IN] Functor for point-distance calculation. _marker : [IN] Functor for marking objects already tested. _p : [IN] The query point. _r : [IN] The radius of the specified sphere. _objectPtrs : [OUT] Container which, in return, will contain pointers to the in-sphere objects. _distances : [OUT] Container which, in return, will contain the in-sphere distances. _objectPtrs : [OUT] Container which, in return, will contain the in-sphere nearests points for each object. Return Value: The number of in-sphere objects found. **************************************************************************/ //template //unsigned int GetInCircle( // OBJPOINTDISTFUNCTOR & _getPointDistance, OBJMARKER & _marker,const CoordType & _p, const ScalarType & _r,OBJPTRCONTAINER & _objectPtrs, DISTCONTAINER & _distances, POINTCONTAINER & _points) { // assert(0); // (void)_getPointDistance; // (void)_marker; // (void)_p; // (void)_r; // (void)_objectPtrs; // (void)_distances; // (void)_points; // return (0); //} /************************************************************************** Method GetInBox. Description: The GetInBox returns all the object in the specified bbox Template Parameters: OBJMARKER : The type of a marker functor. OBJPTRCONTAINER : The type of a object pointers container. Method Parameters: _marker : [IN] Functor for marking objects already tested. _bbox : [IN] The bounding box of spatial query. _objectPtrs : [OUT] Container which, in return, will contain pointers to the closest objects. Return Value: The number of in-box objects found. **************************************************************************/ template unsigned int GetInBox(OBJMARKER & _marker, const BoxType _bbox,OBJPTRCONTAINER & _objectPtrs) { assert(0); (void)_marker; (void)_bbox; (void)_objectPtrs; return (0); } /************************************************************************** Method DoRay. Description: The DoRay method finds the first object in the structure hit by a ray. Template Parameters: OBJRAYISECTFUNCTOR : Object-Ray intersection functor type; this type must implement an operator () with signature bool operator () (const ObjType & obj, const Ray3 ray, ScalarType & t) where: obj [IN] is a reference to the current object being tested, ray [IN] is the query ray, t [OUT] is the parameter of the ray equation at which intersection occurs. The operator returns true if the the object has been hit by the ray (i.e. they intersect). OBJMARKER : The type of a marker functor. Method Parameters: _rayIntersector : [IN] Functor for object-ray intersection. _marker : [IN] Functor for marking objects already tested. _ray : [IN] The query ray. _maxDist : [IN] Maximum reject distance. _t : [OUT] the parameter of the ray equation at which intersection occurs. Return Value: A pointer to the first object hit by the ray (if any). **************************************************************************/ /*template ObjPtr DoRay(OBJRAYISECTFUNCTOR & _rayIntersector, OBJMARKER & _marker, const Ray3 & _ray, const ScalarType & _maxDist, ScalarType & _t) { assert(0); (void)_rayIntersector; (void)_marker; (void)_ray; (void)_maxDist; (void)_t; return ((ObjPtr)0); }*/ }; } // end namespace vcg #endif // #ifndef __VCGLIB_SPATIALINDEX_H