The **_Visualization and Computer Graphics Library_** (VCGlib for short) is a open source, portable, C++, templated, no dependency, library for manipulation, processing, cleaning, simplifying triangle meshes. [![Build Status](https://travis-ci.org/cnr-isti-vclab/vcglib.svg?branch=devel)](https://travis-ci.org/cnr-isti-vclab/vcglib) The library, composed by more than 100k lines of code, is released under the GPL license, and it is the base of most of the software tools of the [Visual Computing Lab](http://vcg.isti.cnr.it) of the Italian National Research Council Institute ISTI , like MeshLab, metro and many others. The VCG library is tailored to mostly manage triangular meshes: The library is fairly large and offers many state of the art functionalities for processing meshes, like: - high quality quadric-error edge-collapse based simplfication, - efficient spatial query structures (uniform grids, hashed grids, kdtree, ...) , - advanced smoothing and fairing algorithms, - computation of curvature, - optimization of texture coordinates, - Hausdorff distance computation, - geodesic paths, - mesh repairing capabilities, - isosurface extraction and advancing front meshing algorithms, - Poisson Disk sampling and other tools to sample point distributions over meshes, - subdivision surfaces ## Notable Applications A number of applications have been developed using the vcglib: - MeshLab: the renowed open source mesh processing is based on this library. - Metro, the tool for measuring differences between meshes - The first high quality out-of-core mesh simplifier that was used by the Stanford Digital Michelangelo project to process their huge 3D scanned models. ## Contacts For any info about licensing (portion of) the library please contact us: Paolo Cignoni (p.cignoni@isti.cnr.it) Visual Computing Lab of the Italian National Research Council - ISTI In case of bugs please report them [here](https://github.com/cnr-isti-vclab/vcglib/issues) .