/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2011 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ #ifndef EXPORT_CTM_H #define EXPORT_CTM_H namespace vcg { namespace tri { namespace io { template <class SaveMeshType> class ExporterCTM { public: typedef typename SaveMeshType::VertexPointer VertexPointer; typedef typename SaveMeshType::FaceIterator FaceIterator; static int Save(SaveMeshType &m, const char * filename, int mask=0, bool lossLessFlag=false, float relativePrecision=0.0001) { tri::Allocator<SaveMeshType>::CompactVertexVector(m); tri::Allocator<SaveMeshType>::CompactFaceVector(m); CTMuint aVertCount=m.vn; CTMuint aTriCount=m.fn; std::vector<CTMfloat> aVertices(aVertCount*3); std::vector<CTMfloat> aColors(aVertCount*4); std::vector<CTMfloat> aQuality(aVertCount*4); std::vector<CTMuint> aIndices(aTriCount*3); int err; CTMcontext context; // Create a new exporter context context = ctmNewContext(CTM_EXPORT); if(lossLessFlag) ctmCompressionMethod(context, CTM_METHOD_MG1); else { ctmCompressionMethod(context, CTM_METHOD_MG2); ctmVertexPrecision(context, relativePrecision); } // Prepare vertex and faces for(unsigned int i=0;i<aVertCount;++i) { aVertices[i*3+0]=m.vert[i].P()[0]; aVertices[i*3+1]=m.vert[i].P()[1]; aVertices[i*3+2]=m.vert[i].P()[2]; } for(unsigned int i=0;i<aTriCount;++i) { aIndices[i*3+0]=m.face[i].V(0)-&*m.vert.begin(); aIndices[i*3+1]=m.face[i].V(1)-&*m.vert.begin(); aIndices[i*3+2]=m.face[i].V(2)-&*m.vert.begin(); } if(aTriCount==0) { aIndices.resize(3,0); aTriCount=1; } // Define our mesh representation to OpenCTM ctmDefineMesh(context, &*aVertices.begin(), aVertCount, &*aIndices.begin(), aTriCount, NULL); err=ctmGetError(context); if(err) return err; if( tri::HasPerVertexColor(m) && (mask & io::Mask::IOM_VERTCOLOR)) { aColors.resize(aVertCount*4); for(unsigned int i=0;i<aVertCount;++i) { aColors[i*4+0]=(float)(m.vert[i].C()[0])/255.0f; aColors[i*4+1]=(float)(m.vert[i].C()[1])/255.0f; aColors[i*4+2]=(float)(m.vert[i].C()[2])/255.0f; aColors[i*4+3]=(float)(m.vert[i].C()[3])/255.0f; } ctmAddAttribMap(context,&aColors[0], "Color"); } if( tri::HasPerVertexQuality(m) && (mask & io::Mask::IOM_VERTQUALITY)) { aQuality.resize(aVertCount*4,0); for(unsigned int i=0;i<aVertCount;++i) { aQuality[i*4+0]=m.vert[i].Q(); } ctmAddAttribMap(context,&aQuality[0], "Quality"); } // Save the OpenCTM file ctmSave(context, filename); err=ctmGetError(context); if(err) return err; // Free the context ctmFreeContext(context); return err; } /* returns mask of capability one define with what are the saveable information of the format. */ static int GetExportMaskCapability() { int capability = 0; //vert capability |= vcg::tri::io::Mask::IOM_VERTCOORD; capability |= vcg::tri::io::Mask::IOM_VERTQUALITY; capability |= vcg::tri::io::Mask::IOM_VERTCOLOR; return capability; } static const char *ErrorMsg(int error) { if(error==0) return "Ok, no errors"; else return ctmErrorString((CTMenum)error); } }; } // end namespace io } // end namespace tri } // end namespace vcg #endif // EXPORT_CTM_H