/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004-2016 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ #ifndef VCG_MATH_UNIONSET_H #define VCG_MATH_UNIONSET_H #include #include #include namespace vcg { /*! * Given a set of elements, it is often useful to break them up or partition them into a number of separate, nonoverlapping groups. * A disjoint-set data structure is a data structure that keeps track of such a partitioning. See * Diskoint-set data structure on Wikipedia for more details. */ template class DisjointSet { /************************************************* * Inner class definitions **************************************************/ struct DisjointSetNode { DisjointSetNode(OBJECT_TYPE *x) {obj=x; parent=obj; rank=0;} OBJECT_TYPE *obj; OBJECT_TYPE *parent; int rank; }; typedef OBJECT_TYPE* ObjectPointer; typedef std::pair< ObjectPointer, int > hPair; struct SimpleObjHashFunc{ inline size_t operator ()(const ObjectPointer &p) const {return size_t(p);} }; std::unordered_map< OBJECT_TYPE*, int > inserted_objects; typedef typename std::unordered_map< OBJECT_TYPE*, int >::iterator hIterator; typedef std::pair< hIterator, bool > hInsertResult; public: /*! * Default constructor */ DisjointSet() {} /*! * Makes a group containing only a given element (a singleton). */ void MakeSet(OBJECT_TYPE *x) { int object_count = int(inserted_objects.size()); assert(inserted_objects.find(x)==inserted_objects.end()); //the map mustn't already contain the object x nodes.push_back(DisjointSetNode(x)); inserted_objects.insert( hPair(x,object_count) ); } /*! * Combine or merge two groups into a single group. */ void Union(OBJECT_TYPE *x, OBJECT_TYPE *y) { OBJECT_TYPE *s0 = FindSet(x); OBJECT_TYPE *s1 = FindSet(y); Link(s0, s1); } /*! * Determine which group a particular element is in. */ OBJECT_TYPE* FindSet(OBJECT_TYPE *x) { hIterator pos = inserted_objects.find(x); assert(pos!=inserted_objects.end()); DisjointSetNode *node = &nodes[pos->second]; if (node->parent!=x) node->parent = FindSet(node->parent); return node->parent; } private: /* */ void Link(OBJECT_TYPE *x, OBJECT_TYPE *y) { hIterator xPos = inserted_objects.find(x); hIterator yPos = inserted_objects.find(y); assert(xPos!=inserted_objects.end() && yPos!=inserted_objects.end()); DisjointSetNode *xNode = &nodes[xPos->second]; DisjointSetNode *yNode = &nodes[yPos->second]; if (xNode->rank>yNode->rank) xNode->parent = y; else { yNode->parent = x; if (xNode->rank==yNode->rank) yNode->rank++; } } protected: std::vector< DisjointSetNode > nodes; }; };// end of namespace vcg #endif //VCG_MATH_UNIONSET_H