/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004-2016 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.2 2005/05/09 12:29:55 callieri added line cleaning to eliminate all separators, added a rough triangulation scheme. Revision 1.1 2005/05/06 13:58:26 callieri First working version (callieri) ****************************************************************************/ #ifndef __VCGLIB_IMPORT_RAW #define __VCGLIB_IMPORT_RAW #include #include #include namespace vcg { namespace tri { namespace io { /** This class encapsulate a filter for importing raw format pointcloud. there exists many raw formats. each one with a particular sintax even if they only contains */ template class ImporterRAW { public: typedef typename MESH_TYPE::VertexPointer VertexPointer; typedef typename MESH_TYPE::ScalarType ScalarType; typedef typename MESH_TYPE::VertexType VertexType; typedef typename MESH_TYPE::FaceType FaceType; typedef typename MESH_TYPE::VertexIterator VertexIterator; typedef typename MESH_TYPE::FaceIterator FaceIterator; // max token number #define RAW_MAX_TOKEN_LINE_DESCRIPTOR 32 enum RAWError { E_NOERROR, // 0 // Error open E_CANTOPEN, // 1 E_UNESPECTEDEOF, // 2 // error line descriptor E_INVALIDLINEDESC, // 3 // error line parsing E_LINEERROR, // 4 // wrong number of points E_WRONGPOINTNUM // 5 }; static const char *ErrorMsg(int error) { static const char * raw_error_msg[] = { "No errors", "Can't open file", "Premature End of file", "Invalid line Descriptor", "Error parsing a line", "Point number different from expected" }; if(error>2 || error<0) return "Unknown error"; else return stl_error_msg[error]; }; // line format is a string describing which data is stored for every data line // PX PY PZ posizione // NX NY NZ normale // CR CG CB colore // RF riflettanza (qualita') // // the string is parsed to know how many value are contained in each line // and which is the order. the result is a number (how many) and a vector // describing the order // // // during reading a data structure is used to store intermediate values // it is basically an array of float // // float linebuffer[] //[0][1][2][3][4][5][6][7][8][9] // p p p n n n c c c r // x y z x y z r g b f // // given the number of tokens and the order vector it is possible to scan a line using the command // // for(...n 0->tokennumber...) // fscanf(fp,"%f", &linebuffer[tokenorder[n]]) static int Parselinedescription(const char * linedesc, int &tokennumber, int *order) { int ii; char tok[3]; int index; // controllo lunghezza // se non e' multiplo di 3 allora e' errato int len = strlen(linedesc) + 1; if(len%3 != 0) return E_INVALIDLINEDESC; index=0; tok[2] = '\0'; tokennumber = 0; for(ii=0; ii0) || (ii<(linelen-2))) // if it's at the begin or the end of line, it's not an exponential if(isdigit(rawline[ii-1])) // a number before it if(isdigit(rawline[ii+1]) || (rawline[ii+1]=='+') || (rawline[ii+1]=='-')) // after it a number a plus or a minus change = false; } if(change) rawline[ii++] = ' '; // then change it to ' ' else ii++; } rawline[linelen] = '\0'; // now parsing the line foundtok = 0; ii = 0; while((foundtok(0,0,0)) && (m.vert[indL].P() != vcg::Point3(0,0,0)) && (m.vert[indR].P() != vcg::Point3(0,0,0)) && (m.vert[indT].P() != vcg::Point3(0,0,0)) && (m.vert[indB].P() != vcg::Point3(0,0,0)) ) { m.vert[ind].P() = ( m.vert[indL].P() + m.vert[indR].P() + m.vert[indT].P() + m.vert[indB].P() ) * 0.25; } } //vcg::tri::io::ExporterPLY::Save( hm, "hole.ply" ); return 1; } /*! * Standard call for reading a mesh * \param m the destination mesh * \param filename the name of the file to read from * \param triangulate if true, the mesh will be triangulated, otherwise only points will be stored * \param lineskip number of lines to be skipped at the begin of the file * \return the operation result */ static int Open( MESH_TYPE &m, const char * filename, bool triangulate=false, int lineskip = 0, const char * linedesc = "PX PY PZ") { int ii; int ret; FILE *fp; int rownumber; int colnumber; // line description int tokennumber; int tokenorder[RAW_MAX_TOKEN_LINE_DESCRIPTOR]; // line read from file, to be parsed char rawline[512]; //line data buffer float linebuffer[10]; // fill buffer with standard values linebuffer[0] = linebuffer[1] = linebuffer[2] = 0.0; linebuffer[3] = linebuffer[4] = linebuffer[5] = 1.0; linebuffer[6] = 0.0; linebuffer[7] = 1.0; linebuffer[8] = 0.0; linebuffer[9] = 1.0; fp = fopen(filename, "r"); if(fp == NULL) { return E_CANTOPEN; } // skip initial lines for(ii=0; ii0) // empty line, just skip { ret = Parseline(tokennumber, tokenorder, rawline, linebuffer); if(ret) return ret; /* // old code reading directly fom file stream for(ii=0; ii::AddFaces(m,trinum); FaceIterator fi2 = fi; m.fn = trinum; for(cc=0; cc