#ifndef __VCGLIB_VERTEX__BASE__TYPE #define __VCGLIB_VERTEX__BASE__TYPE #define VERTEX_TYPE Vertex #include <vcg/simplex/vertex/base.h> #undef VERTEX_TYPE namespace vcg { template < class VETYPE, class VFTYPE, class VTTYPE,class TCTYPE = TexCoord2<float,1>, class CoordTYPE= Point3<float> > class Vertexf : public Vertex<float,VETYPE,VFTYPE,VTTYPE, TCTYPE , CoordTYPE> {}; template < class VETYPE, class VFTYPE, class VTTYPE> class Vertexd : public Vertex<double,VETYPE,VFTYPE,VTTYPE> {}; } #endif