/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** $Log: not supported by cvs2svn $ Revision 1.4 2004/09/08 15:10:59 ganovelli *** empty log message *** Revision 1.3 2004/07/27 09:46:15 cignoni First working version of the LocalOptimization/Simplification Framework Revision 1.1 2004/07/15 12:04:14 ganovelli minor changes Revision 1.2 2004/07/09 10:22:56 ganovelli working draft Revision 1.1 2004/07/08 08:25:15 ganovelli first draft ****************************************************************************/ #ifndef __VCGLIB_LOCALOPTIMIZATION #define __VCGLIB_LOCALOPTIMIZATION #include #include #include #include namespace vcg{ template class LocalOptimization; enum ModifierType{ TetraEdgeCollapseOp, TriEdgeSwapOp, TriVertexSplitOp, TriEdgeCollapseOp,TetraEdgeSpliOpt,TetraEdgeSwapOp}; /** \addtogroup tetramesh */ /*@{*/ /// This abstract class define which functions a local modification to be used in the LocalOptimization. template class LocalModification { public: typedef typename LocalOptimization::HeapType HeapType; typedef typename MeshType::ScalarType ScalarType; LocalModification(){}; virtual ~LocalModification(){}; /// return the type of operation virtual ModifierType IsOfType() = 0 ; /// return true if the data have not changed since it was created virtual bool IsUpToDate() = 0 ; /// return true if no constraint disallow this operation to be performed (ex: change of topology in edge collapses) virtual bool IsFeasible() = 0; /// Compute the priority to be used in the heap virtual ScalarType ComputePriority()=0; /// Return the priority to be used in the heap (implement static priority) virtual ScalarType Priority() const =0; /// Perform the operation and return the variation in the number of simplicies (>0 is refinement, <0 is simplification) virtual void Execute(MeshType &m)=0; /// perform initialization static void Init(MeshType &m, HeapType&); virtual const char *Info(MeshType &) {return 0;} /// Update the heap as a consequence of this operation virtual void UpdateHeap(HeapType&)=0; }; //end class local modification /// LocalOptimization: /// This class implements the algorihms running on 0-1-2-3-simplicial complex that are based on local modification /// THe local modification can be and edge_collpase, or an edge_swap, a vertex plit...as far as they implement /// the interface defined in LocalModification. /// Implementation note: i norder to keep the local modification itself indepented by its use in this class, they are not /// really derived by LocalModification. INstead, a wrapper is done to this purpose (see vcg/complex/tetramesh/decimation/collapse.h) template class LocalOptimization { public: LocalOptimization(MeshType &mm): m(mm){ ClearTermination();} struct HeapElem; // scalar type typedef typename MeshType::ScalarType ScalarType; // type of the heap typedef typename std::vector HeapType; // modification type typedef LocalModification LocModType; // modification Pointer type typedef LocalModification * LocModPtrType; /// termination conditions enum LOTermination { LOnSimplices = 0x00, // test number of simplicies LOnVertices = 0x01, // test number of verticies LOnOps = 0x02, // test number of operations LOMetric = 0x04, // test Metric (error, quality...instance dependent) LOTime = 0x08 // test how much time is passed since the start } ; int tf; int nPerfmormedOps, nTargetOps, nTargetSimplices, nTargetVertices; float timeBudget, start, currMetric, targetMetric; void SetTerminationFlag (int v){tf |= v;} void ClearTerminationFlag (int v){tf &= ~v;} bool IsTerminationFlag (int v){return (tf & v);} void SetTargetSimplices (int ts ){nTargetSimplices = ts; SetTerminationFlag(LOnSimplices); } void SetTargetVertices (int tv ){nTargetVertices = tv; SetTerminationFlag(LOnVertices); } void SetTargetOperations(int to ){nTargetOps = to; SetTerminationFlag(LOnOps); } void SetTargetMetric (ScalarType tm ){targetMetric = tm; SetTerminationFlag(LOMetric); } void SetTimeBudget (float tb ){timeBudget = tb; SetTerminationFlag(LOTime); } void ClearTermination() { tf=0; nTargetSimplices=0; nTargetOps=0; targetMetric=0; timeBudget=0; nTargetVertices=0; } /// the mesh to optimize MeshType & m; ///the heap of operations HeapType h; ///the element of the heap // it is just a wrapper of the pointer to the localMod. // std heap does not work for // pointers and we want pointers to have heterogenous heaps. struct HeapElem { HeapElem(){locModPtr = NULL;} ~HeapElem(){} ///pointer to instance of local modifier LocModPtrType locModPtr; HeapElem( LocModPtrType _locModPtr) { locModPtr = _locModPtr; }; /// STL heap has the largest element as the first one. /// usually we mean priority as an error so we should invert the comparison const bool operator <(const HeapElem & h) const { return (locModPtr->Priority() > h.locModPtr->Priority()); } bool IsUpToDate() { return locModPtr->IsUpToDate(); } }; /// Default Constructor LocalOptimization(MeshType *_m):m(_m){}; /// Default distructor ~LocalOptimization(){}; /// main cycle of optimization bool DoOptimization() { start=clock(); nPerfmormedOps =0; while( !GoalReached() && !h.empty()) { std::pop_heap(h.begin(),h.end()); LocModPtrType locMod = h.back().locModPtr; h.pop_back(); if( locMod->IsUpToDate() ) { //printf("popped out: %s\n",locMod->Info(m)); // check if it is feasible if (locMod->IsFeasible()) { nPerfmormedOps++; locMod->Execute(m); locMod->UpdateHeap(h); } } //else printf("popped out unfeasible\n"); delete locMod; } return !(h.empty()); } ///initialize for all vertex the temporary mark must call only at the start of decimation ///by default it takes the first element in the heap and calls Init (static funcion) of that type ///of local modification. template void Init() { m.InitVertexIMark(); LocalModificationType::Init(m,h); std::make_heap(h.begin(),h.end()); } /// say if the process is to end or not: the process ends when any of the termination conditions is verified /// override this function to implemetn other tests bool GoalReached(){ assert ( ( ( tf & LOnSimplices )==0) || ( nTargetSimplices!= -1)); assert ( ( ( tf & LOnVertices )==0) || ( nTargetVertices != -1)); assert ( ( ( tf & LOnOps )==0) || ( nTargetOps != -1)); assert ( ( ( tf & LOMetric )==0) || ( targetMetric != -1)); assert ( ( ( tf & LOTime )==0) || ( timeBudget != -1)); if ( IsTerminationFlag(LOnSimplices) && ( m.SimplexNumber()< nTargetSimplices)) return true; if ( IsTerminationFlag(LOnVertices) && ( m.VertexNumber() < nTargetVertices)) return true; if ( IsTerminationFlag(LOnOps) && (nPerfmormedOps == nTargetOps)) return true; if ( IsTerminationFlag(LOMetric) && ( currMetric > targetMetric)) return true; if ( IsTerminationFlag(LOTime) && ( (clock()-start)/(float)CLOCKS_PER_SEC > timeBudget)) return true; return false; } ///erase from the heap the operations that are out of date void ClearHeap() { typename HeapType::iterator hi; for(hi=h.begin();hi!=h.end();++hi) if(!(*hi).locModPtr->IsUpToDate()) { *hi=h.back(); h.pop_back(); if(hi==h.end()) break; } //printf("\nReduced heap from %i to %i",sz,h.size()); make_heap(h.begin(),h.end()); } };//end class decimation }//end namespace #endif